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MiraclePizza

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Everything posted by MiraclePizza

  1. http://www.youtube.com/watch?v=5hzoy9pxN7A http://www.youtube.com/watch?v=NCuv1U96Kqw http://www.youtube.com/watch?v=lkACfwnxaxM http://www.youtube.com/watch?v=6Fkk2m7vvZI http://www.youtube.com/watch?v=OcOi2LEp1X0
  2. Slight chance I might go today.
  3. Just want to say this real quick. Next time, I hope the heads of the tourneys will communicate a bit better. Those of you who knew of what almost happened should know what I'm talking about Other than that though, this tourney was tons of fun and felt like it was run quite quickly and smoothly. Good stuff!
  4. Slight chance I might go.
  5. People actually play at UCI? I suppose this is the first of it I've heard about.
  6. It'll be much faster for you to learn the "new" notations than it would be for you to find a "trainer" here, no joke.
  7. I play Tager too I guess. XBL: ObiWanBaloney
  8. Will probably be there to practice more combos.
  9. Safe DPs? Arcana Heart is that way ----------------------------------->
  10. Put my name on the list, why not. I'll see you at AI.
  11. Thanks for bringing those up. I'll add those in later since they are technically important changes but the main reason why I didn't put them in was probably because they are already known well enough to the point where it felt like it would be redundant to point them out again. Interestingly enough, the frame data does actually mention that 6A[m] will always groundbounce but I didn't make note of it for the reason mentioned above. 5A/2A comboing into 5B[m] wasn't explicitly mentioned but is represented by the attack level increase on 5A/2A. The 5B->2A gatling wasn't mentioned at all.
  12. I transcribed the notes for both the 2B's as "low profile" because they have the Kanji for "low" in them, along with other Kanji that I'm not 100% on but am almost sure that can be used to describe what's in context here (low state? low position? something along those lines). Wouldn't be surprised if it was just another way of describing invincibility for both head and body, or at least that would seem to be the case for this specific move.
  13. I think the whole thing with realizing that I was only making backwards progress was probably what sealed the deal and that's when the enjoyment dwindled a bit. Just stopping while ahead, but will be playing much more again for sure by summer vacation
  14. Thanks Ken, couldn't have put it better myself. Those are my thoughts word for word and I'm glad to see that someone shares the same view as I on this. The game's felt like more of a chore recently for due to a combination of things so I'm only following my own philosophy by taking it easy on BB for a while. It's worked once before when I first started learning CT using Litchi and kept dying to Ragnas which in turn caused a bit of unwarranted frustration. Took a break for a few weeks and came back with a clear mind and made some real progress and more importantly, had fun with the game. Thanks for everyone's input.
  15. Long story short I told myself I'd take a break from this game if I feel like I did poorly during the tournament (lol my Litchi). I feel that I've been getting worse and worse during the past 2-3 months so instead of getting mad at making even more reverse progress, it just makes more sense to me to take it easy on this game for a while. Will probably play more often again in 6 weeks or so when summer vacation kicks in.
  16. Good games today. Looks like It'll be a while until I play again.
  17. As a Tager player I will say this: Tager does not want Tsubaki to charge. Tager cannot get in safely on Tsubaki. ... CONUNDRUM HEAD ASPLOSION Also, magnetism is a two-way street.
  18. You have proved what I said is impossible so it's time for us Litchi players to quit trying. Cornering Tager clearly puts Litchi at a disadvantage because, once again, I have no lure and therefore logically cannot bait something that needs to be baited.
  19. Or the basic concept of baiting reversals.
  20. Maybe I'll go again today.
  21. Wha-fhuh?
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