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Everything posted by RurouniLoneWolf
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2014/8/15 Shinjuku Sportsland singles tourney Azesuke vs Mugen (Sol)
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7/17/2014 Shinjuku Sportsland Singles Gachapin vs Hagiwara (Teddie) Mayu Nashi vs Hagiwara (Teddie) 7/24/2014 Shinjuku Sportsland Singles Gachapin vs Jomeshi (Akihiko) Gachapin vs Hina (Junpei) Gachapin vs Mao (Sho) Gachapin vs Pet (Junpei) Gachapin vs Mao (Sho) Gachapin vs Pet (Junpei)
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Minazuki- Video Thread (last update: 08/20/14)
RurouniLoneWolf replied to Sadeyo's topic in Minazuki
8/28/2014 Shinjuku Sportsland Casuals + Tournament DIE-Chan vs HH (Yukiko) DIE-Chan vs Koichi (Aigis) DIE-Chan vs Souji (Teddie) DIE-Chan vs S.Mitsuru -
[P4AU] Sho Minazuki - Video Thread (Updated 12/1/2013)
RurouniLoneWolf replied to MikelAL93's topic in Sho
7/17/2014 Shinjuku Sportsland Singles Mao vs Hagiwara (Teddie) 7/24/2014 Shinjuku Sportsland Singles Mao vs Jeo (S. Mitsuru) Mao vs Wabbu (Narukami) Mao vs Gachapin (Kanji) Mao vs Pet (Junpei) Mao vs Gachapin (Kanji) Mao vs Pet (Junpei) -
8/28/2014 Shinjuku Sportsland Casuals + Tournament STD vs Yamashita (Mitsuru) STD vs Yamashita (Mitsuru) x2 STD vs Yamashita (Mitsuru) STD vs Yamashita (Mitsuru) x4 7/17/2014 Shinjuku Sportsland Singles Iguru vs Tahichi (Yukari)
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Marie Day 1 Combos by Hama Marie Basic Combos by Sigi_Vs
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MAVEN tweeted frame data on Marie's supers over the night. So just for completeness, Marie Normals and System Frame Data Marie Specials Frame Data Marie Supers Frame Data
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No, I think people are getting info and then speculating from the youtube upload of ASW's stream on Tuesday. https://www.youtube.com/watch?v=TAfcIr_eKcc
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Thanks for posting your first impressions. It was a great read. Also, here's a tweet from MAVEN with early Marie Frame Data for those interested
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Not that big of a deal. If you're only just getting CP, you already have a lot to catch up on in terms of new tools for existing characters and matchups for the new characters so there's plenty of stuff to learn in CP 1.1 while you wait that'll mostly transfer over to CP2.
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Apparently, Marie is now out on the JP Store. Go forth Marie minions and drown everyone's hearts in fear and despair!!! On a more serious note, good luck to everyone! I'll do my best to catch up to you guys when I get the game at the NA release ^,^
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Those were some pretty stylish combos. I get the feeling we'll be drowning in swag Shadow Berserk CMVs eventually, lol.
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Sometime early October sounds good. Still about a month's wait. Kind of weird that they're only doing an Arc Live instead of being at TGS with CP2 but oh well. Maybe they'll sneak in one more loketest just before release. I'm kind of curious about what they had to say about all the ODR questions though, lol.
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I know it takes 125 meter. I was just saying that other characters doing this from an AOA~D starter with 100+ meter isn't uncommon. The fact you'd be in Awakening and on your last leg is all the most reason why it would be better to spend the meter on a better mixup/pressure. Don't get me wrong. The damage is great but the starter isn't easy to open people up with.
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Marie should be paid DLC for Japan and yeah, she should come out tomorrow night our time. Depends how much time we spend in snowy weather really, which will differ depending on our performance, the matchup and of course, whether we'd prefer to have different weather. I'm very curious to see how our weather strategy develops over time. Anyway, It isn't like being able to do 6K from an AOA~D is uncommon if you have 100+ meter to burn. If you got that much meter to burn though, it's probably better to go for OMC mixups or use OMC to reset pressure instead of going for an AOA.
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Montreal: Le Thread Generale Pour Weeaboo Fighters
RurouniLoneWolf replied to BladeOfJustice7's topic in International
If there's room for me in a car leaving MTL or I can find a way to get there via buses and junk, I'll be there for all things anime ^,^ -
Stream Archive of Xiei Netplay Lobby Play The first 1 hour and 45 minutes is DIE-chan (Rise) vs Xiei (Junpei), Guymam (Minazuki)
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2014/8/23 Mikado 3on3 Kedako vs Nage (Faust) 2014/8/23 Mikado stream Kedako vs Nakamura (Millia) x7 Mikado Eve of Arc Revo 2014 21on21 MK vs Tsubu (Bedman) Kazuki vs Karinchou (Ramlethal)
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[XRD] Sin Kiske Gameplay Discussion "Playing with Poles"
RurouniLoneWolf replied to Ventus Tatshima's topic in Sin Kiske
For those who haven't seen it yet, Suzaku updated his translation of Sin's profile with a translation of his command land list. I'm guessing "Cause I'm a Growing Boy" (214HS) is the command that makes him eat, lol. I wonder how long gobbling down that food will take. -
Rise Kujikawa Combo Movie 「DANCE!! DANCE!!」 by Moko
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[Xrd] News & (Theoretical) Gameplay Discussion
RurouniLoneWolf replied to Shinjin's topic in Guilty Gear General
You can find the Famitsu scans in this latest tweet by Kurushii (Thanks!) -
syrup16g did a translation of training mode a few posts back that you can use but that's all I've seen so far.
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[P4AU] Rise Kujikawa Gameplay Discussion
RurouniLoneWolf replied to RurouniLoneWolf's topic in Rise Kujikawa
Thanks for posting this! Some thoughts based on what we have so far Also, I deduced that the first 4 are startup/active/recovery/frame adv but not sure what the last 3 numbers are for each move.I want to say it's blockstun/hitstun/croucing hitstun but I'm not quite sure. By the way, you wouldn't happen to know how credible this frame data is would you? I'm wondering if I should start tossing this info into the wiki. -
I'm also curious about this as well. If we can only do it from the SB summon, that means it'll only work with the farthest eye summon, which sounds right to me. If ASW learned anything from the Kokonoe fiasco, it'll probably go beyond the edge of the screen in the corner as well. There will probably still be some useful setups with it though but proper spacing will be important. Hmmmm, true. Oki is out of the question now. But, we might be able to use it similar to my idea with the cloud as a means to extend pressure if we can keep them blocking for the 4 second timer. I'm pretty fine with tools to extend pressure if we don't end up with any tools for oki. Lets see, other than what was covered already, particular tihngs of interest to me from this breakdown were Looking at the supers themselves, Magatama feels like it might be good for a full screen knockback to allow us to setup an obstacle course for the enemy while best super name in the world is good for changing the weather to something more favorable to us. The freeze effect for snow might prove to be useful on its own, though I'm not quite sure how currently. Maybe as a combo extender. The paralysis effect can be pretty useful too though, depending on how long it lasts. Thanks for all the info Justice and AtomicOreo Just 1 more week until she's released and then you guys can start to try her out.