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MisoSowee

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Everything posted by MisoSowee

  1. yeah. unpunishable unless IB'd, lots of guard libra damage T_T loongg range, hits behind and above him, leads into awesome combos...... (god forbid the jin have 25 meter... which he'll get off the combo anyways probably)
  2. 5d really gets carl, Jin's mix-ups will force a lot of blocking on carl's part, leads to guard crush, strong, accessible combos off freeze, not great against carl's low, low health... EDIT: That's what I just see.... so yar
  3. I out-wait all my tagers that they do
  4. still don't know why tager - hakumen is in tager's favor.
  5. Yar but he has awesome projectile! But yeah you'll block a lot still.... but doesn't rachel have defensive problems too? Transition problem should be that you don't have godly and accessible damage and what's wrong with carl as a sub? He's my sub! It's not THAT bad lol well maybe i just suck....
  6. Don't base your character choice on their tier! D:
  7. No you didn't already post it :v: SKD IMA STILL KILL U :arg:

  8. first one is 4 stars just to throw that out there. I can see myself using the 3rd one. gives nice corner herding :P
  9. I also cried a little on the inside. *COUGH* TURTLE HAKU PLEASE *COUGH*
  10. I knew you were always a hacker :v:

  11. I come off as the atheist type?

  12. Great nirvadouken is the official term? And wasn't that coined by Mikachiru? (I remember her talking about it in the chatroom way before the famitsu magazine came out) I actually like the name Volante... sounds manly and.... guard-string interruptable.... or something
  13. Sorcerer.... and melee? Just WHAT have you been smoking that causes you to spit this blasphemy? :v:

  14. Nvm ignore me then :)

  15. Shoot man I wanna see that. Any chance of you uploading it onto youtube?
  16. Kurushii....KURUSHII!!! GET OFF OF AION!!!

  17. People need to turtle vs tager more. It works freakin wonders for me.
  18. bah fine...sorry. *snip*
  19. but the proration.... so much proration... T_T
  20. Since when was this a competition? And if it were qwerty and ryoko won ages ago.
  21. Lots of uneccessary hits there leonil... Lots of proration... for haku less is more x_x
  22. LOL the odds of me maining Carl instead of subbing in CS has just gone up.
  23. If they exhaust their double jump option it'd be good to super jump up at a point where they wouldn't start j.C because it'd whiff, and as you jump up they're likely to start up j.C and then air throw. And then like someone else mentioned you can use hotaru for (hopefully) a CH. I'm not hotaru warrior though So I might be wrong lol and after 6a CH I do 2c > jc > J.2C> air dash > J.2C it's good if you're trying to shepard them into the corner or trying to get yourself out of the corner.
  24. well in antihippy's video hakumen's 6a moves him decently forward. @ 0:20 hotaru seems to have a bigger vertical range @ 2:54 his new j.C seems really safe because he throws it out almost every time he's in the air.... probably just my imagination :|
  25. oh dangggg. That clears up a LOT of things Thank you! Ima go practice now. I knew I shouldn't have jumped the gun and gone on to jin lol. I WILL CONQUER WITH A PAD!!!
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