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Alex073088

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Everything posted by Alex073088

  1. im positive it has some kinda of defensive attack or invincibility because me and my friend was talking about it once. I even cat chaired right beside her and she some how when unshocked and i got hit by the unblockable. The only real bothersome thing about this match-up is infact catching her, rushing tsubaki is a little bit better then allowing her to harass you with her 5b, and 2a. and go through your zoning with her full screen dash. If you allow her to charge all 5 bars your in alot of trouble she can easyly out damage you, or just force you to block a long while. the dash with charge added is frame advantage and when she has the option available you have to respect it.
  2. what part of maryland do u live?

  3. That rachel was okay....against a good tager he would gotten raped. "OKay i have alot of things to say about that rachel. HE needs to slow down. Space dont just blindly rush in and think that you cant be countered. 6c>jump cancel> lobelia+c is completely unsafe outside the corner espically against tager, he punished you easyly every time you did. When its neutral game condition him to slegde do not just fire away with lobelia;s and sword iris." "Also when tager has 50 meter you need to respect his option and bait or space based on this. Rachel needs to also to learn actual combos that connect in baden baden lily, There soooo many missed super oppurtunities and i think it was due to ignorace in not knowing the combo links." Tager needs to backdash and roll the stick while in block stun. he never does it. I posted this in the youtube thread.
  4. 6b using rachel will in most situations, not land you a free combo, not even really free pressure. And from my experinces the unblockable move is not only out of 6b range. but also is invincble or has a guard point on it when done.
  5. are you free any wednesday

  6. would you be interested in blazblue offline at xanadu's wednesday nights?

  7. are you free next wednesday night?

  8. Again thanks so much for posting more videos!

  9. tempest once again the psn side must really be free, you should come over here one day. play tectical eastide, or beignpacifist or flyingve's mu-12 and see so for yourself. The videos i seen that you put of your ct rachel were against absolute scrubs. And you dont main rachel, infact you just started showing up around when rachel was receiving upgrades in loketest.Lol trying to give hope in here, we dont need shit from you. You abandoned rachel when cs came, and you werent even all that good to begin with. Then you post misinformation. You act like we dont know rachel can airdash and ground dashg with wind to confuse the opponent. If you check my time on the stream which was posted in the video thread i do it all the time. Its funny how someone who left the character can come in and tell someone who stick with her any kind of thing. And seriously bok. 5.5 so your suggesting that mu-12 is about the same as fighting against tsubaki? because that is how a 5.5 match feels like. theres no way in the world anything can be considered a 5.5 mu favorable match if 75% of what you can do does not work at all in the match. You are able to zone and rush tsubaki. while mu-12 can only be rushed and getting to that point is not easy against good players. i seen mu-12 do 4.5k off 2b how is that low damage? rachel cant even go no where in the ball park of 4k off a low even with 4 bars of wind and 100% HEAT. The characters movement is very good running and backdashing. The character has longer ranged normals then you do. A godly 3c, and 2a, a dp that knocks full screen, guranteed laser set-ups, decent guard crush. While rachel has the ability to move forward with win running into all of these things on the way...hmmm that really doesnt sound like a 5.5 i bet you mu-12 players wouldnt even agree with that. I will say that if you instant block her overhead you can interprut her chargeable normal that they tend to do afterward. but they can also dp.
  10. tofurr it was very so called for, tempest doesnt even main rachel...then he had the nerve to come in here and post information that wasnt true at all. mu-12 is clearly in a huge advantage against rachel just like most the cast in the game. And for him to have posted that truely pissed me off. It may not be his fault though they might just suck super bad on the psn side. mu-12 doesnt even have to even work hard to defeat rachel.
  11. http://www.youtube.com/watch?v=QokwgqRFiDk&feature=related read the comment, the only guy posted on the video. I think some oen could be a little bit more nicer to players who arent soo good.
  12. yea good games last time. i cant wait till we get balance so no more mindless jump ins, that is a major issue rachel has

  13. dude rage disbanding? lol...anyway man why wont you use tager when we play? And also lamada isnt all run away, they only reason why i think your running away so much is because rachel is difficult to deal with in the corner. Or atleast my rachel is.(implying most rachel dont know proper rushdown in cs.) when i play against arcade fire 87 he is kinda all over the place. But honestly maybe your not use to a character who actually has very very good mobility

  14. last weekends loketest said that they lose hit effect but the rod still sets, i really hopethis isnt permanent. she really needs it to always hit. i have been in way to many situations in cs where this would have helped me out in obvious jump ins or run ins
  15. it looks like over-all there making it more difficult to mindless jump out of of pressure in general for everyone. which is very very good.
  16. i personally cant make this saturday are you available on wednesdays?

  17. baltimore theres a placed called xanadu that me and buddy meet up at

  18. k, do you drive?

  19. what part of maryland do you live in?

  20. Are you fucking stupid tempest? seriously??? 5.5, people on the psn side must really really play like such scrubs. Everything you posted has nothin to to do with the actual match-up. Allow a much better and experinced player(myself) who actually mains rachel in cs correct your misinformation. In all honesty mu-12 vs rachel in cs is like 7-3 or 6.5 mu favor. mu out ranges rachels, runs much faster then rachel, out zones rachel, out damages rachel, and rushes better then rachel. You are unable to zone against mu-12 at all the orbs and lasers come out super fast and will cancel any summon you wish to get. so you may think its okay to air dash plus wind? wrong, against a good mu-12 they will makes sure that the air is covered with lasers =).If your winding and jumping to high the mu-12 can simply just run under neath of you all the way to the other side of the screen. once you do get to mu-12 she can easyly and quickly summon her special move that travels through the set orbs and bounce off them to hit you. even if you hit mu-12 the laser still come and will likely hit you on counter hit allowing mu to do a free combo on you. If you do know how to rush with rachel, like how i do, you have to bait a dp.When baiting dp's this allows the players to escape or start there offense when they know that you are going to respect or bait dps. If mu jumps, you have j.c but j.b is not very good due to mu-12 having superior horizantal normals and will beat that move out clean. If ever knockdown and place in an orb and laser traps, there many set-ups to keep you guessing and mix you up into the same set-up once again. Mu-12 and call also rush and you and zone you at the same time. her normals are not hakumen or tager slow(cant believe someone posted that) when you lack range(rachel) long normals can be very problematic espically in the corner. rachel super tempest dailha works good if ever bursted or dp off her to punish full screen orb and laser set-ups. All in all, mu-12 flat owns rachel, like many other characters in the game. MU-12 can rush and zone rachel easyly without worry of anything. You have no options, espically if her decides to rush you down. shes quicker on the ground and can easyly backdash and also back airdash away if she feels threathened. Laser are very hard to deal with using rachel, and will block your flight path over to mu-12,(they shoot toward the air as well). Stay free psn.
  21. If they are going to make 6a like cs, it needs to be top invunerable im sick in tired of fuckin players jump mindlessly against rachel. in a game where jumping is very friendly espically for litchi arakune taokaka ragna jin and bang characters need good anti air moves. This will lead blazblue more in the direction of a better overall fighting game.
  22. i was wondering if you would be interested in playing blazblue offline since you live in maryland.

  23. http://www.youtube.com/watch?v=GPI6-kiPTEg Me on the stream vs grendy, sosicknashfan, and shadownanaya
  24. 4b>2b>3c>(character dependant noly works on wide characters.) forg...no wind needed. 4b>2b>5b>5cdc>run 3c(3hits, character depandant ...smaller gorunded hit boxes like hazama and noel you have to hit 3c a bit fur ther (tager you c.).frog an get a pumpkin out with it. and then 3c frog) after every frog set-up, based on the opponents habits when in pressure they could jump, which you can lobelia b, or air throw... reversal which is baitable tell roll left or right which u can chase with 3c+wind to force them to block frog anyway. or on the bigger hitboxs like rachels just 3c again without wind. and after a set they may jump away toward the corner at this point you can zone again, or force them against the wall

  25. http://www.mmcafe.com/nico.html your welcome i forgot to post this for the nico videos
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