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Everything posted by Skye
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Omg an Arakune player in MI. We need one.
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I stand by my statement. Seth has less risks by mere virtue of being able to air dash backwards, he rarely has to commit. My point being is that Seth has enough air options to stall his eventual descent, making what would be a simple AA attempt turn into guessing when he decides to come down. This includes 3c, 623x, orbiter, etc. I've never counted out Hyde's great Oki game, but he has to catch him first, and if you're catching Seth easily, then it's more the Seth player doing something vastly wrong than you doing something right. I still think it's even, because Seth controls neutral imo. His Oki is also better than Hyde's.
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So it has to be cherry eyed optimism and blind loyalty to count as a discussion? Damn dude I think I found my replacement.
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I never said he's the worst character in the game, I'm saying he doesn't appear rewarding with all the work he has to put in. I wanna see these 6k meterless combos you're seeing, I saw one and the starter was 5d. Also unless j.b got a hitbox buff, ioh j.b will be character specific. I'm not the only one who thinks Arakune it's weaker, I've talked with eki-Chan and read comments from other Arakune players, they think he's really weak too. Every other character has developed their own meta at this point, and I don't think Arakune is so complicated that he takes this long to find a comfort zone, this IS the comfort zone imo. How long do you want us to wait before discussing him as a character?
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It's ok guys, I'm still here. Arakune was not a shitty character, except for CS2 and CP, and CP was only because of the dominating top tiers. The thing that balanced Arakune was curse, horrifying mix up, big damage, both of which he lost in CP2. That, Mumm Ra, is the straw that broke the camel's back.
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Haha, perhaps one day I'll hang up my bees for good and one of you can replace me. I hated CS Arakune, his precurse game did not match my preferred play style, you had to be too evasive. After CT Arakune just went through more and more phases of precurse being more stable at the expense of curse being weaker. Except here I wouldn't consider CP2 Arakune precurse to be particularly stronger than 1.0/1.1, but it's no doubt curse is definitely weaker. It's worse than 1.0, and 1.0 was manageable.
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Everything I predicted has been true thus far. Mix up is ruined. Damage nerfed. Pre curse game is situational. New f.g sucks. He got some cool stuff with recurse, zoning and midscreen curse building, but curse is so unrewarding, it's not worth it. He can't get more than 4k without meter or lol 5d, and the cross up game is too conditional, especially with c bug being so slow. I long since decided to move to Kagura/Bang. The main reason I'm still here is to share my knowledge on the character. I really feel that no one knows him better than I do in the states. Haha maybe one day I'll compose a full video of everything I know about him. That'll be a hell of a project.
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I called it.
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Poropiccho and Kimuchan showed up. And they now have pocket characters, Kimu playing Ragna, Poro playing Hakumen, actually I think Poro always played Hakumen. I told ya cross ups was gonna be a thing. Still looks rip.
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Hence my overlooked post about wanting 6b to be safer.
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The string is fine, but to put it in context, you never do that string expecting 5d to hit. If it does, cool, but it's not something you intend to do.
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3c doesn't need to be safe, I care more about how safe 6b is. With gaps with 5c, 6c and 2c and [4]6a is my main worry. If 5b is still even on block, you can use stagger pressure on them if they barrier block and maybe get a legit 5db on instant block. But as far s extending or resetting pressure, I just hope that it's not terribly risky.
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It's impractical in every sense and will almost exclusively happen by accident. It's a 17f mid starter for God's sake. I spent 20 minutes that I'll never get back explaining this to people who just were not listening.
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That's cool. I was wondering how those 5b 2b strings kept opening people up now all of a sudden.
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[CPEX] Kagura Mutsuki - Video Thread (Updated 03/06/2015)
Skye replied to MikelAL93's topic in Kagura Mutsuki
https://www.youtube.com/watch?v=YCLM-Rn6HjI More Nise Pachi. This guy makes me hyperventilate. I swear I bust a nut every time I see 6c CH. -
Well Fumo got fucked in the latest set, but he showed some interesting combo routes off of 5c anti air and reminded us all me that he still has an unblockable set up in the corner, now with guard crush. And to be fair it was vs Tao.
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The patch notes added the 2c jump cancel I believe. The wiki (for arcade ready characters) is based off of the official mook, since there was no mook update to reflect the update the info stayed as is and is thus not 100% accurate.
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You're also the Minazuki mod, can't you change it if you really want to? Idc.
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I've seen [2]8c after 2dc, Kagura couldn't do anything after, the added height on the 6dc makes a big difference.
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[CPEX] Kagura Mutsuki - Video Thread (Updated 03/06/2015)
Skye replied to MikelAL93's topic in Kagura Mutsuki
http://youtu.be/rmIYKCx4CdM http://youtu.be/QF1xC88Tlf4 http://youtu.be/uoFygGxqaxw I wonder if anyone even watches game chariot anymore.. Anyway here is Nise Pachi's Kagura. Not bad imo -
Different combo routes =/= different play style Support your games now don't wait til later.
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In brighter news, Eki-chan is grinding for new Arakune tech, he re tweeted me asking if he was going to make a video, but all he said was that he'll try his best. Stay hopeful guys, he's in the lab.
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If he kept his IOH j.c, it wouldn't even be that bad, but they killed his mix up AND damage.
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Quite. Ekichan is still working on it, he seemed very motivated to do stuff this morning as far as curse mix up. He tweeted that CP2 Arakune is least liked iteration of him; https://twitter.com/EkiAbcde/status/525511360172396545?s=09 However later on he tweeted about his determination to get in a rewarding comfort zone, then later tweeted that "Arakune is good". Maybe we'll find a video of his developments, I'll ask him about it.
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Either way I like it, I plan on switching to Kagura in 2.0, I'm not too versed in him as a character quite yet, but I've always been interested in his play style, and seeing how Arakune is looking mad rip imo, what better time than now amirite?