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Mooshi-Q

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  1. Thanks. ...but did you read my previous post? I lost my 'Mooshi-Q' account on PSN and am forced to use my old 'Doomstench' account. So send the invite there if you would be so kind. ...I'm going to go change that now in my control panel.
  2. *tip of the hat* I imagine you had to build up your psychic foresight as it doesn't seem possible by reaction. Anyway, am I reading this chat room business correctly? It's through PSN so it's not something that I can just join but something that I have to be invited to every time I log on? Is there anything like an IRC room that PS folk me up on?
  3. You. You're the Order-Sol player I faced several times tonight. You were the only person I played against in which the matches' lag wasn't absolutely killer. I was the A.B.A player by the way. So, yeah. I finally bought AC for PSN. AC+R is coming out soon which I want to get in on. And I thought I'd have fun and play some online matches this evening so I went and downloaded it a couple hours ago. AND LORD ALMIGHTY. I heard people say that it wasn't so great online but I could hardly believe this shit. It takes me 20 mins to find a match. Not find a match with strict specifications (e.g. region, connection) but find ANY match. Once I finally find someone, the game is so laggy that I can't even do my effing rekkas let alone put together a half decent combo upon connecting. I couldn't even block Greed Sever. Had some scrubby Ky hit me with it like 8 times in one match. How do you guys put up with it?! EDIT: Oh yeah. My Mooshi-Q account on PSN has been forever lost. Been using my old one "Doomstench".
  4. That would be absolutely ridiculous if she had an FRC on her regular Moroha Danzai. I'm calling shenanigans. Anyway, this shit HERE at about 9:30 interests me. She automatically goes into a dragon install while in normal mode once her health hits around 10% it looks like. Speed boost? Damage? Defense? All of the above? What's the deal?! EDIT: Ahhhhh. I got so excited at the prospect of auto power-ups that I didn't notice that she gets clipped by Faust's poison off-screen. Booooooooooooooooooooo.
  5. You're doing something funky then. 5HS will connect with everybody in the cast. If you're mid-screen, however, it's pretty much impossible to 5HS into keygrab on the heavy characters (Eddie,Robo,etc). Do like drassill said and just skip the 5HS and go straight into Keygrab in that situation. In the corner, 5H should hit everyone and connect into keygrab. If you're in the corner you can also do c.S, f.S, 236S, 46S, 63214S, FRC, 66, 2H(2 hits) JC j.S JC j.S Keygrab.
  6. I just had the opportunity to mess around in the BB:CS Challenge mode and it looks like this loop is the 10th challenge. After a full hour I couldn't complete it once. I guess I'll have to wait until I have a copy of my own and really buckle down on learning this. Those damn Japanese kids make it look so easy.
  7. http://www.youtube.com/watch?v=q21x1wbRUBE#t=2m23s Looks stylish.
  8. So this could be used as a tricky set up in place of the second sledge normally used to bait Tsubame? I don't recall you ever pulling this on me. I would think it would be a safer option than a second sledge. A Litchi would have to react to it fast enough to throw out a 2B or 3C (which have kind of slow start up) in order to punish it. Well, maybe dash in 2A would work?
  9. Check your pm's on SRK. Derp.

  10. Hmmm. Online...Can't IB your AAs, Can't sparkbolt your backdash without super awesome mindgames, What can I do? ?_? Oh right, jumping barrier. That team tournament is going to be fun. I hope we fight. In other news, still a no go for AreaXIII?

  11. I don't imagine losing respect points if one was a dedicated CT Litchi player. I have yet to play CS, but she seems like she still takes quite a bit of practice and effort to play effectively compared to the rest of the cast.
  12. What the shit does this mean? :8/:
  13. If 2C is missing you're screwing up the input time for your chun. I generally use 7Chun. It works to be more consistent for me. That being said, I didn't even know it was possible to finish that combo with 5B. EDIT: I recently discovered that for Nu, Noel and Litchi this corner combo works: throw, ItsuuA, 2B, 2C, j.B jc CD falling C~ I much prefer it since the superjump in the listed combo has a tendency to come out as tk haku. I'll sacrifice the lost damage of that missing 6C for consistency.
  14. Is this just speculation or has Arc actually hinted at an approximate console release date? I would think this would be an important detail in the discussion.
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