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Appledash-

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Everything posted by Appledash-

  1. I thought your blog was pretty cool, so I'd read it. Sent from my RM-917_nam_usa_100 using Tapatalk
  2. I believe she has a normal run dash in her playable version, unless I'm forgetting something. Not sure about normal grab, but the command grab range is very short.
  3. Too dumb to know how to quote on tapatalk... Ram-chan seems to be a very offense focused character. She has quick standing overheads, a command grab and rekkas that move her forward and don't have much push back. She can control space with her projectile and sword normals and set-ups. Setting her swords gives her some nice okizeme options as well. Her supers are very powerful but she seems to only build meter from her sword normals (in huge chunks). She seems pretty lacking defensively, besides being able to play lame setting up swords. So on block its mostly DAA, FD, and maybe that 'explode' super. Overall seems like a fairly versatile offensive character. Also, seeing Ramlethal getting hit by Faust's super is pretty funny. Never seen her make a face like that, lol Sent from my RM-917_nam_usa_100 using Tapatalk
  4. It looks like potemkin flicks one of ramlethal's swords here?
  5. Does anyone have any footage of Bedman's fog super thing actually connecting? The few times I've seen him use it the opponent pokes him and it goes away.
  6. Holy cow her intro is cool. And... that cloak is pretty creepy. The way she sets up swords and uses them to cover her approaches and mix-up attempts definitely reminds me of relius and mu.
  7. Awww yiss, Ramlethal. Hellfire is really fun for me. It gives that feeling that you're tapping into some desperate power (od damage) but it also makes you vulnerable, and fives your opponent the chance to finish you (ik combos). Danger time is silly, but certainly not a game breaker, just annoying. I wish that they had a more epic effect to signal the start of Danger time though. Like a shockwave and the screen gets darker, rather than just the words "Danger Time" popping up. Sent from my RM-917_nam_usa_100 using Tapatalk
  8. Is there anyone at all who actually likes danger time? Because as far as I can tell it's the one thing that everyone can agree does not really belong in the game. I don't like it either, it disrupts the flow of the match.
  9. I guess this is kinda silly reasoning, but I figured she would still have it since she has a cut in animation for that move. That sounds kind of terrifying.
  10. Ram-chan sounds like she has a very flexible offense.
  11. Not really a surprise, but this still makes me happy.
  12. I actually think he finishes talking if you give him enough time, like during Sol's IK Sent from my RM-917_nam_usa_100 using Tapatalk
  13. Oh geez, Bridget in HD is going to be amazing/really weird Sent from my RM-917_nam_usa_100 using Tapatalk
  14. It is here. It's late, but its here. Sent from my RM-917_nam_usa_100 using Tapatalk
  15. At least she has the best instant kill Sent from my RM-917_nam_usa_100 using Tapatalk
  16. I do not miss them Sent from my RM-917_nam_usa_100 using Tapatalk
  17. Blazblue and guilty gear both just require a lot of practice to get the hang of the neutral. Noel is particularly reliant on good fundamentals so your success with her will reflect that. I'm sure someone would be able to explain more in depth since I'm still figuring it out myself. Sent from my RM-917_nam_usa_100 using Tapatalk
  18. That can't be right. The only thing valk mains can give other people is pain. Sent from my RM-917_nam_usa_100 using Tapatalk
  19. I saw a bedman at a Mikado 3on3 who liked to do that. His bedman did more teleporting than all the others I've seen. Teleport ball is interesting, because both players really have to keep track of it since it just instantly teleports him. I saw bedman just flash in there before he was ready and everyone was just confused for a second lol. Sent from my RM-917_nam_usa_100 using Tapatalk
  20. Faust can hit black holes with a baseball bat. That is quite the item to have on your resume. Maybe not so useful if you're a doctor, but still. Sent from my RM-917_nam_usa_100 using Tapatalk
  21. Why isn't this discussion about Xrd's visual style taking place in the Xrd forum lol A 3d amane would be amazing. Sent from my RM-917_nam_usa_100 using Tapatalk
  22. That would be weird. There are so many parallels between the two. Loli's with big weapons. Loud, energetic ninjas. Chinese ladies in revealing outfits. Angry red guys with deep voices fighting bishie authority figures in blue. Sent from my RM-917_nam_usa_100 using Tapatalk
  23. I love Ram-chan's theme. It doesn't sound like final boss music at all. Sent from my RM-917_nam_usa_100 using Tapatalk
  24. Blazblue would look pretty cool with 3d models, as long as they have xrd's ultra anime look. I'd like a 3d Rachel or platinum. And cinematic astrals. But cp hasn't been out that long so I guess it will be a while. Sent from my RM-917_nam_usa_100 using Tapatalk
  25. UNiB? At least ASW seems hell bent on making their models as reminiscent of sprites as possible. :P Sent from my RM-917_nam_usa_100 using Tapatalk
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