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Iruel

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Everything posted by Iruel

  1. But... he's asian... his word is GG dogma.
  2. That's some bullshit, pardon my english. How's that fool gonna cut out the goodness of X2(only one I've played other than AC, lol)?!
  3. Glad someone with clout asked... And how many accolades might POscrub desire: one? two?(three is a bit much, but still do-able)
  4. Amusing and informative. Kudos!!
  5. Gah, thanks:psyduck: So, what's best to beat his 6P or 2S when I'm jumping/air-dashing in?
  6. I tried the "thread search" without success. A local potempkin gave my OS quite the thrashing yesterday. I'm aware that the match is "5-5", but any suggestions are appreciated. *shakes fist at isaac*
  7. So, with the Triplets, jHS is an overhead, right?(right.) Can you delay it long enough to land and hit low when it becomes active?
  8. You can get humans to fall for it, too; especially when you start to do 2S, 2HS, etc. instead of the habitual HS follow-up.
  9. I see your point. It's easy to get caught-up in trying the 2D-trap when a simple 8D->damage is available. Zappa's the shit.
  10. I liked the use of TK Ghost(k) after a short gatling, that's nifty; it looked like you followed up on most juggle opprotunities, as well. As far as criticism: there were more than a few places where you could've 2D'd w/ the dog(though you may prefer not to *shrug*). Sprinkle on a little sword-frc-timing w/ a pinch more throws(I throw too much, so you might wanna ignore that) and you're good to go. Buuuuut, then again, it is against the computer, so who knows;)
  11. Right, I just wasn't aware of the crouch-necessity. Thanks guys.
  12. Comboing into 2HS??? It might have been covered before, but I swear there was a video of a Zappa doing it with the dog present(e.g. 5D w/ dog, then run in and 2K/2S -> 2HS??). I am no-can-doing on this end. Hopefully it wasn't a different version:psyduck:
  13. And try some standing far-slash action for the CH?
  14. Sol using BanditBringer in a blockstring/after blocked hit? *covers ears for knee-rocket flurry*
  15. Oops on the double post... Why not? As long as linked to 623HS in some way, it's all good.
  16. I'm certain it's character(and momentum) specific, but you e'er dash(66) in and pull out a jP->jHS->(if you time it right)jD? I has served me well when spacing/manual charge was necessary. Anyone who neglects the "jP" should be ostracized from the OS boards.
  17. 1 - If my memory serves me: films in the theatre are shown at ~ 45-48 fps, if that paints a clearer picture. 2 - I whole-heartedly enjoied pausing the game and showing Zappa's possessor to unexpecting friends, lol.
  18. Even though I'm not a "metal fan"(ne'er purchased/dl'd any albums, etc.), it still serves as a heart-throbbing impetus to combo-action. Wow... -_-
  19. I'm certain that I've seen it before, but it seems as though that movie you[stormlocke] posted really familiarized me with the dust -> (S)236S -> Missle x N combo. The dizzy factor is astounding!
  20. Yes, Bahamutt, with haste... I'll give you one USD!
  21. Not bad, overall. You could stand to throw more often(at least against her), IMO. [AWE] Me am going to practice [/AWE]
  22. *self-destruct*
  23. Could you explain this imput and its timing? I just attempted and failed(though I'm proud to say that I can hit that tk missile like a fat bitch). Oh yeah, another robo-query: Is there some special timing necessary to get 3(or 4 or 5) air missles off at the end of a combo; I saw some robo player frc his throw(on dizzy, I think), then tk the missle into like 6 reps. Me want am do, too.
  24. I-no lives in the air, enough said.
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