Looks like the Rachel player base is going to be changing completely, huh?
I'm strictly a Tager player, but I've always liked Rachel as a character, so I was a tidbit concerned when it seemed like her nerfs might have been overkill. While I agree what she could do in CT was retarded, I also didn't want to see one of my favorite story characters get buried.
I've had a chance to see a good amount of recent Rachel playing by people who have seem to figure her out, and (obviously) she's taken a turn towards projectile spam. Thing is? This doesn't bother me in the least bit. To be perfectly honest, when I first picked her up in CT, I initially felt that, based off of her multitudinous projectile and "landmine" moves, that this is exactly how she could be played. But, then everyone figured out that she, due to bad design, was better of just fishing for a counter-fork, pushing the opponent into the corner, and then doing the blockstring from hell. This of course turned her into a rushdown character immediately, with her projectiles basically just supplementing both the rushdown and the corner bullshit.
Now, I feel like she's been retooled to be what she was initially intended to be: projectile spam. What's more, I feel like that tactic fits her personality the most, where she just plays keep-away and laughs at you. So I actually welcome our new (more balanced) Nu with open arms. Hell, I might even pick her up once I get the game.