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NecroTheReaper

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Everything posted by NecroTheReaper

  1. Oh god how could I forgey Mu's. Kagura's is easy, if I feel like he'll go for it, I'll just IAD backwards even though it sets it back to neutral. Kagua v Relius os a fun matchup to me though, probably my favorite.
  2. I don't think I've ever seen growler beat pressure strings. Ive only ever seen it used on wakeup with any sort of success (or projectile oki) since its range is pitiful.
  3. Superball costs 50 meter and has super flash, characters with combos that go through it are amazing to watch. Fireworks with your punish? xD but I was excluding reversal supers.
  4. Nah, my list of most hated DP's in BB would still probably have ragnas at the most annoying. No new character besides Kagura has a good DP, jin's are either slow or cost meter (granted free combo on CH), Tsubaki and Makoto have hitbox issues, Haz's is a pseudo-reversal (214D~B) that only works as an anti-air most of the time. I cant remember any more so unlisted apparwbtly dont piss me off much xD
  5. Dolphin Slash xD
  6. Maybe they'll make the high safe and the low + xD be so weird having a DD + on block.
  7. Seems like they're trying to encourage A sonic saber>D teleport over using D SS for pressure and getting in.
  8. That last one for bullet... that souds scary.
  9. Also sounded like (since google translate is legit lol) they're removing the pushback from her Activate? Said somethong about still being able to kill, but I couldbt tell
  10. I dunno, even if she has bad matchups, its weird to think that there are better top players with Makoto than with Bullet. Or maybe I need to watch more jourdal.
  11. Well if everyone had the same 5B it'd get kinda boring, though I get what you're saying. Makoto I wouldn't say is bottom of the barrel, but she could use some buffs. Maybe buffed hitbox for her DP and some very slight speed increases to her key normals.
  12. Lol, you say Ara and forget Ara got screwed to an extent with CP. There are good Ara's out there, but all the good ones I've faught felt like I was only doing well cuz of how much he got nerfed.
  13. All he needs is 6B to hit overhead really. Then his pressure would be strong and mixup would exist lol
  14. We had a game like that. It was called CSEX xD. I had this discussion with some other players online and I said "it seems like Koko was meant to be balanced for extend, then her OPness would only be as noticable as Valk's"
  15. Character rebalancing sounds nice. I hope Relius stays in his lower end of the top tier characters though. Maybe a 2C buff? xD not like he needs it, I just suck with AA's. Honestly, I'm not actually wondering if it could/would happen, but how difficult would it be for arksys to release like a legacy music pack dlc? I miss some of the CS themes (mostly X-matic)
  16. Cuz Relius is dad of the year xD so the maintenance on psn should be done now, right? I couldn't play yesterday cuz of it.
  17. I'd have to say aggressive since I play Relius and dont know how to play defensive. He can zone, but I just use his zoning to get up abd be aggressive.
  18. I finally decided I'd try DS3 online and it tells me psn is under maintenance Dx though I knew it was today, how the hell you guys playing?
  19. Hey Myoro, if you're still lookin for your triple act reset kill, if you already did a wimpy 3k combo into the corner, you can instead of goin for the vinum UB setup, just go 4D>OD and do an OD combo with the heat instead. This I used for 4600 with 70% hp 4D>OD>2C>6C>214A>214B>5C(1)>j.C>j.236C>j.214B>j.B>2C>OD4D>Tedo [4632/25%/6000 IG] Gets 4900 with OD tedo If you get a reset using 6C SMP into 4D reset though... this is where it gets nice. [22%]4D>CT>5B>5C(1)>j.C>j.8D>dj.OD>j.C>j.8D>j.236C>j.214B>5B>2C>6C>214A>214B>3C>OD632146D [5935/28%/8000 IG] May be doable using 236C, but I think its recovery is too long for the CT. Plus 6C is cancellable into CT so its easier to time. More easily burstable though. Requires 22 heat initially
  20. Because madcatz cotntrollers for some reason screw up after a couple months use and now if I hit 7, I get 6 :D the hell does that make sense?! Dx
  21. So I'm re-adapting to DS3, probably be up for some games later. Had a question though about pads, was gonna order that Hori fighting commander pro 3, but bein that itz $30 off amazon, I was wonderin if there's any cheaper pads that have A) non-disjointed pad and B) non blocky hard to pusb pad. Madcatz was the one I was using, but its been 2 months and it lost it.
  22. Since it was posted somewhere else, I believe I heard someone mention her 2D doesn't leave the ground till frame 4 so meaty grabs should work. Sorry if I have no business here in the tsubaki section xD;
  23. Out of curiosity, I took a look even though I dont play tsubaki. 6A and 6C are body attribute, what you were looking at is how you can block them. They are indeed different xD
  24. I try that with relius 6C FC combos but I always drop it online -_- combination of nerves and lag. Speaking of which, fuck the human body xD
  25. Ibwas just bringing up valk as an exception since he can wolf cancel his overhead in its startup.
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