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Appledash-

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Everything posted by Appledash-

  1. Any usefulness the flame pillar move has escapes me completely. I have never seen that move do anything at all and I don't even know what it's for in theory. Sent from my RM-917_nam_usa_100 using Tapatalk
  2. He really loves killing people instantly. Also he loves Fafnir Sent from my RM-917_nam_usa_100 using Tapatalk
  3. Izayoi isn't exactly the best rushdown character in the world. She has to play pretty passively before she gets resources. As said above, Tsubaki is an all rounder, and as much as I love her, if you wanted an all rounder character you'd probably be better off with Jin, who is overall stronger (also wasn't mentioned in your post anyway). Not that I wouldn't like to see her at Evo. Relius and Rachel are both pretty good choices because they have good neutral and rushdown, though relius may fit what you want more. Sent from my RM-917_nam_usa_100 using Tapatalk
  4. The game says "Reversal!" when you do something on wakeup right? Sent from my RM-917_nam_usa_100 using Tapatalk
  5. But Millia's final boss is zato? Sent from my RM-917_nam_usa_100 using Tapatalk
  6. I don't really think so. If anything the new aspect ratio gives the game more room. Sent from my RM-917_nam_usa_100 using Tapatalk
  7. ^agreed. Being able to brutalize people with one move is the best thing about Potemkin. Lower than average damage shouldn't something associated with a character that works so hard to get in and is on the receiving end of the most damaging character specific combos courtesy of his enormous hitbox. At least he looks really cool. Sent from my RM-917_nam_usa_100 using Tapatalk
  8. YRCing deja vu stuff is pretty nifty. Sent from my RM-917_nam_usa_100 using Tapatalk
  9. BS on wakeup has been confirmed to be doable right? Pretty sure Elvenshadow said you can. Sent from my RM-917_nam_usa_100 using Tapatalk
  10. Slayer's has got to be my favorite. Worst nightmare involves an angry Sharon. Sent from my RM-917_nam_usa_100 using Tapatalk
  11. I saw him get pot bustered out of it. Sent from my RM-917_nam_usa_100 using Tapatalk
  12. Bliss of the seals I've never seen anyone deja vu the projectile, even though it leaves a seal. It seems like a useful option for controlling space/being annoying.
  13. I think that's the most likely explanation. I don't really see why bedman would need any option to get rid of any seals that are already out, aside from re positioning the same one.
  14. As in Bedman can hit his own seals? Why would he need to do that?
  15. Except for Venom's because it is just a ball. On another note I really wonder what May is saying to herself when she IK's herself. Those Ogawa Machobo matches were all super intense. I like how Machobo ends VP combos with meaty lightning sword thing
  16. He certainly has some good zoning ability with his special dashes and nice projectile, but I think he's more of a hybrid character, as he has some good up close pressure as well, especially with spinning tornado thingy. That being said, I'm not certain what he's supposed to be either, lol.
  17. The Millia ball is adorable. Sent from my RM-917_nam_usa_100 using Tapatalk
  18. What is he saying during his IK? Millia sounds confused. Sent from my RM-917_nam_usa_100 using Tapatalk
  19. Have the health bars in GG always been this wonky/deceptive? It seems like it's kinda difficult to tell how much life a player actually has since the first half of the health bar amounts to like nothing, lol Sent from my RM-917_nam_usa_100 using Tapatalk
  20. I saw a match where he ran the clock against potemkin with his weird floating. It definitely seemed like it wasn't flashy enough to be one of bedman's actual moves. Sent from my RM-917_nam_usa_100 using Tapatalk
  21. Ugh, after seeing it again the shockwave I talked about from Ramma Ray is probably just the hit effect. What does danger time even do again? I see it occasionally but I'm not sure what it does exactly. Sent from my RM-917_nam_usa_100 using Tapatalk
  22. When she is hit* (typo) Sent from my RM-917_nam_usa_100 using Tapatalk
  23. Earlier in that same video I see her fire the beam without getting hit (1 round before I think), and it's definitely different. When she is it, there's a large shockwave effect when it fires. It may just be visual though, I don't know if it's actually stronger. As for the difficulty I guess I just assumed since she was playing so differently :P Sent from my RM-917_nam_usa_100 using Tapatalk
  24. http://youtu.be/-YyEsTfFu84?t=5m36s So why is bedman just flying around like that? http://youtu.be/ClhM0nP9Ae4?t=1h49m3s Seems like the Ram Beam comes out stronger if you hit her during the charge? Seems like it's definitely just a crazy boss move.
  25. Seems that on higher difficulties Ram-Chan starts using the giant swords more. I saw it one onne of the 2hr long videos in the Xrd video thread Sent from my RM-917_nam_usa_100 using Tapatalk
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