hos has damage opportunities
but they aren't fresh like slayers
you need CHs
moves that will give you these paths for good damage
CH GB (preferably lv 1, but lv 3 might give you something... lv 2 you should stay away from)
CH 5HS (easy to set up, this is your tech trap move, stuffing certain moves that you are prepared for)
CH 2HS (as mentioned, used on oki for maximum effect, stuffs some moves funny, used in footsies for some avail)
CH J.H (obviously, its your main CH tool, you will see this come up a lot, though its harder to capitalize off of it will yield good damage if you can do combos)
CH fafnir (huge damage, yes and that's not too hard to combo off of)
CH 6HS (hard to pull off but easily your best dizzy move, throw another 6HS and you'll be happy about what happens)
CH 2D (easy CH, very low profile, CC for combo opt, good as a run in move)
CH Savage Fang (lv 1 doesn't give you too much unless your in a corner, same for lv 2, lv 3 on the other hand is your ticket to stupid damage, and with a 1 frame activation you can get some easy CHs if your constantly buffering it lol)