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Everything posted by BladeOfJustice7
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Or use Ragna/Valkenhayn or any semi to heavy rushdown characters. Am I the only Hakumen player here who finds this character is hella unfun when playing online due to his combo system? I don't see anyone complaining about it but I know everyone's aware of it who's been at a least a long time Hakumen player. EDIT: @ctrl, how good are you at giving advice to new Hazama players
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Thanks for the timely response. I will work on as much of these things as I can in training mode to work on my reactions to these things.
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It's no big deal really, ArcSys waiting so long to release the game kinda killed the buzz/hype for CP in North America as a whole . So compiling vids isn't that big of a deal at the moment or else Spark would've said something to me/us by now. I can imagine the lack of BB drive for those who intend to main someone in the new cast, I barely play and my character has been in the series since the first game, let alone those who have been waiting for said character like yourself and to only find out how much long you'll have to wait. Not cool at all. But at least the game looks faster, more fun,
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I'll post my woes with regards to the Potemkin matchup here since this is the most active thread. ON neutral I don't have to much a problem, except trying to get in close and determining when/if I should fire stun edge. But it is specifically Hammerfall that gives me a hard time especially when I fire stun edge and Hammerfall eats and leads into a CH combo on me. Also dealing with this move on a whole gives me a hard time and I have a hard time reacting to Hammerfall if it catches one of my pokes, I know you're supposed to jump but it's hard to see it coming. I also udnerstand that Hammer Fall is unsafe on block but when ti is frc'ed or broken in mid-dash I'm unsure of what to do. On offense I find I hard a hard time pressuring Potemkin for extended periods of time, I know I should try and find opportunities to grab him but I often find that I will quickly start eating IB>PB or back dash>PB and I am not sure if I just lack variation or pressuring Potemkin requires me to pressure differently. Personally Potemkin and Sol give me the hardest time on offense since they shut down Ky's basic mixup game. While I don't bother to really mixup Sol and often end my pressure strings with either Lightning Sphere or stun edge, I don't know what to do against Potemkin since I am supposed to stay on him once I get oki on him from my understanding. Any advice on this issue? Also it's been difficult determining when and how get close to potemkin since he destroys your health once you're knocked down. Defense is when Potemkin gives me the hardest time since I am not sure when I should block or bask dash, this is due to Slide Head. This move feels REALLY ambiguous to effectively defend against and once it catches me occasionally on neutral I usually get blown up by this move and Hammer Fall. Dealing with Potemkin on wake up gives me a hard time and I usually don't survive. I've been investing a lot of time in watching Ky vs Pot, but these specific problems seem to give me a hard time. Also does anyone have advice for performing tk-stun edge, I've been at it for a few days now and it feels different from other tk motions found in other fighters. I frequently just end up doing sj forward with either s or hs :/ Thanks in advance anyone who responds to my questions.
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^Damn, that dedication. Well why would play a game that doesn't even have Azrael in it lol.
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mAc is probably one of the best Hakumen players around though But it should be fun as a last event for BBCSEX. As time has been passing the chances of me ordering CP for the PS3, increases in likelyhood.
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[CP] News & Gameplay Discussion (Old)
BladeOfJustice7 replied to kosmos badgirl's topic in BlazBlue Gameplay
^I never even knew they had a website. I guess without Aksys they are realizing the huge communication/awareness gap that they have with their fans in the Western world. -
Lol let's do it when this game is officially dead. I respectfully respect your decision sir. I have psn, I could run that with everyone in psn if you want.
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Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Next Gundam meet up will be the last one I'll be going to fyi, rather go on thursday to play GG. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Alright fuck that shit, hype for thursday if there's enough attendance. I've been itching to fight rhannmah in GG and kaeru in BB. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Airmaster, is Gundam happening tomorrow? -
Wow I can't believe I didn't notice this, thanks for the update once again. So I'll try to see what I can do about updating it June 6th. And yea some videos would be appreciated to revitalize this thread lol. #scumbagblade
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[CP] News & Gameplay Discussion (Old)
BladeOfJustice7 replied to kosmos badgirl's topic in BlazBlue Gameplay
You're referring to Montreal's tager, brice. I remember him telling me about it, it's just like how (According to him) Potemkin is the most capable character in GG to beat survival mode. The A.I is free to command grabs I guess, I know they're unfree to counters last time I checked ;-; -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
lol -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
@Omar, I knew you were coming I just didn't know it was NOW that you'll be coming, it always felt so far away. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Stay fray minna-san me and keegan played for the last 2 hours, gave him a lot of input on how to play hazama effectively. But real talk FUCK netplay EDIT: I've played WAYYY too much BB in the last few days, I need to feed my GG addiction pronto. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Well it seems I just missed you when I finished everything I had to do. I guess I'll catch you another time lol. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Are you still alive, I only just got home from my errands. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
I never realized how many people I helped with this game actually lol. If enough people go today, and if I have the opportunity to play GG I'll show up today. -
Wow I only saw this post just now. Gonna be a bit busy this week with my Iron Man 3 preparation though. I'll be free over the weekend so I can be free in this game though.
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Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
@Dai, you've levelled up significantly, I might have to not dodge this game and play you at this rate to see your improvement. @KEG, let me know when you wanna go at it. Also tuesdays aren't the good days to press buttons I'll be busy in the early afternoon and what not. So I'll be checking dustloop for your posts. Shoutouts to getting blown up in gundam, literally for like 40 straight matches lol. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Yea Gabe is coming, alright I'll let him know. Also hoping that kaeru will make it to help him break into BB and stop being a fraud. -
Montreal: Le Thread Generale Pour Weeaboo Fighters
BladeOfJustice7 replied to BladeOfJustice7's topic in International
Airmaster, are you gonna be going to foonzo tuesday for a gundam meet up? This time, if we are meeting, I hope it'll be all with wired connections. -
I don't quite get what you mean, do you have a video reference for me to see what you're talking about?