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Appledash-

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Everything posted by Appledash-

  1. I can't be the only one who thinks that astral is awesome. I like how it's pretty quiet and then Kagura and Azrael just come blasting in.
  2. I like how Hakumen's challenge is to deal over 10k and it's called, "Oh, it's just Hakumen"
  3. Yes she is, and unless we updated to new sign of catastrophe while I wasn't looking (I regrettably admit that I haven't had time to play) then this should work. If we have updated, eh, at least it was entertaining to watch?
  4. B-but, she's the Heroine. I think it's neat. Not so neat that we have to pay for it, but w/e.
  5. Kinda, yeah. Basically, it seems most other characters who rely on a special resource (like Valk) have an easier time managing said resource.
  6. I think that a console release would be more likely to get the game to sell well both in japan and elsewhere, but the more platforms it's on the better.
  7. I'm not an expert, but from what I've seen she suffers from some problems built into her design. Izayoi isn't really able to do anything until she gets stocks, and until then she's rather underwhelming. She can do some really cool stuff once she gets resources, but until then she has to give up a lot of momentum to get stocks (most of her combos in normal mode put the opponent into the air and resets the game to neutral instead of giving her oki). Compared to say, Hakumen, another character who relies on gaining resources for better moves, but haku's resources just fill up on it's own, whereas Izayoi has struggle for hers. Most other characters don't rely as heavily on gaining resources either. Also she has poor defense even though her offense isn't that scary and her normals are a little weird I guess. And of course best to take this with a grain of salt since I haven't been able to play CP yet
  8. Gotta love that picture of Chitoge slapping the shit out of Vegeta. Never thought I'd see that.
  9. You're right that damage isn't really Carmine's weak point. I just think that the universal damage lowering in UNIEL makes him a little weaker since he's the only character who has to spend health to get going (spends the same amount of health for less reward). Obviously, not that much weaker since his tech is basically the same.
  10. Also ragna got stabbed through the abdomen where he keeps a lot of his vital organs. Pretty sure that's definitely a fatal injury, but noel's gonna fix it up with a bunch of tylenol or something XD.
  11. It made me laugh when Noel came running back with all these random pill bottles.
  12. I actually think that was supposed to be 5b.
  13. She always summons them before CP, where she gets holsters. EDIT: ninja'd
  14. Aww yiss, people who read are the best
  15. XD Carmine's tradeoff for his ridiculous setups and space control is his own health bar, and since you do less damage per combo in UNIEL than in version 1, I'd say that's made Carmine weaker, since he can't reliably do as much damage but still has to spend a similar amount of health. But yeah, if he catches you, it's bad news for characters without reversals.
  16. I really want a gif of Noel Summoning Bolverk. I'm not sure that spending the whole episode's animation budget on those couple seconds was wise however.
  17. Seeing the definitely-from-valkyria-chronicles stage definitely gets my hopes up for what the final roster might look like. Yep... :'(
  18. That was actually pretty slick looking. Is there any actual match footage of Akatsuki?
  19. Honestly, I thought the same thing about Akatsuki and Sion, but Sion at least seems to be doing fine. I would rather it not be Filia though. As you and others have said before me, Marie would be pretty baller.
  20. Sure, it'd be bad for gameplay, but that would be hilarious.
  21. It's not enough! We need more basic fireball/rekka dp characters! It will teach the importance of FUNdamentals!
  22. Cool, Misaka and Kirino! I wonder if Rui will be in it.
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