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RichyGaming

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Everything posted by RichyGaming

  1. Oh ok then. Yeah I won't deny Bang is stronger in the match up it's true. Don't misunderstand though, I don't hate zoners, but in general I personally just prefer not to fight them. That's why it's at the bottom of my list lol. But does that make sense?
  2. So I can't dislike a playstyle as long as the matchup with X character isn't bad with my MAIN?
  3. Because I'm deep in that close melee action? Hehe I do use Bang but that doesn't mean I like the zoner playstyle. Sorry pokemon but that's how I feel in every fighting game :L
  4. What I hate in order. 1. I HATE purple grabs. 2. People who never want to block are wack too. Like I don't want to play you anymore if all you want to do on wakeup is mash buttons but if its laggy I'll probably mash buttons too Kappa. 3. Zoners make me feel some type of way sometimes. I'm deep in that close melee action. Mu-12 is cool though.
  5. I think you can still be competitive with Tao if you really like her! (Me and my friend are trying to pick her up) Even Terumi players can win, its hard though so you gotta put in some work. I use Terumi a lot he's really fun lol I never used Celica but she can do some real big boy damage. It looks like she has a hard time pushing herself away from the person blocking her before she gets punished. BTW I use Bang and I recommend trying him out if you're interested in him. They reaaaally changed him and he's super fun too!
  6. A fullscreen corner carry combo
  7. Wow his jb (or was it jc?) has a weird hitbox behind him. I'm a little surprised how easy his loop combo is but he's still really fun. Especially stuff like 5b 5c 5d dash cancel 623c 5a 2c jb jc jb jc 623d. It would have felt uncomfortable for his 5b to not hit crouch but it looks weird when it does hit crouch lol
  8. Even though you're carrying knowledge from another version of BlazBlue, I think you should still finish the tutorial mode! Its pretty long but they cover everything you need to know, including the new features they added. If you're anything like me, you're not gonna absorb everything at once so just go back to certain parts every now and then to refresh your brain. After that, everything else gameplaywise you will learn through mistakes and you'll kind of pick up on your own. (Competitive answer) Also learning big strong combos are good, but you should learn what your character can do first. Like, see what move connects to what and see how far you can push yourself from the enemy when they're blocking you. Someone who knows how to pressure and block is scarier than someone who knows how to combo. Have fun
  9. Anyone know if one of those Banishing Fang attacks are overheads? And if jc is jump cancellable?
  10. Yeah I thought of a combo along those lines. I always did 5b 2b 6c IAD jb jc jd 5b 2b jump cancel jc IAD jc j2c j236a. I'm probably not the only one who knows this but fatal 3c 2b 6b 5b 2b 6b 2b 6b 5b 2b 5d > optional Its pretty cool to end the combo with daifunka but it doesn't really benefit you unless its gonna kill the enemy.
  11. Man I love all of you guys. I probably wouldn't know any of this stuff because I don't watch JP footage. Maybe one day, I'll meet some of you guys in-game and maybe we would rub each other the wrong way. So we might be enemies and hate each others guts. Maybe one person will get salty over the other. But the other half of me will still love you because you liek Bang. No homo
  12. Yeah that makes more sense. But what I meant was if the bumper was already there. Assuming you broke the opponents block with 5c overhead into 5d, you would use the bumper to reset yourself and do a combo meterless, unlike the present game. But if the enemy recovers quickly enough, then never mind lol
  13. I just had an idea for Bang in Extend. Because 5D can be just canceled, you can hop on the closest bumper (above you or closely next to you), and dash down to the enemy to do a combo. So during pressure: 5b > 5c > 5d > jump cancel > bumper3 > 5a > combo? Or does that give the enemy enough time to recover out of hitstun?
  14. I actually just went to your youtube channel SWD. Wow, you're such a great Bang player lol the corner bumper combo was so swag! My 2B keeps whiffing after 3C rapid, so I assume I gotta be quicker with my fingers.
  15. Yeah its 214A So wait, we gotta confirm 3C actually hits? How about 5B > 2B > 6C > 9bumper6 > jC > jump(after landing) > jC > IAD > jC > j2C > 236A. Using a bumper during a combo sounds sick though Also I discovered this cool combo where I throw in a j623C 5B > 2B > 6C > IAD > jC > j2C > 5A > 5B > jump cancel > jA > jB > JC > jump cancel > jC > j236A > j66 > j623C. By the time you hit j236A the enemy might recover and when if he does recover forward (in front of you), you can airdash to him and throw a 623C. What do you think?
  16. Does anyone know any bumper combos for Bang? I always use something like 214B but I'm not too worried about which bumper I use. I just want to know some combos, but I'm down for resets and mindgames. I usually do stuff like 5B > 2B > 6C > 9bumper6 > jC > 6C > jump cancel jC > j623B.
  17. How do you make good use of Chipp's ninja shurikens? I usually just throw out the slow one when I have the time, to use the other version. Am I doing it wrong? Also, what do you guys think of these combos? (both are midscreen but can probably work on corner too I think?) Anything that can be better? (New to GG so any Chipp tips would be appreciated!) 5K > 5S > 6P > 5S > RC > Dust9 > j5DDD > j5S > jump > j5S > j5HS > j623S And for meterless: 5K > 2D > 236S > 5PPP > jump > j5KK > j5D > fast shuriken. I mess up this combo often though. And I think you can maybe add a 41236HS at the end of that, instead of shuriken?
  18. Oh okay, that's all I needed to hear! And nah its fine, I wasn't expecting powerful buffs on supers. It just looked like they could have done something with the damage if they were gonna animate Bang's 236236A
  19. So 236236A hasn't actually changed, and only looks cooler? That's pretty silly lol. I love how Bang is looking though. But I'm not too sure what to think of some of his bumper placement. He has this bumper that is set on the ground right? I kind of preferred it on the air. That way, the opponent who already knows about the cross up would have to guess whether I'm gonna do a cross up, or go back to mess with his/her head. Now, its just cross up. Then again, I think that gives Bang more defensive options right? Is Bang invincible when he goes through the bumpers? Because that can make for some nice saves, like moving up or back at the last second before a wake up move.
  20. Ohh okay. And this all starts at 9:58 or something
  21. Sounds good. Time to try and skyrocket my connection. I'm gonna laugh my ass off if I have 0 bars. Yeah I think this idea was pretty original. Idk where to go for real arcades but this is like the spitting image of it, virtually lol. Mori actually had this type of idea in mind, for events like this.
  22. Wow, it all goes begins tomorrow... and saturday right? Well, just to make sure for tomorrow: 8:00 or 9:58 - 11:00 PM for the tournament. I'll be sent an invite or going to an arcade lobby or something (idk which one) Is that about right? If you could give the details on how things are gonna go down again, that'd be awesome.
  23. Hmm, I don't know if I can help you that much since I'm new to Guilty Gear, myself. But I have been playing with Sol Badguy and Chipp. Though both of them could require to use air-dash every now and then..
  24. -Raises eyebrow- Is that so? :D Maybe I should use one name and stick with it. -Pushes KH2Sora_ away and picks up another user- PENGUINZRELOADED IT IS!
  25. Huh? Why would I ignore online rankings? I mean, I guess they don't mean anything.. but I like a little competition. Couldn't do it in BBCSE unfortunately.
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