Jump to content
Dustloop Forums

Tiamat

Members
  • Posts

    999
  • Joined

  • Last visited

Everything posted by Tiamat

  1. regarding the second 3on3 match: I have never EVER seen a double KO in HnK before. wow also yes the part 5 best matches is great
  2. motw vids...my other fav 2D fighter! XD thanks for the links will watch shortly
  3. I thought 12:27 of this one http://de.nicovideo.jp/watch/sm7026350 you just posted was really funny, I hadn't seen Mr. Heart get fucked for being in ITEYO mode like that before man that Kenshiro was too boss to beat that Juda (JKing?)
  4. Hey I been wondering, does anyone know what happened to Tianyuan's youtube account? It's been suspended for a while now.
  5. thanks, trying to get a 3 star to FKO combo down that I been seeing in the vids a lot. I still need to practice much more
  6. I got a question from watching some of the Shin vids. Is there an easier way to do c.C > E > 214C and get it to combo or do you just have to do it extremely fast? I'm just wondering if there's any trick to get it to be easier. 214E+C doesn't appear to work
  7. I haven't actually practiced in a long time but I'd like to play again. I'll have to give you a call so we can play sometime Jeremy.
  8. thanks for posting the vids, I been using my bro's account, I messed up registering somehow That HnK combo dvd is really old though, definitely over a year old. I think it says they were posted in 2007
  9. I think it's more of a pressure move than a mixup move. It's hard to set up an ambiguous crossup with 214P. On block it's +2 and if they IB it you'll be +0 (neutral) so as long as you don't get hit out of it or miss you should be fine. If they IB it it may be good idea to backdash as many quick retaliations will miss if you do this (saw Domi do this a lot.)
  10. blah still need password -_- wish they would stop doing that. I haven't needed a password to look at KOF XII videos
  11. It probably has something to do with Joe sucking like a hoover.
  12. He is slow and has basically no mixups. On the plus side he has good attack range, very strong combos, and his projectile is quite good.
  13. someone is lazy -__- Anyway my team now is Morrigan and Tekkaman. Basic Tekkaman combo: 5A/2A 5B 2B > C boomerang > laser super does about half life for one super bar. you start matches with 1 super bar so this is available to you from the start
  14. this game is fun. my main is morrigan, which wasn't intended but it seems to be working best for the moment. finally not using that sprite from 1994 XD I dick around with alex, tekkaman, and saki aka chick with the hugeass gun as the secondaries I don't go on SRK so yeah, let me know if there are better versions of some of the combos I been using. =] I should just some match vids honestly though. I'll call the buttons A=weak B=medium C=strong D=assist. xx=cancel Morrigan: 2A2B3C 9 jBB 9 jBB 236B xx 423B+C (lv3 super) does pretty beefy damage, can also start from jump ins and etc Alex: jC 3C 9 jABC xx hcbC jC 3C 9 jAB 9 jBC xx jC hyper bomb (lv3 super) 2C 623C connects on Soki (the guy from onimusha whatever his name is) even from max range hit.
  15. *sigh* makes me want to play HnK again btw jabhadoken your avatar is still boss
  16. rei, toki, raoh, juda, shin, kenshiro, mr heart, thouther, mamiya, jagi That's what I think the tiers are, in order. I think if dribbles were banned, rei would switch with toki and mamiya would switch with jagi, but they are legal so yeah.
  17. fujin loop on ky difficulty I rate as "average" and I know what you meant jeremy im just messin
  18. YOU CAN BULLSHIT IT. OMG ANJI IS DONE XD jeremy if you do MOAR 2D you will beat anjis' 6P we should play this week before I leave teh area
  19. you could be PRO like me and autoguard super CSE, and then die if he blocks it. unless you are SUPER PRO and do the frc
  20. 6K into GP~P will not work against CSE ever.
  21. rtl42: IMO this is most balanced SNK game. also best SNK game (obviously very opinionated) great graphics by neogeo standards and solid gameplay. it's not hard to get into (like guilty gear is) but it's deep too
  22. well I don't think we gonna get a new GG for quite a long time in any case... co-mod not a bad idea. just know that I don't' especially want to be the mod, but I'm not strongly against it either. I'm rather indifferent about it. so I'm not sure you want someone like that as a mod. still not a bad idea I think
  23. We are all good Anji players, and arguing is lame.
  24. On requires you to be closer and them not to be too low to the ground yet as well. throw is more versatile
  25. also beats wakeup super in that situation
×
×
  • Create New...