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Everything posted by 00Bubbles00
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What do you consider expensive? Are you looking for something with Sanwa or equivalent quality parts? I bought my Madcatz TE off Amazon /w free shipping.
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I decided to splurge and pre-order the 25th anniversary ASW stick. I guess it is made by EXAR, same as that silent Guilty Gear stick that came out. I hope it works with the PS4 lol. I guess I will have to mod my SF4 Round 2 TE to work for the PS4 as I suspect it won't, since it doesn't work for PC.
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BlazBlue Official Art Thread and Directory
00Bubbles00 replied to Chaoschao222's topic in Zepp Museum
Ughhhh... The Fammys and Gamers exclusive wall scrolls are so much better than the Ebten one.... Too bad I can't get them. Too lazy to use a proxy service.... http://www.fammys.com/ViewImg.php?img=http://ns3.netartz.com/~fammys/imgdb/item_r/32/r209007444701.jpg edit: come to think of it... this one has anatomy problems too... Noel's crack should be much lower if she is sitting like that =S -
BlazBlue Official Art Thread and Directory
00Bubbles00 replied to Chaoschao222's topic in Zepp Museum
Failed hentai artists go work in the game industry i guess lol jk. I'm disappointed with the wall scroll. They should of made Ragna the same size as Noel. The whole layout is wonky. And Ragna's face is really off. This other game had a much better dx pack wallscroll. And better anatomy lol: http://ebten.jp/eb/p/neptunu5/tap.jpg -
Ok thanks!
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Do only Madcatz PS3 fight sticks have problems being used on PC, or do other brands like Hori (PS3 versions) have the same issue?
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[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
BB ASW 25th Anniversary arcade stick pre-order! http://www.nippon-yasan.com/lang-en/playstation-3-console-japan/5663-ps3-arc-25th-anniversary-arcade-stick-limited-edition.html http://www.play-asia.com/arc-system-works-25th-anniversary-arcade-stick-paOS-13-49-en-70-6w21.html An old article about it: http://www.siliconera.com/2013/07/30/this-arcade-stick-celebrates-25-years-of-arc-system-works/ Whoa 8900yen for shipping on N-Y via EMS... I should of known, the thing is as big and as heavy as a old VCR. -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
I'm still expecting one more playable character to appear in the console version that won't be announced due to spoilers (either imperator or phantom). If Terumi is at the top center of the player select screen, then Kagura will be opposite to likely the imperator on the top side slots. Emperor vs Rebel Commander. -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Nago looks happy staring at Ragna's lower half. -
Aquapazza seems like one of those SF style games. Good for those people who hate ASW style games. I know some friends who detest games with 10+ move combos. Here is a new siliconera article. It has some screen shots and no real info. It doesn't sound like there are any english voice overs for this. Has Sony NA changed their stance? http://www.siliconera.com/2013/08/21/aquapazza-coming-to-north-america-this-holiday/
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Ya! time to PO.
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Looks interesting. Sept is right around the corner. Im still hoping for a more HD anime fighter to be localized soon, either Aquapazza, UNIB, or Phantom Breaker.
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[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Here are some universal changes I think: -All characters now can do a long combo off of their standing overhead (midscreen). edit: except Jin -All characters now have a bnb throw combo that does 3k to 4k damage (midscreen). -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Robo fetish? Very few people play Mu though. -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Is it Hakumen? ZEEEAAAHH!!!! The 5A and 2A starter rating has definitely affected the game. When watching the match vids, there is a lot less getting stuck in the corner and dying in CP than CSE since a 5A/2A starter bnb combo in the corner might only get 2k-2.5k damage. Do any of the overdrives affect combo time? -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
10. Recharging burst meter like p4A instead of given per round. 11. Hold button to tech at earliest time possible instead of tapping. ?12. Lower corner combo damage generally due to combo time system (starter rating modifier). -
Anyone know what the auto combos are like now? Is it a unique move now instead of activating special -> super?
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[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
"Deal with it" is overused and has already "taken an arrow to the knee" from the "O RLY?" owl. -
Basically, these "Anime" haters just don't like female characters in their games. Especially the ones with big eyes and big heads. These people think that anime with men and muscles is not anime.... They won't admit this truth because it implies something about them. Hence they just say they hate "anime" under their own definition of it. Its a similar crowd to those COD players who are moaning and groaning now that they are adding female character multiplayer models to Ghosts.
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[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Well "instant" doesn't mean 0F startup. It just means "fast", kinda like an "instant" overhead. Anyways, a good DP would help Kagura a lot, unless his normals are godly. -
[CP] News & Gameplay Discussion (Old)
00Bubbles00 replied to kosmos badgirl's topic in BlazBlue Gameplay
Another thing that makes Mitsuru a great charge character is her instant DP (one of th best in P4A too). Does Kagura have anything like that? -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
00Bubbles00 replied to HexaNoid's topic in Archive
Thanks I will try that. Is it true that 4D doesn't hit air in CP? I've been trying not to overuse 4D, even though it tends to work a lot. -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
00Bubbles00 replied to HexaNoid's topic in Archive
Opps I meant 6A. But is it too short range in some cases? -
[CSE] Noel Vermillion Critique And Self-Improvement Thread
00Bubbles00 replied to HexaNoid's topic in Archive
Anyone have anti-air tips on dealing with characters that have long range jump-in attacks like Ragna? And if the opponent likes to jump in a lot? Or if opponent jumps up when I ground dash in? What works best? -backdash? -2A (is it too short range)? -air intercept with JA or JB? -
Try all of the pictured grips in the link. See which one works best for you. I started with the wineglass grip but ended up with something else that I thought was better for me. http://www.eventhubs.com/guides/2009/jul/08/tips-switching-pad-joystick/ For P4A you could use the 4 buttons that are farthest to the right. They are less like a diamond shape and more like a square which is also "square" with the stick box frame.