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A.X.I.S.

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Everything posted by A.X.I.S.

  1. The true test of escaping the cops is knowing which alleys to take and which fences to hop and white people can't jump. Also I won't go to jail because I look like a young and proper black man with a future.
  2. -reads ages of all the girls- ............Man don't let the cops see us play this, we are all going to jail.
  3. I don't respect rachel players...I never respected them, I respect only Luna.
  4. LOL BBCS rachels. I can't take them seriously.
  5. A Miles fan. He will be impaled through the ass and hung like a flag for all of us to watch.
  6. Must! Burn! Loli's! Kill them! Murder them! Must be crispy for the basement.
  7. I can actually log on right now if you want, I can pretty much do them really easily. Since I missed ranbats today I got the time. Heroic also volunteered to do it too. -_-

  8. Michigan is poor. My dad owes me money. If it wasn't for the fact that chicago was 7 hours away I'd try to find a way down there.

  9. More like start up. I use 5B or 4D to stuff it.
  10. I was gonna do it on netplay, original plan was to do it at skye's but its getting cold...Fuck winter. Anyways its pretty much all the stuff in the tech trap archive. Just a know how on the timing and benefits. We got 6+ hits 6A/2B>2C Walk up 360B Walk up 2B/6B 5C>22D (you can actually do any poke into 22D but timing is varies.) theres probably more but those are the basic ones.

  11. I was gonna do it with Ve, I was gonna do a how to guide to it and explain the benefits of the setups etc etc. If you do decide to do it and you do a good enough job on it I'll be really happy.

  12. 2C>AC is so CT and it only works on people who never played CT. I prefer actually doing the combo.
  13. FYI 4D beats her roll and most her stuff when she runs in. The only thing that I know that beats 4D when she magnetized is 5C. Another thing I want to bring up is Makoto 2A...yeah your not gonna stuff it...it's too good. Treat her DP like its ID but the difference here is you don't have to spend a huge chunk of your time baiting it because it doesn't lead into stupid, Well unless you count being pushed into the corner stupid. Her tail (J.2C) clashes with a lot of stuff and the only thing that it won't beat is 2C unless she does it perfectly on your wake up, another thing to note: her tail is jump cancelable.
  14. Erhem if your opponent is magnetized 6A will combo after normal throw recovery on everyone. Also be glad VTC is changed to 214D because we can never screw up spark and get that...right?
  15. Her 6D still loses to everything. Her drives is already fast what more do you want? FYI 5D isn't that easy to abuse but hey I main Tager, I know nothing.
  16. Sure, But I'm done for today. I'll get everything sorted out tomorrow.

  17. The fatal property on Hammer was a rumor. It was never confirmed.
  18. Ah I see. Just msg him on skype, his phone has a online App. his skype name is his whole name.

  19. Yes he's home. whats up?

  20. Carl losing j.C>j.B is something that is strange. He just lost some damage and his combo's are gonna be like CT's again.
  21. No but I do have magic. Zeal pretty much explained how it works, I was just saying that we can beat it. Far as I'm concerned jin should be spacing tager constantly and always looking for spark, only rushing him down when you make him too scared to poke. Thats how the match up works when I deal with jins. Not saying you can't rush down of course, just not as safe as it used to be.
  22. Its this thing called recovery and everyone has it.
  23. What Yuushiro said. D DP can lose to 360A if tager reads it.
  24. 5A or jump. There you just gave me oki.
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