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the_d3v

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Everything posted by the_d3v

  1. http://shoryuken.com/2014/05/21/south-east-asia-majors-2014-chosen-as-arc-revolution-cup-2014-blazblue-qualifier/
  2. Who knows, maybe they'll actually implement rollback netcode this time.
  3. So, is it true that the leaked OST contains Dizzy, Anji and Sin's themes, possibly hinting at them? Screw that. Some troll was posting bogus into in the Philippine airdash fighter FB group.
  4. Any stick using genuine arcade parts (Sanwa, Seimitsu, Hori), such as a MadCatz TE or HORI RAP.
  5. Anyone have exact translations of the patch notes? Never mind, checked with a few other friends and there isn't really much more in the notes.
  6. Dailymotioned. http://www.dailymotion.com/video/x1dr5s3_guilty-gear-xrd-sign-all-instant-kills-and-overdrives_videogames We might put this up on SRK in place of the removed videos. But that does raise the risk of this getting Arc-copped.
  7. Looks like the Arc cops got this. Was anyone able to download or upload it somewhere else?
  8. They did. http://shoryuken.com/2013/10/30/playstation-3-arcade-stick-compatibility-on-playstation-4-will-vary-from-game-to-game-decision-to-allow-them-left-to-developers/
  9. I don't think they're JAEPO exclusive, though I'm not sure. I do know that my SDTECHIN partner MarkMan will be getting some.
  10. Sanwa thing is a set of limited edition buttons like the BlazBlue x Sanwa ones from TGS, except they're making even less of them. http://shoryuken.com/2014/02/13/sanwa-to-release-super-limited-edition-guilty-gear-xrd-sign-arcade-buttons/
  11. Semi-related news. Sanwa is supposedly announcing something Xrd related at this weekends JAEPO show. http://shoryuken.com/2014/02/12/sanwa-denshi-teasing-guilty-gear-related-announcement-at-japan-amusement-expo-2014/ Most likely Xrd themed top panels designs for the Lindbergh cab, but they might have printed buttons as well, like the ones in the ASW 25th anniv. stick.
  12. What about sharing/embedding on news sites like SRK?
  13. http://shoryuken.com/2014/01/16/guilty-gear-isuka-now-available-on-steam-10-off-until-january-23/ Yep, someone along the line has decided that it's worth releasing the PC version of Isuka on Steam. It's currently on sale (10% off) until January 23, 2014.
  14. @ElvenShadow We gonna run those early Bedman impressions first on SRK since people seem to be really hungry for info regarding him.
  15. Makes me wish for two button dashes so that we can get our Magneto on with Bedman.
  16. Because from what I can recall, they were purposely made 1 frame links whereas previously, most links were for the most part, stuff that people found out on their own. Capcom actually did say that they put in 1 frame links in SFIV as something "for the pros".
  17. Because the community is burdened by casuals who don't understand that SF has always been a traditionally match up intensive series with a good number of lopsided match ups. No one wants to put in the time to learn that, they all just want to be able to autopilot their wins with whoever their favorite character is.
  18. I'd posit that SFIV as a whole is even more obtuse than 3rd Strike due to how the designers added arbitrary execution barriers that were never in 3S. To get somewhat decent in 3S, all you really need to learn in terms of execution are kara-throws and hit-confirm to super. Every thing else is more about reading your opponent. The more executionally demanding stuff like SGGK and/or DED OS is only really needed at the highest levels of play. Compare to SFIV where just to get decent damage off meter you most likely need to learn how to FADC moves into Ultra. Then there's arbitrary one frame links for combos that you need since you don't get as much damage from footsies. Definitely a case of adding too much actually setting the game back IMO. From what we've seen so far, I think they're doing their best to make it less obtuse and more understandable to non vets. For example, the whole time slow effect (complete with color coded effect and darkened screen) not only makes it easier to do stuff off RCs, but it also alerts anyone watching that something is happening. It's a blatant signal that "hey, this dude is doing something at this point that you should do/not do" depending on the outcome. As for acceptance, the goal should at the very least beat out MK/Injustice and KoFXIII since those seem to be the most popular games outside of AE and Marvel. That said, this sure as heck ain't happening if the whole scene isn't united. If anything, folks should follow the example of what the DOA community is doing. As good as 5 and 5U were, the common consensus is that 3.1 is still the best version of the game (and 4 is still absolute shit). That said, you don't see folks there sticking solely to 3.1. No, they know that they're scene is too small for a split. That's why most top players are focusing on playing 5U and building the community for it and you know what, it's working. They've already built up a sizeable SoCal scene and even Uncle Valle has started posting in their forums encouraging them further.
  19. Unofficial, unsubstantiated specs of the RingEdge 2 board that Xrd is running on. https://www.facebook.com/briansvideogames/posts/521967387853433
  20. Thanks for the vids. We've shared them on SRK's front page. http://shoryuken.com/2013/11/04/guilty-gear-xrd-sign-november-location-test-video-roundup/
  21. Not that I've seen so far (not even on Nico Nico). But there's a chance folks are simply not uploading them soon since Arc's being stricter with taking them down.
  22. Sorry. Didn't post this earlier since I just woke up (long night, slept at 4AM), but here the compiled list of ElvenShadow's impressions on SRK. http://shoryuken.com/2013/11/02/guilty-gear-xrd-sign-november-location-test-impressions-and-images/
  23. You're welcome. Any further updates from this point on will most likely be added by tomorrow in an update to the article. And yes, one of the reasons I'm running this now is that I actually have to leave and "bar sit" the bar that my brother runs.
  24. Gonna send in the article to my editors on SRK. The compiled list has become quite massive already (especially with all the Faust info). Also taken the liberty of correcting any spelling errors as well as removing redundant and obsolete entries. Should run later tonight (Asia time) which should be sometime before noon in the west.
  25. But I believe that in that case that it's just the arm that switches from left to right, not the entire model. Then again it's hard to check since for the most part, the cast of UMvC3 doesnt't have much left-right asymmetry. EDIT: With Deadpool's X-Men alt, the words "X-Men" on his chest don't flip. So either Spencer is an exception, or it's just the arm switching. The latter is more likely since they already do the same for Vega's claws in SFIV.
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