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Everything posted by 00Bubbles00
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[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Also, I'm sure there has been some silent patching of the arcade version in the last many months. -
Guilty Gear Vastedge XT concept illustrations and story line thread
00Bubbles00 replied to Tenj|n's topic in Zepp Museum
A lot of animation (in anime) and game asset projection (like 3d modelling) is outsourced to low cost studios. It can be easily leaked through those employees. Everything gets leaked. Movies and games before release, source code for hacks, cracks and keygens, etc. Its just a bunch of contractors doing the work. Its like asking restaurant staff not to steal food =S. -
I was itching for a new fighting game and had been playing MvsC3 and SF4 mostly in the past. I saw the first BBCP trailer via a news site, thought it looked great. Ordered CSEX online and loved it. CT actually caught my eye way back, but I didn't buy it cause everyone was playing SF4 at that time.
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Is it just me or do all (or most of) the DOA 5 girls have the same body model?
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[P4AU] Mitsuru/Shadow Mitsuru info - Loketest Discussion
00Bubbles00 replied to LegendaryRath's topic in Archive
I hope Mitsuru is getting the BBCP Mu-12 treatment for combos... -nerf corner combo damage -buff meterless midscreen combo damage -make combos less CH dependant -change combos to remove weird timing (like Mu-12's habacan stuff / Mitsuru's catching off 2D with 5/4/6B) -
Ah my bad. I have only seen large ones...
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What do you consider expensive? Are you looking for something with Sanwa or equivalent quality parts? I bought my Madcatz TE off Amazon /w free shipping.
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I decided to splurge and pre-order the 25th anniversary ASW stick. I guess it is made by EXAR, same as that silent Guilty Gear stick that came out. I hope it works with the PS4 lol. I guess I will have to mod my SF4 Round 2 TE to work for the PS4 as I suspect it won't, since it doesn't work for PC.
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[CP] (Pre-Release) Noel Vermillion - Gameplay Discussion.
00Bubbles00 replied to DC's topic in Archive
Thanks for the response, Luna is right about what I was looking for. There is also: CH 5C > 6B CH 5C > 5D (possibly range dependant for follow up after 5D) CH 5B > 6B (on crouching only) .... not particularly practical. -
[CP] (Pre-Release) Noel Vermillion - Gameplay Discussion.
00Bubbles00 replied to DC's topic in Archive
Is there are any major differences in bnb combos done off a CH than non-CH if the first hit is not 5C? I'm not noticing anything from the vids. -
BlazBlue Official Art Thread and Directory
00Bubbles00 replied to Chaoschao222's topic in Zepp Museum
Ughhhh... The Fammys and Gamers exclusive wall scrolls are so much better than the Ebten one.... Too bad I can't get them. Too lazy to use a proxy service.... http://www.fammys.com/ViewImg.php?img=http://ns3.netartz.com/~fammys/imgdb/item_r/32/r209007444701.jpg edit: come to think of it... this one has anatomy problems too... Noel's crack should be much lower if she is sitting like that =S -
BlazBlue Official Art Thread and Directory
00Bubbles00 replied to Chaoschao222's topic in Zepp Museum
Failed hentai artists go work in the game industry i guess lol jk. I'm disappointed with the wall scroll. They should of made Ragna the same size as Noel. The whole layout is wonky. And Ragna's face is really off. This other game had a much better dx pack wallscroll. And better anatomy lol: http://ebten.jp/eb/p/neptunu5/tap.jpg -
Ok thanks!
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Do only Madcatz PS3 fight sticks have problems being used on PC, or do other brands like Hori (PS3 versions) have the same issue?
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[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
BB ASW 25th Anniversary arcade stick pre-order! http://www.nippon-yasan.com/lang-en/playstation-3-console-japan/5663-ps3-arc-25th-anniversary-arcade-stick-limited-edition.html http://www.play-asia.com/arc-system-works-25th-anniversary-arcade-stick-paOS-13-49-en-70-6w21.html An old article about it: http://www.siliconera.com/2013/07/30/this-arcade-stick-celebrates-25-years-of-arc-system-works/ Whoa 8900yen for shipping on N-Y via EMS... I should of known, the thing is as big and as heavy as a old VCR. -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
I'm still expecting one more playable character to appear in the console version that won't be announced due to spoilers (either imperator or phantom). If Terumi is at the top center of the player select screen, then Kagura will be opposite to likely the imperator on the top side slots. Emperor vs Rebel Commander. -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Nago looks happy staring at Ragna's lower half. -
Aquapazza seems like one of those SF style games. Good for those people who hate ASW style games. I know some friends who detest games with 10+ move combos. Here is a new siliconera article. It has some screen shots and no real info. It doesn't sound like there are any english voice overs for this. Has Sony NA changed their stance? http://www.siliconera.com/2013/08/21/aquapazza-coming-to-north-america-this-holiday/
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Ya! time to PO.
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Looks interesting. Sept is right around the corner. Im still hoping for a more HD anime fighter to be localized soon, either Aquapazza, UNIB, or Phantom Breaker.
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[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Here are some universal changes I think: -All characters now can do a long combo off of their standing overhead (midscreen). edit: except Jin -All characters now have a bnb throw combo that does 3k to 4k damage (midscreen). -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Robo fetish? Very few people play Mu though. -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Is it Hakumen? ZEEEAAAHH!!!! The 5A and 2A starter rating has definitely affected the game. When watching the match vids, there is a lot less getting stuck in the corner and dying in CP than CSE since a 5A/2A starter bnb combo in the corner might only get 2k-2.5k damage. Do any of the overdrives affect combo time? -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
10. Recharging burst meter like p4A instead of given per round. 11. Hold button to tech at earliest time possible instead of tapping. ?12. Lower corner combo damage generally due to combo time system (starter rating modifier). -
Anyone know what the auto combos are like now? Is it a unique move now instead of activating special -> super?