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Everything posted by Anne
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While I'm here, we actually don't need to talk about character aesthetic designs here for 2 reasons: 1. This is a news and gameplay thread. That has nothing to do with either. 2. It leads to all sorts of different talk and feathers getting ruffled. There was a pretty big blow up with this in the Xrd thread recently, and I'm sure as fuck not going to allow that to happen again, so sorry.
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The obsession with Relius' Astral you have going on is creepy as fuck. Calm down with this shit.
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Actually week one we thought Adachi was fairly strong, and we still think that! I think you missed the point of what I was trying to explain entirely.
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I wrote a thing about how we use JP tier lists to help learn a game sooner, read it http://www.twitlonger.com/show/n_1sapj5p Has some cute stuff about impressions of Marie. Output is low, neutral is weak, pressure and mix up are weak, etc. when compared to the rest of the cast. The impression is that she'll be weak without a major discovery taking place. Edit: I don't like talking about character power level over and over again because that's all people ever talk about in these threads, and they're usually on pretty base assumptions and observations. I do want to point out how I come to the observations I come to though, and try to help make the discussion a bit more interesting. edit edit: sorry if that came off condescending, I'd just rather if we talk about this stuff it carried more depth/thought than the base stuff.
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sigh Adachi is pretty good guys. Also Marie is looking weak. Have a good one.
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http://www.twitch.tv/lordknight/c/5164646 No, seriously, watch it. Defensive OSes are a thing we've known about and lightly used before, but Japan has been developing much farther. They affect upper-mid to high level play significantly and are super important to understand to use and to also play against. There was a document made by top JP players around June detailing this. Once somebody has enough translated I'll post some more info on them. Anyways, talk about this stuff, ask questions, learn it.
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Let's not go down this road.
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lots and lots of practice. If there's a specific srting you need to consistently IB *cough Mitsuru dial A *cough* you can record the dummy to do it and practice for awhile. A lot of the JP use defensive OSes on top of the IBs, so they're scoping out all that stuff.
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[Xrd] News & (Theoretical) Gameplay Discussion
Anne replied to Shinjin's topic in Guilty Gear General
Hey guys, remember that thing we said once about not talking about char aesthetic designs because of what it leads to? -
What the fuck are you guys even talking about.
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[Xrd] News & (Theoretical) Gameplay Discussion
Anne replied to Shinjin's topic in Guilty Gear General
This. Friendly heads up, this has been an issue lately so please be aware of it. -
good catch, I'll fix it later. Most of it was just thrown up awhile ago lol time to update.
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Hi, I am new and would like to join in the fun :v
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[Xrd] News & (Theoretical) Gameplay Discussion
Anne replied to Shinjin's topic in Guilty Gear General
I guess Sol just isn't setting enough plays. -
As of right now yeah.
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No seriously stop being dumb about this shit or we will never talk about tiers in this thread again.
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Did you not read any of my other posts? I said we can only give impressions for new chars and that we are done talking about tier lists in here, everything that's needed to be said has been said. Time to focus on something more useful to us.
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Actually it does help because it gives realistic expectations for the shape of our MUs. There's a lot more to a tier list than the raw MU numbers and character strength. We don't have a MU chart list yet which sucks, but we have ideas. Ideas are good to have lol. We have a lot of knowledge and are learning things. These are all basic shit. If a character forces weird MUs it won't change the list drastically, it'll just shift where chars are located. You know what we don't know? All the OSes and in depth meta that has existed in this game and been developed in Japan. We're gonna stop talking about the tier lists until we have a better reason to. That other stuff should be talked about though, so try looking into it or asking around about it.
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Actually it's fairly accurate if you're a homie from glorious Nippon. Does nobody know that Japan has been playing this with 900 PSR players for a year and has had national tournaments.
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The game has been out for nearly a year in Japan, they can formulate tier lists. Hell, we can formulate some "impressions" ones based on that and our limited experience. The only thing we can't tier yet are the new characters entirely. We can give early impressions based on the rest of the game, but not accurately tier them. Like for now Rise and Adachi both look pretty good, Marie is weird and kinda meh, and Ken is we have no idea really. Like that's fine. People are so touchy about tier lists lol just don't be a sheep.
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Tournament on the 27th, two weeks from now. Location TBD (check skype today). Lemme what games you guys want so I can add them. No smash and no games Jason runs for the obvious reasons.
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Clearly Marie is just too edgy for the HK region.
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When you're in orgia, you do an IAD motion and then go to down forward. It looks like a triangle, you can use it to cross up with air turn. Phrase comes from MvC2, since it's very similar to MvC style airdash mix up.
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https://www.youtube.com/watch?v=IuMjp9HxnLc&feature=youtu.be Bace playing her a bit. Screen pollution is neat, everything else is just okay. She has a couple of issues with buttons vs buttons, her buttons actually aren't as good as they look.