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madigawadesperate

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Everything posted by madigawadesperate

  1. Hilda can use her force function moves twice so it's possible to use ff2a into ff2a for a double overhead, i haven't seen in converted into a combo yet
  2. I'm surprised nobody answered this The online community is extremely friendly and a lot of the higher level players are more then helpful when it comes to questions and teaching stuff, it's better to ask people on the fb group if you want to get some matches in https://www.facebook.com/groups/UNDERNIGHTX/ This game doesn't have a steep learning curve but vatisita/yuzu and seth are difficult characters to master, the most difficult motions that this game has is 64 charge and reverse shoruyken (also button holding but that depends on the player)How is playing this game on controller,stick,pad? I'm buying a fight stick on Christmas so for now I'm stuck playing on controller. Byakuya is one of the lower tier characters but he is more then capable of winning against the cast and has a few winning matchups This game is not an air dasher, if you treat it like an air dasher you will get killed. Think of anime street fighter.The only similar thing this has to guilty gear is the shileding system which can be broken and has something called chain shift which is similar to rc
  3. I actually believe it's when she starts spinning the whip which might be frame 3????(theory fighter, my favorite) Also she doesn't have a low super but 22c is still worth mentioning just incase the opponent is asleep. When I get the game i'm going to see how low I can do j.[c] to the ground(like hilda's j.[c]) I agree, but under no circumstance i'd put her as a top 5 character with that and that alone. Her stagger pressure is going to be insanely good tho.
  4. FF is head invul and can be used as an anti-air similarly to hilda's 3b. She does have mixup at range the only issue is it's metered(22c). I agree that phonon isn't s tier and later on in the games life people will realize it(like waldstien). .
  5. Hilda cross up backspike cs assault, if they're crouching hilda completely goes over the opponent. The cs'ed backspike still makes her + enough to attack with 2a, loses to veil off.
  6. Ok, so what are the changes that actually stuck because some of them didn't lol (i kinda don't want to go through the japanese wiki and struggle with google translate)
  7. Welcome to lynchpin heaven
  8. 3 quarter screen overhead that's -3 on block, when's uniest
  9. sir, you're wrong about hilda/linne is 7-3 in linne's favor
  10. Hello, i played a match or two with you what's d6c? I'm a little confused for that and you can get better damage from hilda simply after doing lynchpin doing hcf+c, qcf+a, hcf+d as ender because they're all projectiles and don't really scale
  11. So many issues, so little time
  12. I need to stop you for the misinformation, guard thrust is a very strong option for hilda for those who are carelessly mashing away at offense and tk j.2c is amazing for destroying bad low pokes and even if you do block tk j.2c it's +1 and i can Gatling you to mid screen. Also any hilda who knows the matchup will not do 5[c] because akatsuki players love looking for that move. Hilda's only defensive options are veil off, guard thrust and dive kick. Teleport has no invul and you can hit her when she's invisible which is why her teleport are more of an offensive tool.
  13. FF2A IS AN OVERHEAD!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! and you can 2a combo with it!!
  14. Condensed gloom got nerfed[i made a mistake, it just comes out faster], 5[c] has faster start up(by two or 3 frames) and i can't really tell what else from the loc test videos since that hilda was fucking god awful. That is all.
  15. but what happens if they yrc my yrc (i went there)
  16. axl's dp pisses me off, oh my god why does it eat notes
  17. go ahead, i told the person i want to get that tattooed on my body so i can remember it forever
  18. i was told blocking was cheap and that i was spamming block
  19. double post but 2cc was never a low, i really hope they don't keep it that's going to be busted like extremely busted if it is Also good that a teleport has one frame of invincibility but she should be invul when she disappears
  20. She needs it also if she holds 12 full seconds she can get a completely half screen lynchpin
  21. Google translate translations with hilda? General changes Health 9801 Throw damage buff Normal move changes Buffed cancellation period of 2cc Divekick is now always +1 when spaced correctly Special move change Ex forward spike does more damage and buffed the range Lynchpin falls faster and now has a bigger size Air teleports Some invincibility on impalement, it's now gravity squeeze Skewer now scales more Low spike has a bigger hitbox(linne can't roll through it) Anti-dispersive is invul during spinning motion That's all i really understood
  22. actually gord 22c is called aim opening Eltnum's 236c is ex hollow point or just called ex-gun shot
  23. I use 5c for a standing reset but those are very iffy with hilda none the less Besides i use condensed gloom for a "panic button" after i veil off i do hail storm into c. orb and i basically reset neutral
  24. It's actually scary if they do nerf this because this is her most move important move
  25. wow hilda keeps looking shittier and shittier viewing every characters new buffs
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