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Everything posted by Wild Candy
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Does anyone know if they released the Vs. Themes for Chrono Phantasma yet? (Particularly White Requiem II, Memory of Tears II, and the Vs. Sector Seven theme)
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[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Wild Candy replied to HiagoX's topic in Makoto Nanaya
I kinda pitty Arakune... He kinda got nerfed worse then Rachel in CS, or Makoto in CSE. Although, I'll be thrilled if this means much less Arakune Fraud! -
I'm pretty sure it can kill those who couldn't otherwise be killed. (Like Arakune, Rachel, and Hazama)
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Hmm... Always thought that Noel was a bad match up for Rachel. But looking at their tools, I guess Rachel wouldn't be helpless. On the Barrel Lotus note, it's safe to assume that it alters Rachel's distance and speed when using her drive, that sounds pretty useful.
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Wow, Minoru made mince meat out of Noel... With Rachel... Usually Noel curb stomps Rachel, but this is the first time I seen Rachel pulverize Noel.
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It always sounded like Flint Shooter to me, it just had a very thick Japanese accent.
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I'm pretty hyped for CP to come out so I can give Bullet a try, althought, I'm hoping that when it does come to the U.S. Bullet will have a few tactics to deal with zoners. As far as Voice Actresses go for Bullet, I'm sure they'll have someone whose been used in an anime or an anime-styled videogame before. I'm not sure why, but I feel like Brina Palencia or Colleen Clinckenbeard would be fitting for her voice, considering their fairly impressive voice ranges. Either way, as long as Bullet's Voice Actress doesn't suck (BlazBlue's done a good job with voice actors compared to other games/anime) I'll be fairly happy.
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I just feel sorry for Ragna... He just has a bad rep. Even Makoto started to get a little apprehensive after she found out from Tao that he was Ikaruga and searching for Noel.
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Poor Tsubaki... Just a mere tool of the NOL... And by the time she actually gets a will of her own, she decides not to take revenge on the people who tried to get her kill her two best friends and love of her life, along with just using her for the Izayoi, she wants to go after Ragna... I kinda hope that Rachel and Ragna curb stomp Izayoi/Tsubaki like a Mofo!
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I was also doing some research on some of the Characters Arcade story modes. According to Rachel durring her fight with Izayoi, Rachel stated that Saya wanted to use Tsubaki and the Izayoi as a trump card in order to keep her and Kokonoe from intervening and interfering with her plans. It was loosely translated, but I think it stated something that Rachel was glad that Tsubaki was free from the Imperator's control. Tsubaki then stated that she was to follow the same path as Haku-Men, and attempt to kill Ragna. Rachel then asks Tsubaki one final request, if she is to kill Ragna, then she wants Tsubaki to kill her using the Izayoi. Implying that the Izayoi is capable of killing observers as well. This was loosely translated, and I found on Tumbler, so I'm not sure if this is 100% accurite.
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I'm actually thinking about getting into P4A, But I'm not sure who I would main. Looking at the Dustloop Wiki section for P4A, the best looking characters to me are Chie, Naoto, and Yukiko, but maybe it could help me narrow it down slightly if I heard what some of the hard core players of Persona thought of these characaters.
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Star-Demon seeks THE BlazBlue weekly Podcast
Wild Candy replied to Star-Demon's topic in BlazBlue Online Play
I can agree with this, I'm still a flunkie, but it doesn't mean I don't understand terms like Rushdown, Zoning, Okizeme, Tk'ing, etc. I also know the general playstyles of each character, and what their general overall weakpoints are. Basically what I'm saying is, just because someone lacks skill or experience in actual combat, doesn't mean that they are unable to even discuss principles like the one's I listed above, or even the general strategy of characters, or other advanced strategies. It's actually easier to learn about them in theory then to execute them. So as long as People know what their talking about, your not a complete Novice. It means you managed to make a small step to being a decent player. -
I'm personally rooting for Goro and N-Otoku! MAKOTO AND RACHEL ALL THE WAY!
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Star-Demon seeks THE BlazBlue weekly Podcast
Wild Candy replied to Star-Demon's topic in BlazBlue Online Play
Maybe for a topic, it could the personalities of the characters and how it relates to there involvement in the story, and how it affects there general gameplay and tactics! -
[Other: Community] Introductory Tea and Cake party (Come say hello!)
Wild Candy replied to Tari's topic in Archive
Welcome Muerto! May Rachel's wind be at you're back, and her frog electrocuting your foes! -
Of course! I understand!
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OH MY GOD! THIS IS FUCKING HILARIOUS! I'M PRACTICALLY ROLLING OVER LAUGHING! You've not only managed to nail the personalities of each character and what they'd do in that given situation, you've managed to combine BlazBlue and Hell's Kitchen beautifully! My only complaint that's absolutely tiny and petty, and you can completely ignore is the lack of Makoto! Either way! I LOVE IT!
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GG's to StarDemon and everyone in his room!
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Said I was gonna get curb stomped! I need to practice more, but hey, everyone starts out as a flunkie at some point!
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I'll join! (Despite the fact that I'll probably be curb stomped to death and beyond!)
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Star-Demon seeks THE BlazBlue weekly Podcast
Wild Candy replied to Star-Demon's topic in BlazBlue Online Play
Catching up on some of the episodes! Their great! KEEP UP THE GREAT WORK! Seeing how laid back this is! It makes me want to appear as a guest! Anyway, Great job! -
[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Wild Candy replied to HiagoX's topic in Makoto Nanaya
I don't give much thought to tiers... Tiers mostly measure whose being used most often, and how many people have won with them. And let's face it, with a learning curve like Makoto's to be used properly, Makoto isn't being used very much in official matches outside of Goro. However, Every character, no matter what tier, can pose a threat in the right hands and mindset! There are pros and cons to every character! This means that Makoto will have some drawbacks like the one's mentioned above! Let's face it guys, we didn't exactly win the CP Jackpot in terms of buffs, but we can't just sit here and mope about it! Makoto's still and awesome character with a unique rushdown game! Goro is doing just fine with Makoto this time around, and with a lot practice and Experience! I can't see any reason why we can't someday reach our true potential with our Squirrel Goddess! Even Goro had to take some time and practice to become good with Makoto! Doesn't the fact that we take a character that looks sub-par and make her a deadly threat make us that much stronger to? All I'm saying is lets cut the whining and negativity, and do our best! EGGS HAVE ALREADY BEEN CRACKED! SO LETS MAKE THE BEST OMLET WE CAN ANYWAY! -
[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Wild Candy replied to HiagoX's topic in Makoto Nanaya
The only main use of 2A is to interrupt attacks durring pressure, and to rush in. -
[CP1.1] Makoto Nanaya's Gameplay Discussion - When's 2.0?
Wild Candy replied to HiagoX's topic in Makoto Nanaya
Doesn't matter, your giving your time and effort to Makoto Players, and asking for nothing in return! On the behalf of the Acorn Goddess, Makoto, I thank you! -
Yeah, Rachel's only other defensive option to escape pressure other posting is 2C, and that's even crappier then it was in CSE now. I wish they'd strengthen it up to be DP quality.