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Juunee

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Everything posted by Juunee

  1. Looks like bullet's 720 is a running grab? At least I assume that's the 720 since it has a second part to it. Also, gunflame @ 3:01 on the bullet mirror Edit: Both her supers seem to have multiple parts to them Second edit: Nevermind, rage aggressor is combo'd into later. So the one where she drags you to a corner has got to be the 720.
  2. I feel like when he says that they're treating it as a new release they might be hinting at making the game quicker. Between the introduction of guard crush, removal of primers, and the addition of OD it seems somewhat reasonable at least.
  3. Ehhh, she's not flat enough
  4. I'm still interested in what the other engages are for bullet, if wadcut is a D finisher I imagine the others are finishers specific to the grab they follow. Also, called after burner being a charge :D
  5. Welp even if Nu is in now she's gonna be a sub Gotta divorce the waifu
  6. I dunno, you never know what they're going to do with it so it could become more important. Who knows. I'd also like to observe that Nu helped me develop an eye-patch fetish.
  7. Nu's OD reverts the game to CT for 15 seconds.
  8. I just really want to see the return of Nu as a character because the yan:dere match-up on ragna was fantastic. But Nu returning as a boss character should probably be expected, since lambda is now gone I imagine she'd now be the standard murakumo as opposed to being the unlimited form of whoever the unit is.
  9. I think at this point in time it's just irrational to assume that Mu/Nu are just gone. Nu is certainly back story-wise and to my knowledge no character has ever just been removed in an update of any ASW game.
  10. Alternatively rig an n64 controller up and give yourself the mario party stigmata churning butter
  11. That is the biggest load of bullshit I have ever seen communicated by anyone that I have, until now, assumed was a functioning citizen and active member of society ever arrange the electrical impulses in his body in such a way as to communicate through any medium with another sane, functioning person.
  12. Upon reading through bullet's movelist again I think that after burner is going to be what causes that red trailing effect on her sprite that we saw in the PV. It'd be a very clever pun for a genei-jin-esque move and since it's able to charge I imagine that the longer you charge it the longer you have the effect for. I wonder if this is also considered the "Heat Up" effect that some of her moves seem restricted in. I'm not sure how spot-on the TL is so possibly the specials are restricted to Heat Up so you can't do them unless you have it or they are restricted during it. There definitely is some interaction though.
  13. Apparently her DD "Blackout" is a 1080D input. I can feel the wrist pain already.
  14. Dankeschein, here's the movelists for anyone who wants to give a shot at TLing. http://25.media.tumblr.com/tumblr_m8ba6p39N61qe8z9do1_r1_1280.png Just siphoning info off the other thread so my apologies if I don't credit you
  15. Drive: Lock-on Overdrive: Hit Zabito Specials: D -> D: Wadokatto Engage 236A: Flint Shooter 623B: Katteigushia (no clue) -> 22D: X-Prod Engage 41236C: Mukuretto Capture -> 236D: Piercing Engage 623C: Snap hands fist (?) (Available in the air) -> 623D: Fureshetto Engage 214D: After Banner Distortions: 2363214C: Rage Aggressor Something Level 2 -> A: Serpentine Assault -> D: Furanjipuru Engage -> Something Level 3 -> D: Blackout TL credit to XDest, looks like Bullet has different stances or effects on hit or something similar. I wonder what each of the "engages" does
  16. http://25.media.tumblr.com/tumblr_m8ba6p39N61qe8z9do1_r1_1280.png I can't even pretend to translate but it looks like rachel has two new moves?
  17. I'm really scraping for Bullet information now, I have no idea what heat up is or what any of these moves are called but my interest is piqued.
  18. Clothes in general got nerfed evidently. Makoto's rack was buffed, noel seems to have received the same buff as well as a significant midriff buff coupled with a skirt nerf. Litchi is as litchi as ever. Bullet seriously is making me question my main even if Nu is in the game.
  19. Forgot to turn his swag off
  20. goty, I'd like to express legitimate shock that she was not the first new character to get fanart by the way
  21. Liz's AoA is 35 frames and -20 by the way
  22. When Azrael hits Noel with what appears to be his DD he gets two meters above his health bar :o Also Devour does certainly hit with no blood kain meter visible.
  23. If Nu doesn't make a return or the new murakumo doesn't have a yan:dere match-up on someone I am going to throw some serious tables
  24. Both Liz players didn't make top 8 Anyone know how far they went? I think one of them made the ro16 but I'm unsure which it was.
  25. If the opponent is too high your directional input is messed up. If you're doing SB.Garu you should just go for the standard garu elevator combo and bring them back down with D.Garu. Typically you want to hit them just before the end of D.Garu so you are closest to the ground and they are still in untechable time. For just SB.Garu I think you need to hold a 3 input so that you move through them, if you follow their arc up you have to use OMB to continue the combo. Also, does j.D/5D benefit from the 2c damage buff?
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