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Everything posted by SolxBaiken
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Hype. Also I'm assuming everyone who says "let's hope it doesn't turn out like MK vs DC" hasn't actually played the game :\ It was practically the basis for MK9 and was far from terrible on it's own rights.
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That's an alt costume... Her default is her standard red Chinese dress
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Go to Japan... There's nothing too different from most other fighters; - 4 buttons; A, B, C, and D (Assist) - EX moves (done with A+B, consume 1/4 of the super gauge) - Each faction has access to 2 predetermined Assist characters (you pick 1, sort of like a very limited Arcana Heart) the only exception to this rule is Ryofu/Lu Bu who only has 1 option - There's a Critical Counter (that's what they were called right?) system like in KoF XII allowing for lengthy, hard hitting combos - Not an air dasher - Bachou/Ma Chao is not playable :<
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I know he wasn't in vanilla, but I'm saying that Additional Gain (the NESSiCA ver) to the best of my knowledge, hasn't received any patches or updates, meaning he could've been in since the beginning, hell knows it's hard to find any footage of this game at all pass '09
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Official Austin Topic, 4th Edition full of fun and happy times! ;o
SolxBaiken replied to PozerWolf's topic in South
For Lovers only :o My Furu isn't a slut ; w; she just likes brown skills alot @.@ -
Examu will never port this to consoles, you know why? Cause they don't port any of their games to consoles. Unless a 3rd party is interested in picking up the title it's sadly never going to happen, and as much as I hate to admit it, it doesn't look like Additional Gain did too much to "revive" the game, especially since it's fighting against so many other great titles (alot of which are also newer) also IIRC AG hasn't seen any further adjustments since release, meaning this last boss was always in, which is a further testament to the lack of people who play the game.
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Official Austin Topic, 4th Edition full of fun and happy times! ;o
SolxBaiken replied to PozerWolf's topic in South
So...what's brown skill? D: -
If you could capture the essence of such an amazing soundtrack then I would play till the end of time ; w; Concerning control schemes; I've never been a big fan of having 2 different "types" especially when one is catering to "beginners", I just feel they cripple the experience for everyone, you aren't really learning anything by opting for the easier setup and some allow you to get away with silly stuff for little/no effort which can infuriate and turn the opponent off the game. You seem intent on keeping it and really there's not much advice to offer as this is a slippery slope subject. Still I grow more and more interested in the project.
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Harada toying with my emotions, if Kunimitsu isn't real I'mma be a sad panda.... Oh and Angel and Ogre I guess...
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Taking anything iw2ma says seriously, lol. Anyways I'm surprised no one posted this vid, glad to see the training mode is so refined~
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Network mode details
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Yeah I'm not catching a Wild West theme at all, lol But the game is trying interesting things, hope it all ties well together~!
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This game is actually alot better than people give it credit for (though I don't blame them due to the source material) Also Hecatom can you like not embed a ton of vids? Like anymore than 3 should really just be all links, it eats up space and kills computers :<
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English P4U site now live
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- Coming out June 5 (Yes!) - Only $14.99 (YES!) - Appears all customization items will be made available at launch: Character customization DLC packs will be available immediately upon launch for all 19 fighters, with each character customization pack costing $4.99 and will contain 600-950 customization items. Two additional customization packs, consisting of nine characters' worth of DLC items and the other with 10 characters' worth, will also be available at launch for $14.99. - I DUN HANDCUFF LIGHTNING! Here's the trophy list for those interested. Also I find it funny that you can make rooms that ban Dural :s
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
SolxBaiken replied to Hecatom's topic in Under Night In Birth
Implying anything relevant for this game comes around in intervals of [not] 5 years. -
Arcana Heart 3 New Thread: Gameplay, Netplay, Etc.
SolxBaiken replied to furix's topic in Misc Fighter Central
I set my controls are: A B C D E :s -
You should get it ASAP because it's a good game despite alot of people being whiny bitches about it: - Gems, who honestly gives a flying crap about them now? They aren't tourney legal and you can make empty loadouts, so might as well not even bother with them (I've personally stopped using them since late last month) - Timeouts, lol so few people actually use optimal combos and bank on damage when they land hits, everyone is being far more turtle than they need, also it's a strategic option rather than a hindrance, it SHOULD make the game more aggressive than people are playing but whatever - [complaint], I can't think of anything else off the top of my head but the problem 9 times out of 10 is the person refusing to learn a game that plays so differently from any other fighter and rather than trying to adapt they simply label it a "bad game" But that's just my OPINION !
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Slaughterhouse And do items even contain techniques like in Tekken?
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Under Night In-Birth, PS3 release confirmed (Jul 24, 2014)
SolxBaiken replied to Hecatom's topic in Under Night In Birth
Hilda wallpapers are out -
ver 1.02 loctest dates and (untranslated) change log.
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Translated patch notes Bern seems ok, but I think I'm just going to stick with Rosa and Jessica
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Valentine/Cerebella 100% Combo, uses 4 bars
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Config...1st option...