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Everything posted by Speakeasy
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You can react to her spear special with IK. GG
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I remember winning a Plat vs Nu by run up empty jump land heartcar into corner, j.pan, j.pan, so you're probably not wrong.
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[CP] Vita Match Finder/GG Thread
Speakeasy replied to vKhalinpopopodhd's topic in BlazBlue Online Play
I'd like to know how you guys are saying GGs as if there's anybody that plays Vita CP. ;-; -
I have to learn at some point... How do non-Nu characters fight Nu? I have eighty billion characters I want to play and that many Nu players to face as well. It seems like dash barrier, dash jump barrier, superjump barrier, and even things that don't involve barrier are helpful to worm your way in. Any other tips?
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I find that I get good mileage off of chunking items at him if he's coming in the air. As with everything, doing it too much will get you killed, but I've found it's a good way to make Arakune scared to do things in the air. Thoughts?
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What do we do in this matchup? He seems to be way faster than we are. Can we do much other than waiting for him to do something stupid or stuffing out his approaches? What items do we want? I like presents for use in daring them to come closer.
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Say I do Dia 5DD>gravity as a blockstring and Hakumen does 2D after 5DD to eat a wheel for meter. Can I punish that with 5D/4D?
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What's the difference between an American and Japanese stick? Button layout?
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Q&A about Joystick Building, Parts, and Purchasing
Speakeasy replied to mr.mortified's topic in Hardware
Will I have to readjust the heights of things if I put a plexiglass screen over new art on my stick? I assume the wires that connect everything aren't THAT specific in length and have no slack at all but I'd rather not find out. -
So how would one convert a hit in drive pressure into a full combo? Do you just need to know how the properties/starter of each drive move in your pressure and adapt accordingly? For example, I could do d.6D>d.5C>d.6D>d.6B and hit with the last hit, would I be able to do a crouch confirm combo with no more drive attacks?
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So what's the most recent widely-accepted tier list? Apparently Lizzy isn't bottom two anymore?
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[P4U2] Yukiko vs. Shadow Labrys (Asterius)
Speakeasy replied to Doobylover's topic in Yukiko Matchups
Does Chain Knuckle change anything?- 4 replies
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- Yukiko
- Shadow Labrys
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(and 1 more)
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Here's an easy one: What's her playstyle?
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I'm just gonna say I wound up picking up Juri in Ultra, so thanks. :D
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Yeah, just try buffering the dash toward the end of the animation of the previous attack in the combo. What combo are you trying to get down? WAIT WHAT YOU'RE IN OVERLAND PARK YOU NEED TO GO TO THE NEXT MAXOUT
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I just wanted to make sure that it actually is unblockable and I'm not just being stupid. There's generally a bit of time before the bug actually hits, so I would assume you can jump and block pretty reliably. Thanks!
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Is 6D bell bug>low (generally 2C I guess) a true unblockable? I mean, it can be avoided by moving slightly to one side, but if you straight-up can't block it it can't be blocked. If it is, does Arakune get anything off of it, and if so, is it better to get hit by the bug as opposed to the low to limit the reward?
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I made a Nu Skype chat. PM me if you want to join.
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[CP] Vita Match Finder/GG Thread
Speakeasy replied to vKhalinpopopodhd's topic in BlazBlue Online Play
*puts foot in mouth* -
[CP] Vita Match Finder/GG Thread
Speakeasy replied to vKhalinpopopodhd's topic in BlazBlue Online Play
If we're gonna start drams let's do it right. BIGNICK IS FAAAAAT But yeah I have today off so I'm gonna try my hand at playing online. Hopefully the connection gods allow it if I don't end up hanging out with someone or something. -
So I'm gonna ask about mains for some not-Arcsys fighters because I'm sure I'll play them to some extent if I don't already because of locals. My play style generally involves zoning with large attacks/specials with some high mobility depending on the character. I don't really like to play super defensively and I'm okay with high-risk, high-reward situations even if they aren't necessary for that character to excel. Basically, I do whatever I want and have the luck to find characters that let me do that. Some characters I play are Nu, Platinum, and Mu in CP, Elizabeth and Yukiko in P4A, Batista and Waldstein in Uniel, and Morrigan/Doctor Strange/Taskmaster in Marvel 3. Who should I look into in USF4, Dead or Alive, and Aquapazza? I play Aquapazza and and I like Chizuru and Manaka, but I don't really feel like Chizuru is main material and I don't like having to be so defensive when playing Manaka. I like Morgan but I have no idea how she's supposed to work. I've messed with some Street Fighter characters in SFxT, but I know that doesn't really play like Street Fighter. That said, I kinda liked messing around with Poison. I have no idea where to even begin with DoA though, since I've only played it for like 20 minutes and that was months ago. Sorry for the wall, but can I get any help?
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[August 23rd] MAXOUT - Midwest monthly hosted by Kansas City
Speakeasy replied to Mo the Hawk's topic in Archive
Had tons of fun playing Arena, Uniel, and Skullgirls with people today. Sorry I kept hopping on stream, but you kept letting me on. D: -
I'm learning Platinum and Azrael gives me no end of trouble so I thought I'd go ahead and ask what you guys do against her. What's Azrael's game plan versus Platinum and how do you deal with her antics?
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Do we know what Vatista's palettes are referencing?
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What do glowing bullets? EDIT: ... do?