combos from anti-airs
CH 2C > Jump Airdash > j.C > j.2C > Dash > 2B > 5C > 6C > 2D > j.B > j.C > dj.C > dj.2C (2886 damage, +1 stein)
a better combo however would be CH 2c>66b>66a>j.2c>66 2b>5c>6c>stein>j.c>j.2c>steins
does 3059 damage and leaves you closer to the ground so the steins that you place after the combo are more useful
6A > 2C > j.C > j.2C > Land > 2B > 6A > 2C > j.C > j.2C > 2B > 623C (Near the Corner, Around 3.2k)
the combo listed only does 2760 damage. A better combo i found is 6a>2c>j.c>j.2c>2b>6a> j.2c>2b>6a>j.c>j.2c>2b>5b>623c
it does 2995 damage
CH 2C > 4D > 214D > j.C > j.2C > 2B > 5C > 6C > 2D > JC > j.B > j.C > JC > j.C > j.2C > j.D > J.4D (Roughly 4k+ , Corner, +3 steins)
I for the life of me cannot get j.B to connect to j.C at all, so i just ended it with 6c>2d>63214c which gave me 3012. I don't see how that combo, even if it connected, could give over 4k though.
But seriously though that j.B j.C just won't connect q_q
I tried midscreen, corner, close to corner, blah blahbla. Someone else confirm/deny for me.
CH 2C > 4D > 214D > Dash > 2C > j.C > j.2C (Can end here if too far away for steiners, 3K) > Dash > 2B > 5C > 6C > Steins (4k+)
if you end the combo after j.2c you get 2430 dmg.
ending it with 6c>steins gives me 2922 dmg.
Where'd you get these numbers from? Maybe 1.01 nerfs damage @______@
combos from air to ground
j.C > 2B > 3C >2B > 5C > 6C > 5D > 6D (2K, +2 steins)
2032 dmg
j.B on crouching opponent > 2B > 5C > 2C > 6C > RC > Dash > 6B > 5C > 2C > j.C > j.2C (3131 damage, 50 meter required)
you get 3268 damage if you add an extra j.C at the end of the combo.
CH j.2C > Dash > 6B > 5C > 6C > 6D > Yata no Kagami > Dash > 6B > 5C > 2C > j.C > j.2C > 2B > 5B > 623C (3996 damage, 50 Meter required)
yup 3996 damage
throw combos
Throw > 5C > 6C > 5D > 63214C (2.1k + 1 stein)
2106 dmg
Throw > 6A > 5C > 6C > 6D > Yata No Kagami (2.8k, 50 Meter required, can follow up after Yata no Kagami)
throw>6a>5c>6c>6d>yata no kagami>66 6b>6a>j.c>j.2c does 3749 damage. I didn't explore all the possibilities though there are probably more.
Also it's throw>66a
Throw > 6A> 6B > 6A > 2C > j.B > j.C > j.C > j.2C (2.9k)
I couldn't get the j.B j.C to work on Jin, so without the j.B i got 2922 damage
also don't forget to put the 66a's, before and after 6b
Throw > 6A > j.2C > 2B > 6A > j.2C > 6A > 2B > 6A > 2C > j.C > j.2C > Steins (2.9k Damage, Corner, +steins)
uhhh j.2c>6a>2b>6a? o_o no idea how that would work
/skip
Throw > 6A > j.B > j.C > j.2C > 2B > 6A > 2C > j.C > j.2C > Steins (2.8k+ Damage, You can set steins or airdash away if wanted)
2776 damage
getting the 2c after the 6a is pretty difficult, just to say.
Throw > 5C > 2C > j.C > j.2C > 2B > 5C > 2C > j.C > j.2C > 2B (2.9k, Corner)
it does 2951 damage
a better combo however would be:
throw>6a>6b>5c>2c>j.c>j.2c>2b>6a>j.c>j.2c>2b>5b
does 3411 damage
Air Throw > RC > 2B > 5C > 6C > Steins/63214C/j.2C (Roughly 2.7k if you go for steins, midscreen, 50 Meter required)
3141 damage if you end it with 63214c
3076 if you end with j.2c
Air Throw > Rapid > 2B > 6A > 2C > j.C dj.B > dj.C > dj.2C > Steins (3.4k, midscreen, 50 Meter required)
3425 damage
these air throw combos kinda suck. The best one I've gotten so far is
air throw>rapid>6a>6b>66a> j.2c>66 2b>6a> j.c>j.c>j.2c
it does 4222 damage. pretty good use of 50 meter i think.