-
Posts
1,347 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Events
Everything posted by Ichipoo
-
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
Did any of you guys feel the earthquake yesterday? -
https://twitter.com/NYChrisG/status/239555601590546433 lol
-
[P4A] Naoto Shirogane - Gameplay Discussion "Ace Detective"
Ichipoo replied to ludwig van's topic in Archives
Depends if the you performed 236B~D on the ground, that just makes it a hell of a lot harder. -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
Welp, looks like I can't make it unfortunately, I have relatives who are sleeping over for the night and I have to help my family play housemaid. Sorry guys, and there were a lot of people coming too! -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
If Tsukibaka is going, I'll bring my PS3, game and HDMI cable and he'll bring his monitor like we did at Saltmines. However, my brother is probably going to want to play P3FES, assuming he doesn't go out like I am. Speaking of P3FES, I just beat the The Answer, I don't think I've ever grinded so much in a long time. Ending was satisfactory for the most part as I've been curious how the P3 story ended, seeing how I beat P3P two years prior but have always wondered what happened to the crew afterwards in The Answer. Anyway I'm glad that I'll be back grinding in P4A again. -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
Oh shoot. More people coming, definitely gonna do my best to make it this Friday. -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
That can't be good. -
[P4A] Naoto Shirogane - Gameplay Discussion "Ace Detective"
Ichipoo replied to ludwig van's topic in Archives
Only official frame data of her 5A, 2A and AoA has been released IIRC. However, if you have recording equipment and if you have the time, you can have the Training Dummy record a move you wish to know the frame data of while you're Recording the Dummy's actions with the number of frames being displayed. Then when you're done recording on your capture device, you can check the move(s) you've recorded frame by frame and it should give you a good idea of its start up, recovery, etc. http://www.youtube.com/watch?v=Efwc3ylZUMo -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
Think you can come over if Kevin is actually hosting? -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
He said it was cool on the Mayonaka Midnight forum a few days ago. -
[P4A] Naoto Shirogane - Gameplay Discussion "Ace Detective"
Ichipoo replied to ludwig van's topic in Archives
As for the first set up, maybe it's because my execution is ass but I find that the opponent can tech before my superjump comes out. A video demonstration would be nice, as well as your other setups as I'm a visual learner. Also after playing at another offline session, I'm starting to have an even more better understanding how Naoto is played. As mentioned before, you need to be really mobile and set traps at various places and heights to keep them guessing. Another thing to keep in mind is to be able to recognize opportunities for you to go in, such as when they block a trap or 5D~D, you can't always hope to come out on top in a neutral situation when both of you are slinging random normals at each other which I admit, I found myself doing at times, especially when I had the life lead. Also, knowing when to use Naoto's F-Action is important as well. Sure, it's risky but if you learn your opponent's habits then it's okay to abuse it. For example, the best Mitsuru in our city was simply poking me with staggered 5As which forced me to respect it. Had I simply had more courage, run up and F-Action'd Mitsuru in her face, I could've reversed the momentum to my favor and softened up her offense as it'll discourage her to try anything gimmicky like that again. /2cents -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
Just got back home about 20 minutes ago and it was nice seeing a few more people playing P4A as well. Tsuki's Labrys is still swag as usual but other than that, I think I improved just a bit, just have to get used to annoying the hell out of everybody with traps and actually punishing my opponents who like to disarm them. About Salt Mines, I think this will be the last one in a while that I'll go since the new semester at SDSU stars next Monday, I doubt I'll have time to go, but I should be able to go to Friday meetups with effort. As for the supposed meetup at bellreisa's place this Saturday at around noon, it's still not set in stone yet as I still have to see if I'm clear that day. I also don't want to go if it's just going to be me, Tsuki and bell. -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
It's official I'm going! I'm just gonna shove all the errands I was supposed to do today for tomorrow. I may be there a bit late, like around 6:30 but I'll still be there. -
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
Don't worry, I have an HDMI cable. Stay online though so that you'll be able to see if I can really go or not. -
[P4A] Naoto Shirogane - Gameplay Discussion "Ace Detective"
Ichipoo replied to ludwig van's topic in Archives
I'm starting to realize that now. The only people who get hit with 5B, 5C, 2C footsies are those who can't block at midrange, sure it works sometimes, but I can't rely on it all the time. Looks like I'm still getting used to playing lame, however, I can't help but feel scared when zoning Kanji out, it's like he knows exactly when to air dive me with the grab once I go into Aim. I guess it's just a matter of barricading myself with C traps at more appropriate locations. Yeah we realized this for a while now, you can even AA 2B it into a 3k combo. -
Agreed, I feel that the matchup is against her in this one. Naoto's efficiency with zoning with traps is cut in half due to Aigis' 2B and she can't exactly rush in and win in a neutral situation with Aigis' stellar normals. Maybe being patient and having Aigis waste her bullets or forcing her to be cautious with her bullet consumption could work, but it's a long shot.
-
San Diego's thread of meetups every Friday Night at SD Saltmines
Ichipoo replied to shtkn's topic in West Coast
Most likely I can go as well. -
As for dealing with Labrys' F-Action, simply doing ONE 5A/2A and then jumping up is enough to bait it and get out in time.
-
You can still jump in on Naoto at times though, just make sure you hit her with the tip of whatever jumping normal you're using since her 2B's range is short. If she whiffs, free CH combo for you.
-
After giving it some thought, you have a point. I mostly learned from playing offline and they did smart things for the most part, and then I played a close friend of mine who moved to Vegas online and he performed a lot of AoAs, something I wasn't expecting since it was my understanding that not everybody wanted to rely on those all the time since they were easy to react to, but lo and behold he was landing consistent AoAs one after another since I was completely caught off guard with them.
-
Played my friend's Kanji again last night and I don't know if it's just him, but simply running around all over the place, annoying him with well placed traps and properly used and timed pokes was what won me a few matches. Didn't use Aim as much as I wanted to because for some reason, he would magically BYCTT! me. So yeah, I would say staying mobile while limiting his movement is key in this matchup.
-
Took a break from Ranked (Went from F- to C then stopped) in order to improve my skills and so I could break away from bad habits and also hope that the players have smartened up a bit. Looks like I was wrong on the latter part.