Jump to content
Dustloop Forums

Iruel

Members
  • Posts

    70
  • Joined

  • Last visited

Everything posted by Iruel

  1. Backdash?
  2. Anyone can tell me the name for this song? http://www.youtube.com/watch?v=3noBxEy2Ts4
  3. About 50 points less(depending on the opponent)... Look on the first page under Gun Blaze combos.
  4. That's usually the problem when Raoh comes calling... The opponent wraps themselves in their TMNT sheets and calls it a night.
  5. Speaking of which; I might've just o'erlooked it, but is there some data on how long it takes [so-and-so] to get up?
  6. Is it worth-while to pursue: [whatever air combo that will allow for land->relaunch] land > S© > TK SV lvl2(for to land then be able to rerelaunch) > combo~ [corner, of course] I can get it to work sometimes, but have yet to compare its damage to regular loop/relaunch combos. Might just be for show. lol
  7. [keep in mind that I merely tinker w/ slayer] All input troubles aside - you didn't seem to capitalize off many of the 5HS's that managed to connect... Even a simple PB follow-up would be better than nothing. Keep up the good work.
  8. Iruel

    Zappa AC Combos

    With the sword and opponent in the corner - do you ever S©[or whatever] > 2HS then TK his air 236HS(RC) > corner combo? Hope I made that clear... Is this usful, or just style?
  9. Pishhh, need to listen harder. Well done, both! *passes out a bounty of propers*
  10. Nice, Shoto. Straight-forward and informative(the music grew on me, as well).
  11. I'm having trouble locating the latest Zappa CM from the link http://umiyoriasaku.fc2.com/. After clicking on the "movie" link, I don't see anything to D/L as far as CMs go... Some direction, por favor.
  12. Could someone learn me this "fuzzy guard". It sounds like something to do with a latent or lefto'er hitbox... I dunno. Aid, please.
  13. Kudos on the first vid! That last song made me guffaw, what's the name(although, from the lyrics, it might be obvious...)?
  14. If my memory serves me... You can connect 5S after 623HS(frc) w/o counter in the corner; not too sure about w/ the 66, though.
  15. I can forcibly penetrate Millia w/ the trips, but she seems to stuff the sword easily(don't even want to discuss doggie - a Caesar Milan, I am not). Helps with swording her?
  16. When bruising someone in the corner... I like to 5K->6P for tick throw, 'cause it seems as though 6P doesn't push you back much at all. Anyone else use 6P in this manner?
  17. I'm pretty sure that means if they block 2S, you get +3 frames to play with, and doing a move with 3 frames of startup would result in 0 frames for the opponent to act(or 1 frame, if the first active frame counts:psyduck: ). It certainly would not give the move 0f startup. Not certain on 2/3.
  18. I love the way he was able to keep the dog in position ~8:30; I always screw the pooch on that one(omg... pun-zone). Well, awe is preventing much of the info digestion. Hopefully ol' buddy will be willing to drop a knowlege-bomb or two on us. edit: Not sure if this is would be considered one of the "techniques" mentioned, but he certainly did it alot: getting in little otg hits w/ ghosts/sword to force the opponent to tech->block, tech->get hit, or just not tech. *shrug*
  19. Awesome! Keep 'em coming. Don't care where, just post the CVs.
  20. Wait... what?
  21. For what it's worth: I believe the discussion AND pressure(etc) threads, but an individual thread for combos sounds good. My vote: Combo thread and Discussion thread. Good luck wading through all that;)
  22. This might be redundant, but you can go straight into the jHS, jD reps from 6P in the corner. Personally, I've found it easier to land the [jHS, jD JC jHS, jD (land) jHS, jD JC jHS, jD] loop after 6P than corner throw. Might just be on lights chars. *shrug*
  23. Kudos on the guide. Maybe to be adding something on the frame trap?
  24. Can't you gatling 5S©->6HS w/ Raoh? That shit's disgusting.
×
×
  • Create New...