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madworlder

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Everything posted by madworlder

  1. Sinusoidal Helios is the ringing overdrive, it's invincible 1-15. 14f startup, safe on block. It's throwable throughout, so it's not good on wakeup, ironically enough. Today I learned 5K goes over lows and Slide Head, but it can be still be thrown.
  2. against Faust I've had the most success just running away and forcing him to block a jumping Task A (he'll crouch it if you throw one standing) and then using Task B while he's blocking. If you can get a Task B Deja Vu you can control space a lot easier, but it is a lot of just running away until you can safely Task B.
  3. They're always too high for the first j.K to connect after 5HS jump cancel. In a real match I'd just opt for j.P j.S airdash 9 j.K j.S
  4. I'm pretty sure it's just Sol's hit animation causing the A' to hit late, and teleport to the other side. I think the trial is easier if you cross them up with j.D a little further away from the Deja Vu, but I still can't manage to get the j.KS to connect regularly.
  5. Inubanchou confirmed optimal
  6. I love you all. It was the best.
  7. most of fiona's good stuff is very difficult to block. most of fiona's bad stuff you don't even need to block.
  8. i'm gonna be real and say that fiona tends to attract a lot of bad players. she's got high damage for low effort, and good low-level gimmicks. low-level players that use fiona are probably the same people that don't know how to deal with her.
  9. man i bet the japanese community is eating up that new design tho
  10. I don't know if I want them to crowdfund AH4 because I feel like it would lead me to make poor financial decisions.
  11. Here's the JP combo wiki. Maori is the character I know the least about combo-wise. http://www29.atwiki.jp/arcanaheart3/pages/204.html
  12. Sort of. Since there's no cross-region netplay, it becomes complicated to use.
  13. no
  14. I don't think this is very funny.
  15. Parace also isn't a playable character, guaranteeing I only see her when I want to see her.
  16. It's really situational, but possible. I wouldn't count on it, or suggest playing Time because of it.
  17. beep boop i'm here to answer questions about NCSU sessions
  18. that is the sickest shit ever
  19. TFC UNIEL's top 8 was on twitch.tv/bifuteki. We didn't get to stream pools, unfortunately, since we finished at about the same time as KOF top 8. They overestimated how much time anime games would take.
  20. I'll do my best to be there.
  21. hit up arcsys, aksys, and examu_pr on twitter to see if they'll patch 2p training mode in on the stateside port. should've been done already!
  22. I've filled out most of Eko's page and will complete it soon. I'll update some Arcana pages, and Hilda's UNIBEL page. I also haven't made the AH3 Trivia page, which is something I've wanted to do...
  23. If you walk out of the corner a bit and stand up, they'll push against you and you can press 5B and do some sort of air combo.
  24. Making it known publicly that for Toshokan Tomodachis' events, Waldstein infinity combo is currently banned. Two damageless 6Cs in a row will result in forfeiting the match to the opponent, and excessive rule-breaking will get you removed from the tournament and possibly further participation from T*T events. We'll be back with weekly tournaments so soon! I want it bad...
  25. I'll work on some of Eko's, although I'll want someone to check it since I play her less in this version. What's the status on the frame viewer?
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