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mAceOfHearts

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Everything posted by mAceOfHearts

  1. Hilda's far from being a weak character. She's got tons of stuff that makes her viable. She's hella solid.
  2. Awesome, now I can hear Cross Thought whenever I want.
  3. Here's hoping for an overhead for Chaos. (Or better yet, Azi) Oh, whoops, already posted that. My bad. Anywho, I just discovered that Veil Off is, in fact, not fully invincible. Gord's 214B grabs you out of it. You still enter Veil Off state. Sometimes.
  4. Gotcha, thanks. That's later than I expected, though. That might be an issue.
  5. Does anyone know when Chaos' Force Function/Roll is invincible and for how long? I keep getting hit out of it. I know it's in the middle of it, but something a little more precise would be great.
  6. Rolling through Merk's fireballs is a great way to get in. Once you're inside, you gotta make sure to stay inside. EX Kuuga is a great way to apply pressure that reaps huge rewards on hit. If Merk's trying to zone you with 5C and 214A, Shield and build Grid/Meter. j.C is one of the few moves in the game that can hit Merk out of his j.66. Remember that you have a DP. If Merk tries to rush you down, make him pay for it. Definitely in Merk's favor, but Linne has some good tools to deal with him.
  7. His mix-up is basically Normals - Specials - Whiff Cancel - Assault or throw. Pretty bad.Oki is a bit better, but Carmine's got him beat there.
  8. Right back at ya', good games. Solid play as always.
  9. GGs to everyone I played today. Kinda rusty after a week-long break, but I managed to get back into the swing of things. On a side not, it feels hella good to block for 30 seconds straight, roll (Chaos' Force Function) out of the corner and immediately punish with a full combo with a super finisher.
  10. I don't really mind people RQ'ing on me. That little bit of salt is just what I need to keep going. I dunno which I prefer, hate messages or RQs. Both are hilarious to me.
  11. Purple is pink. You're the best around, and nothing's ever gonna keep you down.
  12. Your B DP reaches Merk at the top of his flight. You can also DP him when he goes for a Dive, which is a luxury many characters don't have. His reversal, assuming you mean 236C, is not plus on block, to my knowledge, just incredibly safe. Definitely in his favour, but if you make good use of your DP and stay close, you should be able to handle it. Oh, and 214B is pretty good at catching him trying to jump out of pressure.
  13. Sorry, gonna have to cancel. Something came up.
  14. GGs to everyone in ninjardin's room. I've finally stopped dropping 90% of my combos.
  15. I entered as Chaos only. I feel like I want to keep on using him, and this seems like a great way to improve with him.
  16. I'm curious, which match-ups are annoying for Gord to deal with? (Merk and Vat?) GGs to the everyone in the EU lobby, got a lot of practice in with my Chaos. I really feel like I'm improving. The struggle is still hella real, though.
  17. I'm holding out for an Overhead for Chaos, or even better, Azi. Would make him a far bigger threat if he had a move a la Carl's 2D.
  18. GGs to everyone I've played and currently am playing. I'm so sick of Vatista...
  19. Skype? Count me in. maceofhearts
  20. You can probably GR him out of his Rekka->Web pressure string, which should down his pressure hella fast. As for actually catching him, I got nothing. Just a matter of patience, I guess.
  21. I think I've got that day off, so count me in. Looking for commentators again?
  22. Thanks for the info, much appreciated
  23. That might've been my room, I used Gord for a few matches. I honestly don't remember anyone's PSNs. Anyway, GGs to those I played yesterday. First time I've ever fought a Chaos wasn't a complete pushover. Well done, my hat's off to you, sir/miss.
  24. Does 214 change the direction in which orbs must be blocked? Also, for how long is he invincible during his 214 series? It seems to be completely random whether or not I can hit him out of it.
  25. He doesn't have a meterless reversal, so if you can score a knockdown, you can apply pressure on his wake-up without worrying about that. You might want to try waiting for him to get to you. He has very little in the way of mobility, and his fastest movement options - Assault and [4]6A/B/C - are both easy to punish if you bait them. Those're the only things I know about him that might help you out. He's regarded as one of the best characters for a reason
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