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SolxBaiken

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Everything posted by SolxBaiken

  1. It's not favoritism, it's just the simple fact that there's no 360 ver of the demo :V Also I think all 4 costumes are completely "meh"
  2. Very sleek, though I hope the coverart isn't final, I like Kasumi and all, but I would prefer something that hasn't been used as promo art on nearly everything, lol. Also who wants my costumes, cause I sure as hell aint using em.
  3. I don't think either title was in hear of eclipsing the other, considering that the RAP stick bundle for AP went out of stock universally on all retailers within a matter of hours, AP is still played on a regular basis in arcades, the game will be at SBO, and the Leaf/Aquaplus fanbase is larger and more faithful than you think. Also keep in mind that P4U is the one that changed it's date up first so if you're going to play that card, Atlus' PR dept thought AP posed a threat to sales. i believe in the netcode thing because this will be A+ first online enabled title, and for such a big game they're banking on this would prove more crippling than the presence of another title. The simple fact is dates can change, these things happen (hell look how long it too Anarchy Reigns to get out the door--International delay not inclusive).
  4. Aquapazza delayed again...now launching "sometime in August" They write (another) apology to those who have been waiting, but seeing how I had 0 interest in buying P4U (either domestically or importing) this is very disheartening news... EDIT: It seems the reason for the delay is due to a bug found within the netcode (according to one retailer)
  5. Blu-ray disc can be (and always have had the option to) region locked, while the region codes are MUCH smaller than that of DVDs this doesn't affect NA imports of Japanese products since they're in the same region. Sadly Europe is excluded from region A so if it's true this might prove bad. I don't see why they would lock (at least the PS3 ver, as the 360 ver are on DVDs this is more of a natural occurrence rather than a planned one) unless they wanted this to serve as a separation of servers, but given Arc's past with netplay coding, it should all be universal. It's not IMPOSSIBLE (as 98% of 360 games are region locked, while only about 2% of PS3 games are) but personally I'd just wait for the official EU release...since it's only 3 weeks behind. Locked or not I don't think this will have a huge impact on EU.
  6. Baiken, why you on Suzuran to show me guardless Guard Cancels!?
  7. Store is probably setting up still, probably won't see someone hop on for a few more minutes.
  8. GET HYPED! They'll be streaming the 2nd location test which runs 6/30-7/1 Japan time I believe testing starts at 10am (JST), so with any lucky that should be in the next 3hrs
  9. Rig seems cool as shit... Now I'm conflicted, Sarah (my main already in VF that will transition well) is practically a Tae Kwon Do practitioner, but Rig actually is one, who choose!?!?
  10. He's a Canadian Tae Kwon Do fighter
  11. Developers, they're human too ( ´・◡・`) In video news, there's good and bad news: The good? A combo video (1.01) and footage of 1.02! The bad? No MG Hiakru ( ¯ )3¯) CV | Rhino 1 | Rhino 2 | Rhino 3 | Rhino 4 | Rhino 5
  12. lol, fine whatever, not my money: Play-Asia Yes Asia Ami Ami: PS3 | 360
  13. Honestly... Unless you REALLY need it that much sooner, and are willing to pay for the import fee and decent shipping, you can wait the extra 2 weeks... Plus you'll have a game you can understand out of the box!
  14. That's not Cthylla, or any prior existing character.
  15. Seriously you guys are jumping the gun, MLG is cool and all, but NO FIGHTER NEEDS MLG. King of Fighters may have "failed" at MLG but it is consistently played at nearly every tournament, especially majors, and sees a good turnout. It has over 1,000 entries at EVO... P4U is BB's scene, and let's be honest, we haven't exactly been consistent on our main game. Essentially P4U is BB3 and will take the game's spot (in most cases), so if you want to support the game more power to you, I would like to see it live, but we have to do that in steps. This is trying to run before you can even crawl. Get P4U featured as a major title at EVO (and other majors) is a much more important long term goal, but getting it featured at locals and (offline) ranbats is even more important. (p.s. MK is a 2D game)
  16. The mistake being...?
  17. Uhhh, so said it was that? Just because it's not aiming to be in tournaments doesn't mean they aren't trying their all, I mean ever since they built the UNS engine it's been a less "party" fighter (all sorts of gimmicks in UN engine---although I miss some...) Irrelevant, for a game with silly (and slow) combos like this, there should've been a comparable mechanic, like maybe a parry or Hold system (a la DoA) Honestly I blame Cyberconnect 2....or at least their PR department, because these videos should've gotten potential users interested in the title and should've shown off the capabilities of the game, both characters should've been player controlled with their best testers or what have you an shown "high level" play. Instead they just bet on "character love". I feel like there are still things we don't know about the system but at this point I don't care because this is a step back from UNS (of which I am a big fan of) in every way. Stiff animations, wonky mechanics, poor meter management, terrible visuals (don't fool yourselves this is NOTHING compared to what CC2 is capable of). Part of me wants to think CC2 wasn't given proper dev time which is why this titles falls so short, but another part of is grieves at their apparent lost of innovation, it seems they make 1 good engine per generation and just use that rather the evolve as designers and developers :<
  18. Well to be fair, Type Moon designs are pretty down to Earth as far as Japanese design is concerned, also when you task the same set of artist to do more and more projects it gets REALLY hard to make vast amounts of variation. At least Type Moon (poorly IMO) keep everything within the same universe. Hell, I still think everything drawn by Akira Toriyama happens in the same universe, including Dragon Quest VIII and Blue Dragon (wait a min...dragon...DRAGON!) Oh and he DEFINITELY does not look like Kouma in that image, and I'll loosely agree with the Lancer (Zero) comparison.
  19. Yeah...don't think I could get into this fighter...oh well, not like I was going to import the movie anyways.
  20. Yeah for the competitive player FS is such a definitive version, it does so many smart things that more games should do. However I am HIGHLY upset at the lack of the "ghost data" and virtual arcade experience that made me sink hours solo on VF4 Evo and 5, but FS presents a nice alternative with licenses, so I'm not too distraught.
  21. I got it....FROM THE GAME!!! And stances aren't just fun, they give so many options, so many that I have to remind myself that I can do something ( ´・◡・`) It's funny that I picked up 5 again to get reacquainted with how everyone worked and who I was going to pick in FS and Sarah was pretty low on my list, but I tried her for 10 seconds in FS and I was like...
  22. Pretty amazing, the more I play the more I learn, she's just simply the mixup queen, I just have to get better at using her vast amount of tools. Today I spent time working on a versatile combo that does great damage and pretty much guarantees a ring out at midscreen on all applicable stages. Also I looked at the frame data for alot of the moves I used regularly and found some interesting + on blocks that give me new ideas for how to approach a match (one will even give you +7 at starting range). Also I finally found out what is so great about her final special stance, giving me a good idea of what I want to go for, for all 3! And knowing that all of this will transfer over when I get DoA5 in Sept makes it that much more rewarding.
  23. She's not a magical girl, she's a Miko, 10x more powerful than a mere magical girl. And he's not emo, he's a punk rocker obviously. Troll harder! (⌐■㉨■)
  24. Play of Ovan and Tsukasa
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