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greatfernman

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Everything posted by greatfernman

  1. People meet up at Tough Cookie and the anime fighting game group is called Rebel 2 as far as I know.
  2. So I sped read over the arcadia article on the BBCP 1.1 tier list, and I thought that people might like to know that Carl gets mentioned directly after Kokonoe, Litchi, and Azrael as a character with promising prospects. I assume this means Carl is the top of A tier on their list, or even a potential S tier character, but that may be too large an assumption I'm making. Either way, just thought people might want to know.
  3. Sentinel input change is big. Dash TK Sentinel is godlike. Practically everyone else got nerfed and Azrael's always been one of the better characters anyway. So while I don't think he's as strong as Kokonoe, I sitll think he deserves S, or at least high A
  4. I'd think Chipp could just teleport in. idk what Millia can do though, tandem top? hair pin? both seem bad. I imagine if for some reason secret garden was already out that would be great, but the startup is way too long to throw it out in response to the stance. Can the chains be low profiled or are they too close to the ground? Yeah I was actually wondering about that, If Bedman's teleport ball hit Axl's stance chain, does Bedman teleport to where the ball was hit or does he teleport to Axl? Or does he not teleport at all. also, what if his teleport ball hits a projectile like stun edge or i-no's note, does he just not teleport?
  5. well doesn't the x only appear when you try to enter YRC or PRC during non-YRC/PRC windows? I am under the impression that the x doesn't appear when say you try to YRC a move that usually can be YRCed but you have no tension. Though I may be wrong.
  6. http://youtu.be/FdiKZ6KDMJ4?t=3m39s there we go, confirmation that you can't rc vv followup
  7. http://youtu.be/GwxMyZN-f40?t=2m9s ramlethal's sword still swings during the danger time countdown. do projectiles in general continue travelling during the countdown?
  8. if you have the meter for it you can counter assault the block stun from 5c in order not to get hit by BHS EDIT: sorry didn't see you said you already knew that, my bad. if the azrael just does it raw then jump barrier.
  9. RCs weren't used because FRCs were too strong. you can still whiff cancel moves in xrd, just without as limiting a window, that's what a YRC is. I honestly have no idea what you mean by "being able to whiff-cancel moves on specific windows with FRCs makes for a much more unrestrictive gameplay". Or do you mean cancel on block? cause that's what YRCs don't do as well as FRCs, though you can still YRC a blocked move if the YRC window extends past the opponent's blockstun (pretty sure i've seen chipp YRC alpha blade after the opponent blocked it)
  10. so FRCs on only certain moves and only at certain times are more free and less guiding than being able to RC at any moment? If you want to complain about the new RC system then complain about burst OSing or something, not that it lacks freedom.
  11. do you care more about the packaging than the game? i mean i understand wanted the LE version, but skipping the game entirely just because you can't get LE?? you may find it weird to get NTSC and break the pattern but it is most definitely not illogical. are you OCD or something. these just feel like such minor details that you're caring way too much about.
  12. i know you cant yrc or prc dps, i meant the followup, 214K. i wasn't sure whether that would have counted as part of the dp or not.
  13. oh, also can you YRC the volcanic viper followup? and do you keep air options if you can? that'd be pretty ridiculous. also do you keep air options if you RC VV on block.
  14. anybody know if you have air options after YRCing kudakero? like if you jump>kudakero>YRC can you air dash or double jump after? also what about air options if you YRC riot stamp.
  15. i've noticed that moving balls hit by stinger aim go into place again, but what determines where the go? or am i completely wrong :o
  16. I remember seeing somewhere that despite supposed changes to hornet and cobra the two still feel the same. it was probably on this thread, but maybe not.
  17. cause japanese words romanized are totally the same length as english words.
  18. saw azrael had a kamina colorway. mained azrael when cp came out.
  19. I expected nerfs to negative penalty resistance and his backdash but these aren't as bad as I thought they'd be. I'm liking his changes overall
  20. http://youtu.be/aaffcsHR2N4?t=2m14s what's up with that seal? is it because bedman's projectile clashed with i-no's? i thought the dejavu version would only travel halfway but it went the entire way. so i don't understand why the seal looks special.
  21. yeah i just looked for it and found it a few minutes ago. he did say two weeks well he said approximately two weeks, though he used hodo, so he may have meant at the most two weeks. :o
  22. is the stream still up? can you hear the japanese being spoken? if so can I have a link so I can hear it.
  23. so i didn't see this anywhere but can slayer still feint 6K?
  24. I can't get the j.D > RC > j.C timing down, the j.C only seems to connect when I had an upper weak point in the first place, I can't figure out what I'm doing wrong. maybe it's just cause the screen I'm using now has way too much input lag. am I supposed to delay the j.D until the last possible moment or just a little?
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