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Wild Candy

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Everything posted by Wild Candy

  1. Poor thing already suffers enough from being knocked down... Why'd they have to make it even worse for her...
  2. Personally, since I like to use Millia. It's great that some characters have longer knock down time, it'll be easier to set up Oki with Tandem Top and Secret Garden. Same goes with Dizzy and her Fish Summons.
  3. This is good news! I really wish that the +R patch would come out soon, because it's pointless for me to practice any farther with Millia now because of her altered normals and combos.
  4. I'd like to be invited to! My PSN is BrokenStar96, and my location is in Ohio.
  5. Yeah, that should help a little. I notice Dizzy's Imperial Ray Overdrive is really useful for stuffing May's rush ins when she's not using Dolphin support. This match up is probably slightly in May's favor, considering her mobility, and the fact she makes it really hard to summon without worrying about being smacked by dolphins or her oversized anchor.
  6. Don't play with my emotions like that! Lolz! I feel like i'm in an abusive/dysfunctional relationship with ArcSys right now!
  7. DAMN IT!!!! *Flips Table*
  8. Wow, me an my big mouth! Lolz!
  9. Still no news on the US release of the patch huh... Bummer... -_-;
  10. This match up annoys the hell out me... Anyone got any tips to deal with the flying dolphins, and May just rushing in and not caring about your summons.
  11. Basically some thoughts after playing a Slayer online, along with several high level AI. Slayer players tend to play it safe. They wait for you to come close, and then punish you for trying to fight back. Dizzy usually has a slight advantage over him, because of her superior mobility, and her projectiles. However, Slayer has a few tools that'll punish Dizzy just for being Dizzy. One of the things you have to be wary of is his teleport dash. In my experience, I've seen Slayer use this to get past my Summons and punish accordingly. Second, while it's risky for him, he's capable of using his special move, Dandy Step to get close to you if you leave your self open. Once Slayer's in, your probably not going to shake him off without a burst. Finally, Slayer has pressure tools that are hell to deal with. For starters, there's his command grab where he drains you of your health, and he also has those awesome supers that close the distance between you and him, and make great combo starters upon hit. Just some thoughts from me. You might wanna double check though, and get some other opinions. If your really stuck, try looking at the Guilty Bits Video showcasing Slayer, so you can get a feel for his strengths and weaknesses.
  12. It's started to spread to the Guilty Room to... -_-;
  13. Makes sense, considering it's better to save the pin if for some reason, you lose the momentum and need to break in again. It'd probably be better to end one Air Combo with Oki, then use your most crucial break in tool for a little extra damage.
  14. Going to start a room in a few minutes, anyone wanna join?
  15. Internet's not great enough to get past a Level 2 connection...
  16. Anyone wanna play? I'm really bored right now, and could use the practice for my Rachel playing skills.
  17. Again, I think Naoto zones like Rachel, baiting the foe to make a mistake whether they set off a trap, get hit by her gun, or get hit by one of her Persona's sneaky attacks. And then let the rushing begin. Not to mention, with the fate counters and her one hit KO supers that are easy to combo into are something you should be wary of. It's situational, but if Naoto manages to bring your Fate Counter to Zero by hitting you with her traps and gun shots to often, be careful not to get hit by a Mudoon or Hamoon.
  18. Noel's just a character who can gain momentum with very little effort. If a scrub Noel is hard, Hate to imagine someone who actually knows what their doing!
  19. Ah Chain Revolver, the Drive that makes everyone else weep softly to themselves! Lolz!
  20. Okay, tone down the random 2D's, got it. Thanks for being honest. I wanna use Noel to a point where I won't be using through Chain Revolver abuse.
  21. Yeah, but doesn't Noel have some tools to punish Lambda/Nu from a distance. Mainly Optic Barrel, and Zero Gun: Thor. She has an easier time dealing with Lambda then most rushdown characters, like Makoto or Ragna.
  22. Quick Question Errol and Moy... I didn't any chance go into Noel Chain Revolver Abuse (Read Fraud) did I?
  23. GG's to Moy and Errol! Had a lot of fun! Hopefully my lack of skills didn't bore you at all.
  24. You don't have to join if you don't want to. Geez.
  25. Okay, I'll have the room up in a few minutes, I'll make it 6 person room for anyone else who wants to join in.
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