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Everything posted by ChexGuy
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Try delaying the j.Ds a little bit, or hitting c.S when he's a little higher (get closer).
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what if ariels is alternate universe aria we blazblue now
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I don't think it'd be too far off to think it was a direct inspiration.
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It's time for Guilty Gear to take the crown it always deserved
ChexGuy replied to solidscheme's topic in Guilty Gear General
brb dying of laughter at how stupid this comment is -
It's time for Guilty Gear to take the crown it always deserved
ChexGuy replied to solidscheme's topic in Guilty Gear General
Exactly three things need to happen for the version after Revelator: 1) Simultaneous PC release 2) Rollback netcode 3) Super Screaming Ultimate Spinning Whirlwind has superarmor again -
They reverted.
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This is actually explained in Revelator's episode modes for I-No and Axl.
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UNIEL's Steam release is due for summer, with Melty coming before that in Spring.
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amazing work! worth mentioning that it didn't work until I ran the injector in admin mode but I guess everyone knows to run stuff in admin mode nowadays
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Huge problem with lobbies? Cannot play online
ChexGuy replied to Whizard's topic in Guilty Gear Online Play
I only ever get that message on PSN if I select a closed door, which means a full room. -
do you know what "processing priority" means
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why would turning post effects on give him performance improvements if it adds things to process graphically? pretty sure turning them off also turns off AA. if it doesn't, then processing priority does. also yeah try processing priority. game isn't going to look nice but if you want frames, you need to make sacrifices.
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game is locked at 60 even with vsync off
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the lobby portraits still look upscaled at 720p...unless they were always that bad.
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ok these are usually the next two questions after "have you tried turning it off and turning it back on again" are you downloading on wireless? have you tried verifying the game cache?
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pretty sure it can connect both ways
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stop focusing on your winrate
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Johnny, Jam, and Jack-O' are the current new characters in Guilty Gear Xrd -REVELATOR-, which is due for a console release in Spring. Dizzy is supposed to be added to the game at some point.
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set .ini to read only?
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Might be the anti-aliasing setting you're using. EDIT: 720p screenshots of the different anti-aliasing settings, managed to get them all on the same idle frame FXAA MLAA SMAA Is it just me, or does it also affect the HUD? MLAA doesn't look all that great. MOREEDIT: holy shit can we please have plaintext pasting jesus christ I hate this invision bullshit
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Definitely noticed this. Had the game running for about 3 hours straight last night and it went from a relatively stable 60fps (drops to 59 occasionally) all the way down to 51-54, unstable.
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am I the only one prefering sign visuals over revelator?
ChexGuy replied to DaiDensetsu's topic in Guilty Gear General
I like the new HUD more (especially the round start/end overlays) but the round timer still looks kinda eeeeeh.