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Darlos9D

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Everything posted by Darlos9D

  1. God, that vid just makes me feel sorry for Rachel players. She worked SO hard in that first round, just for it to be all lost in an instant. I mean, yeah, it's Tager, the turn-around king. But any other character would have had him dead after hitting him that much. Sigh. Still, yeah, nice Tager combos lol.
  2. In that second video... spinny at the end in the corner without full meter? At the end of the first round in the third video, that 2C in the corner seemed a tad obvious. Speaking of 2C, I don't really see you combo off of it when you counter with it. You're better at situational combos than I am though. I never really switch up my combos specifically for crouching opponents or anything like that. Also, D -> Sledge B is generally dangerous against either Hak's counters or anyone with a DP. I'm pretty guilty of doing that too much myself, but I know that one should probably mix it up by comboing into something else. Sledge A can be a great fakeout against Hak in that situation. If I remember correctly, the gap between C -> D is just as vulnerable. You have to play with that pressure string a bit more since it's not really guaranteed. Edit: oh wait, just got to the part in the fourth video where you did a Sledge A fakeout, lol. Edit again: ... twice.
  3. congratulations, your avatar caught me completely off-guard. I lol'd

  4. Tofu in that first video, I was waiting for you to block and punish that dash attack of hers the entire match. I'm happy you delivered in the end there
  5. Lord, I haven't touched this game in a while.. A while back I said I'd try to post some videos, but now it seems a tad pointless with CS around. Plus I still have no decent recording device... All that said, it's still fun to watch CT stuff. Particularly Tager, since it's harder to use him. Also Agiga, why at the start of videos can I see you in the TV reflection bobbing your head back and forth and flailing your arms around wildly? A comment I have regarding your gameplay is how often you land from a j.2C and then do 2B->2C, even if it has no chance of hitting. You need to get a better feel of whether or not you're able to do that, since j.2C doesn't always guarantee it on connect, even on some counter hits.
  6. This whole "Tager pwning Arakune" thing is making me a *happy camper* This one http://www.youtube.com/watch?v=c68ySNs0S5A at 2:16. That 360 A through the DP is beautiful.
  7. Haha, epic burstbait at the very end there.
  8. Man, I'm not usually watching a video with Tager in it while rooting for the other person. What a terrifying monster. Yeah... in that first round Rachel honestly deserved the win for all the nice counter combos she was getting. Damn nerfed damage...
  9. Maybe he uses a d-pad, like me. Of course, that'll always make it harder. I can do a backdash 720 with the d-pad on a rare occasion. Not reliably though.
  10. http://www.nicovideo.jp/watch/sm9118627 Well then, this is just some good old-fashioned 720 ass-pulls. A->B->720C is something I seriously need to start doing.
  11. Maybe Rachel isn't low tier. Maybe we're just not willing to be as cowardly as necessary. ::flies away::
  12. ... that sounds dirty.
  13. You know, this is what I thought. And this is why I think I may pick her up in CS. Pissing people off by poking at them, running away everywhere, and waiting for timeout just seems so much more like her than MASSIVE CORNER RUSHDOWN. Even if she is bottom tier, I'll still be having fun. Tager was everyone's favorite "shit tier that everyone plays for the lulz." Maybe if we hype Rachel correctly we can get a similar thing going for her. It's like why people play Dan in SF, I guess.
  14. Well then they could always jump again but HEY they can't expect everything.
  15. That video looks like it's calamity trigger, despite the title. Burst icons are in the wrong place, so is the Nirvana meter, also it's ON A TV.
  16. I'm glad. I wasn't actually too terribly angry, I wrote it more to just be entertaining. I see that I succeeded.

  17. omg. http://tvtropes.org/pmwiki/pmwiki.php/Main/HomePage here, start here. Just start hitting links and I'll see you again in 10 years.

  18. No, I'm sure it wasn't me. I'd come up as [OCR]Darlos9D in TF2. Plus I haven't played in forever, lol

  19. I love classification systems. This is why I'm in love with TVTropes: I can classify anything with tropes. DnD Alignments is just a small subset. That said, a lot of people try to pidgeonhole alignments TOO hard. This is why paladins tend to suck.

  20. Just as long as you don't then immediately run straight into my fist. That ALSO never gets old.
  21. DAT VOICE. I might sub her in CS, since you know Tager might get too easy. Seriously, I've been using one of the worst characters. I'm happy he's getting better but I feel like I need to keep up the tradition. Everyone seems to be crying that Rachel sucks, but I don't know if it's a definite fact yet. Around here, saying you sub Tager is like saying you breath air. Or it least it feels that way.
  22. I've heard people talk about canceling GF into AC or something. 4.4k is pretty good for unburstable. It'd be nice to see it in action though. I know I'll probably do it now and again. Whenever I watch him do it, I imagine him bellowing "HOOOOOOOOOOOOOOOOOOOOO!" while he lifts them up. It's something about the pose... I do know that before matches I'll be saying "you gonna get fingered."
  23. Well, I'll kick it off by talking about possible opponent reactions, and what Tager's ideal counters would be. I'm not an expert on the subject, but I'm pretty sure I have a good grasp on whats going on. The enemy, as far as I know, can do one of these things when they land and recover: they can jump, block/walk back (stupid!), poke, backdash, DP (if they have one), or Super. Of course you don't really know what they'll do so it's kind of a game of rock-paper-scissors. There's kind of a final possibility of "you try to throw them before they recover" but this ends in !!. This may or may not be desirable depending on your playstyle or how much you think your opponent will fall for it anyway. Oh, and I guess they could burst, too. I'm pretty sure AC has startup invincibility (not sure on the exact frames though, I'm assuming it's from frame 1 to the first "catch" frame), making it a pretty good option if you think they'll be jumping. Apparently 2C is now a known AA as well, perhaps making it another option, though really you'll just end up ACing from that anyway, and AC isn't blockable. Maybe you want a counter hit for some reason though, I dunno. Along a similar vein you could maybe do a spinny super if you think they're going to jump and attack rather than block, but this seems risky. You could also try jumping and air-throwing them or something, which could potentially put you in an unexpected position for them should they wind up NOT jumping, so there might be some merit to jumping if you think it isn't too risky. With backdashing, the important thing to remember is that your opponent will always be magnetized at this point. Without meter, you can just hit them with a D move. You could also maybe throw a spark bolt for a wall bounce combo. I'm not sure if a 360 A or B would work out in this situation. I DO know that a 720 definitely will get them though. And again, maybe you could do spinny, but 720 seems like a better use of meter in this situation. If the enemy pokes, it might catch you if you didn't do something faster, or something that'd go through it like a 360A or a super. Honestly it seems like poking is a terrible idea for the opponent, but the mind games can go both ways and maybe they think YOU think they'll jump and are hoping for an anti-air move... or something. It seems more likely that if the enemy wants to handle this situation offensively, they'll do a DP or a super. You could block and punish, you could do a well-timed back-dash (assuming the attack isn't too meaty) and punish, or you could do a counter-super. Of course, if you block you have to watch out for the enemy RCing. I'll stop here. Obviously there's a lot of crazy specifics in a lot of places, like dealing with a DPing Lichi (who's DP counts as a projectile), and I don't feel like thinking of all of them. Plus, as I said, I'm no expert in all this, I may have been completely wrong about some things. I just wanted to try to get the thread moving.
  24. I'm seconding this and including GG. I could use some nice slashing sounds and manly baiken voices
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