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Skye

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Everything posted by Skye

  1. Go ahead.

  2. Maybe, he's his sub. Aren't you planning on subbing CS kune?
  3. But she uses mixups to keep the pressure strong, it's not always with the sole purpose of pressure, but what does it create when it's blocked? It's a simple cause and effect. My comment was to his about characters having bad mixups but good pressure and vise versa, not about mixups in general. Generally, in BB, (notwithstanding zoning) the characters with shoddy misups are the ones with not so good pressure, outside of a few variables like curse mode and RCs. To the end of that statement, Ragna has to take risks for his mixups, which does good for pressure when blocked. Does that mean his mixups are bad? Not entirely, but his pressure is very lack luster, and he does leave a ton of holes trying to maintain it.
  4. You forgot to deck it out with diamonds and bitches, maybe put a B&W next it, sparkle up Dabbit's name, add in a picture of him with sunglasses, a jersey with his last name on the back with the "01" on it, and make sure the back of the flyer is spray painted gold.
  5. Videos. God help if you don't have video preparations for this stuff. <3
  6. Please don't tell me you're referencing other fighting games and characters therein. Those games are little to nothing like BB. GG compares on a limb.
  7. You know. Mixups are a way to maintain pressure.
  8. Ragna is risky only if he chooses to be.
  9. The issue is still transportation.
  10. Well, if they're too far away wouldn't a j6a > j/9 work to get closer to them?
  11. http://www.youtube.com/watch?v=JBVY9D0q2dw http://www.youtube.com/watch?v=KMU3woiPMX0 http://www.youtube.com/watch?v=l-9C__1iO5Q http://www.youtube.com/watch?v=BZ3NhVG_Olo http://www.youtube.com/watch?v=elPtqtyG_a4 http://www.youtube.com/watch?v=AHjIWvzKszA
  12. In Arakune's case... Rachel can still zone the fuck out of him, and run preventing him to gaining any real meter. In Arakune's advantage the damage gap is hugely in his favor, and Rachel still sucks under pressure.
  13. Didn't I say that?
  14. I semi approve of that strategy.

  15. lol Mac, don't take it to heart, I only uploaded it, because it was 3 GETBs, who wouldn't upload that. Besides, any match where I wasn't Arakune, I was fooling around too. My mix ups are a bit poor, or at least I think so, so I do like variety, but I do take a lot of risks. I don't know what Hakumen has to do in this match up outside of be very patient and strike when you see the opportunity, so I can't help you there, one thing I can tell you is don't air dash into me. I have the option of 5C (which had head invulnerability starting at frame 4 and is air unblockable), which goes into 6k is I combo off of it perfectly, and in case you want to get cute and do a jd when you're close enough, I can air grab, which goes also goes into 6k. You can do hotaru, but the timing is really strict on your end, and tsubaki is just a waste, as I can 5C through that. Be methodical about your jump ins. Other than that, avoid the corner at all costs, lol.

  16. Yeah, I enjoy destroying mashers. 3 GETBs are too much for common videos to handle...

  17. http://www.youtube.com/watch?v=9Fpflnwjtsw
  18. There isn't yet, that tier list is region specific, players in that region gave their opinions on the placements of the character, however what is said to be the most accurate (and we are in debate on this right now), is the one you see in the first post. It is also the only match up chart for CS on DL.
  19. How about just an up front sj.c > j.2a? Like lets say the 5c hit, you super jump in position and jc, then dive, then use it again after the 5d.
  20. First post bro.
  21. I'd just like to say to Dacid that theoretically improving his offense (not his offensive options) is not proper compensation for removing a powerful defensive asset. The same result will happen, only with a back handed cherry on top.
  22. You guys weren't? Where's all this random drama?
  23. I want 5a to chain to 5d on CH.
  24. CS Arakune isn't more interesting? That's new. I'll leave this discussion. It's starting to feel like a debate of attrition. Nice exchanging thoughts with you Dacid.
  25. I say it's dangerous because when you're mashing it at every opportunity, it shouldn't take long to pick up on it, and react accordingly. It's a powerful tool for him. And taking it away, let alone all of his 100% curse combos, will seriously hurt him as a character, especially against Bang, Litchi and Lambda, all who have every tool in their power to keep Arakune from getting any meter whatsoever, and now these characters are perfectly permitted to autopilot an air to air rush down? I'd sooner call bullshit on that. It's a grab. I thought BB's grab system was useless because their so dirt easy to break? Now all of a sudden it's retarded good and calls for nerfing. Make up your minds, it can't be both, that's too contradictory.
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