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Blade

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Everything posted by Blade

  1. Not sure if this has been said but... 3C>2C>6B>Astral 6C(FC)>2C>6B>Astral (in corner) And technically you could do his Astral from 2C by itself if you're close enough.
  2. Is there a way to search for members based on their XBox or PSN Tags? Every once in a while I come across people on PSN I'm almost certain lurk or post here, and just finding out who is who would help me either play or talk with them more often.
  3. Yup. Also goes for Guilty Gear X series.

  4. Personally, how I play Cloud varies: 1. If they're close, I bait brave attacks with Blade Beam spam since most HP attacks have huge startup anyway. 2. If Cloud is on the ground, he can Reposte into Cross Slash easily. 3. Depending on enemy hitbox, if he Repostes an air Brave Attack close to the ground, he can counter with Finishing Touch, other wise Cross Slash still works. 4. He still has Slash Blow Dodge Cancel infinite, so that's still a problem. 5. If he slams you into the ground or wall (from Slash Blow or Chase), that's a FREE Braver. 6. Omnislash LV 5 can "link" to Finishing Touch if he has EX Mode up and you don't have a fast enough Brave Attack to get out in time to beat it. 7. Reposte > Climhazzard > Braver (all of which can link in many situations). 8. Braver beats certain HP attacks that offset only slightly, like Dark Cloud's counter. Sephiroth's Octa Slash does this too to some extent. Also a few situationals (since Tina/Kefka's like his worst matchup IMO) --Moonsault Slash is a good counter to Tina's Tornado from below. --Braver goes through HP spell attacks EASILY, including Garland's Dual Tornado cover. --Blade Beam can work as an Anti-Brave spell projectile in some situations. --Kefka's Homing Blizzara shards can be bounced back at him for huge damage, lol, also a good time to use Braver. --vs Squall's Aerial Circle HP attack, if you dodge to the side of the radius, it's a FREE Finishing Touch. --Sephiroth's Compressed Earth/God of Speed can be reflected easily, but he might hit-confirm it, so be careful. --Seph's Meteor can't be canceled, only charged and released, weak version can be dodged. Slow version can be airdashed out from under and in some cases makes Seph totally unsafe, unless you know when to fully charge it (after Seph's spell does the spark).
  5. It's a "gaiden" that means that...even if the plot might not hold water or jive with the rest of the timeline or other parts, the characters might show up now and then. So at least Tyr and Mizuha have a possibility of existing. I don't know about the PWAB girl though.

  6. Are you talking about GGXTra? Rallamajoop would know more about that.

  7. Just asking this again but...someone said 40 chars are expected or so...but is that even possible by next spring? How many characters did they have in MVC2?
  8. Well, my current "favorite FC" is Arakune's 5C which leads to Dive Cancel loops which I've recently learned how to do. Happy for that. And actually, I kinda wish Jin's 623C was a FC, but oh well...
  9. I may be the "King of Misinformation" but at least I'm sincere in being corrected. I don't throw my ego into what I know, like some players do around here. Epic posts or not, I hope you understand I'm actually trying to be a halfway decent player, even if I'm not a frame data whore.

  10. The truth is, my formula has existed for years. Nobody noticed. Oh sure, I post stupid posts, but at least I'm willing to learn. Trolling is unnecessary in life. Everyone needs to get in touch with their "inner scrub". :china:

  11. Read #4. I'm sincere in that at least.
  12. ^ See formula.
  13. http://www.gearproject.onehitcombo.net/The_Formula.jpg
  14. I'm starting to think shittalk should be banned in general....less mouth flapping more joystick wagging. And I'm sick of know-it-alls who talk shit as well. Worst combo there is. Leave your ego at the door, please. Just pretend you're a walking educational video for me and just don't say anything, just say what should be said, not what you want to say. Scrubs are more polite than you guys. Also I was never banned for six months, shit never happened. Fuck the rumor mill.
  15. Um...how many characters did MVC2 have anyway? I can't really picture MVC3 having that many by next spring.
  16. Nobody reads blogs anyway. tldr; But yeah, um...about X-23 is she anything like Bone Wolvie or Adamantium Wolvie? How different is she?
  17. Can't we all just get along, fellas? Hype for this game is good enough. Arguing specifics will only result in flames. I don't mind my name being dropped, if only because I can be the 'king of misinformation" from time to time...but if I'm wrong, at least I admit it. As for being famous for telling weeaboo jokes? WTF? Rumor mill is fucked to all hell.... One of these days I need to make a personal rant thread in these forums that decries all the stupid things anyone ever said or thought about me that were either wrong and funny or right but misheard. D: Also, to anyone still mad at who they're mad at, WE'VE ALL BEEN SCRUBS AT LEAST ONCE IN OUR LIVES. Make peace with the inner scrub within you. :china:
  18. For the record, I'm the "butt" of said weeaboo jokes...which has nothing to do with me. Also, most Dustloop members are dicks with an e-penis as large as Makoto's Level 3 Big Bang Smash Hitbox. Also, cool your jets about MVC series stuff. Nobody knows shit about that game series anyway and never will.

  19. Also I'd create a "Dummy Record Reaction" that let you have the dummy do things based on certain specific actions: On Guard (after blocking an attack, dummy does recorded action) On Recovery (after recovery, dummy does recorded action) On Trap (if Haku-men did a D move trap, or if Makoto used Space Counter) On Throw Break (after breaking a throw/airthrow) On Offset (after a clash) This setting would combine with Guard and Recovery settings.

  20. This is why I suggested they make a "Static Difference" display mode in Training Mode...it'd show this data: Guard Damage: XX Numbers Recovery Frames: + Frames if Advantage (in green font)/- Frames if Disadvantage (in red font) as a number falling back to zero state. Difference (shows data for person blocking): + Frames if Advantage (in green font)/- Frames if Disadvantage (in red font) as a number falling back to zero state. Total Guard Stun Frames: Based on last attack. Data would reset based on the last hit that was blocked. If you hit with positive frame advantage Recovery numbers are green, Difference numbers are red, till you cancel the move or allow recovery as it resets to zero again. If you hit with a negative frame disadvantage (like with IB), Recovery numbers are red, Difference numbers are green.

  21. Hey Devi...where the hell's your stream?
  22. I'm just gonna call you 'crazy wolf guy' from now on. :D

  23. lol I wish I was on some kinda team, but I'm nowhere near as good as other players. Though to be honest I can't really say I have a main anymore, since I'm halfway decent with over half the cast now. The fact I've only fought online mostly sucks, given where I'm at. Most people are "fucking coasters" around here to me. Damn beach combers. GET CENTRAL STATESIDE DAMMIT.

  24. What the hell is "Team St1ckBuG"? Who the hell is "Jake"? And why should I care...? Damn East Coasters and West Coasters...have no idea what it's like living in the boonies in Wisconsin near Canada.

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