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Heroic_Legacy

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Everything posted by Heroic_Legacy

  1. Rest of the data should be up by Wednesday. Tuesday is my super anime power up day training montage for SB:R.
  2. Jumping barrier, I land, you jump cancel 2C and run away to the corner where it gets worse for you. Or you attempt to jc 2C and airdash over my head giving me a free 2C AC. And if you barrier 2C AC is guaranteed giving us a stronger combo and you back in said corner. Or you do SoD which is 720able. Pick and choose.
  3. He got better too. His Valk is some good stuff. Makoto too. But his Tager is scary. His matchup experience is ungodly. If only I had that much experience.

  4. Just for your information, the way I did this testing was kinda impractically long, but I felt it'd give me the best results. I used a TE-S for the 2nd player who was doing gatlings and I put the second button on rapid fire. So when I went on record (Say for Ragna's 5B 5C) I pressed 5B and held 5C down for a few frames. This way it'll give it like a huge number of inputs so it'll work. Obviously won't work for Jin, but I just trusted my own stuff. For Lambda 5C tests I just held the button down and pushed the direction as fast as I possibly could. As for if I trust it, I made sure to re-record every input multiple times and tested it IB 360A again and again. Frame data isn't trustworthy to me in this situation because of normal cancels. I completely ignored all frame data and did this by hand. Frame data is good in it's own right, but too much dependancy on the numbers will leave you empty when you don't know what to look for. I just took theory, and experimented on it. It was a rather successful experiment too I might add.
  5. We're even 5-5 in Tager mirrors basically. Always down to the last round.

  6. I wish you were going to Season's Beatings.

  7. No problem. Now just work on finding a non laggy tournament screen so you can show the world what this thread did for you Coopa.
  8. My problem with it is 5C 6A jc j.B is impossible now.
  9. Thanks a lot, I appreciate it. I finally got my PS3 back and running though it still freezes and hard disk errors amok on everything. I'm working as hard as I can to get better. I need to play you more. You are a lot of fun to play because you know how to play Ragna. Crossunders after Scissors, I knew about it, never seen it. So it was one of those "Fool me once fool me twice" ordeals.

  10. Just imagine how much fucking IB practice I got out of it.

  11. Besides learning how to properly barrier on the way down from a tech instead of getting j.B what should I improve on?

  12. Read my thread. I'm tired of typing. Fingers hurt.

  13. Instant Blocking cuts down on guardstun by 5 frames on the ground and 10 frames in the air, and what happens when you can Instant Block? You punish the unpunishable. I've compiled a list of EVERY NORMAL GATLING in the game, and what is IB punishable and what isn't. Feel free to up your game! Ragna the Bloodedge Note: Didn't attempt 360B punishes with Ragna. IB 360A 5A 5B 5A 2A 5A 5C 5A 3C 2A 2B 2A 5B 2A 5C 2A 3C 2A 2C 2B 5C 2B 2C 2B 3C 5B 5D 2C 6C 5C 5D 2C 5D 5D (1) 5D (Yes that's right, IB the first part of 5D and 360A is free) IB 720C 5B 5C 5B 2C (Careful...) 5B 6A 5B 3C 5C 2C (Careful...) 6B 5C 6B 2C (Careful...) 6B 3C Jin Kisaragi IB 360A 5A 2A 5A 5B 5A 5C (360B) 5A 6A (360B) 2A 6A (360B) 2A 5C (360B) 5C 2C (360B) 5C 6C (360B) 2C 6C (360B) 5C 5D (360B) 5C 2D (360B) 5C 6D (360B) 6C 2D (360B) 6C 6D (360B) IB 720C 5A 5A 2A 2A 2A 2B 2A 5B 5B (1) 5C 5B (2) 5C 5B (1) 2B 5B (2) 2B 5B (1) 3C 5B (2) 3C 2B 5C 2B 3C Noel Vermillion Note: Didn't do Drive moves yet. IB 360A 5A 2A 5A 6A 5A 6B (360B) 5A 5B 5A 5C 2A 2A 2A 5B 2A 2B 2A 6B (360B) 2A 5C 2B 2B 2B 5C 2B 2C 6B 3C (360B) 5C 2C 2C 3C (360B) IB 720C 5A 2B 5A 6C 5B 5C 2B 6C 6C (1) 2C Rachel Alucard Note: 2C and 6C not included. 2C (Cat Chair) is not a move put in strings ever. 6C is float so you can't 360/720 it. IB 360A 5A 2A 5A 6A (360B) 5A 5B 5A 2B (360B) 5A 6B (360B) 5A 4B (360B) 5A 5C (360B) 2A 2A 2A 6A (360B) 2A 5B 2A 2B (360B) 2A 6B (360B) 2A 4B (360B) 5B 6B 5B 4B (360B) 5B 5C (360B) IB 720C 2A 5A 5B 6A 2B 5B Taokaka Note: 6B is airborne, cannot be 360/720. Drive moves are untestable IB 360A 5A 5A 5A 6A (360B) 5A 2B 5A 5C (360B) 5A 2C (360B) 5A 6C (360B) 5A 3C (360B) 2A 2B 2A 5C (360B) 2A 2C (360B) 2A 6C (360B) 2A 6C (360B) 2A 3C (360B) 5B 5C 5B 6C (360B) 5B 2C (360B) 5B 3C 5C 2C (360B) 5C 6C (360B) 2C 6C (360B) 3C (2) 3C IB 720C 5A 2A 5A 5B 5B 2B Carl Clover Note: Doll makes 90% of this IB safe anyway. IB 360A 5A 2A 5A 6A 5A 5B (360B) 5A 2B (360B) 5A 6B (360B) 5A 5C (360B) 5A 2C (360B) 5A 3C (360B) 5A 6C (360B) 2A 5A 2A 5B (360B) 2A 2B (360B) 2A 6B (360B) 2A 5C (360B) 2A 2C (360B) 2A 3C (360B) 5B 6B 5B 5C IB 720C 5C 3C 5C 2C For the record, 5C is the hardest move to IB in the game. Litchi Faye Ling Note: s: Staff , 4D is airborne cannot 360/720 IB 360A 5A s6A (360B) 5A s5B 5A s2B (360B) 5A s6B (360B) 5A s5C (360B) 5A s2C (360B) 5A s3C (360B) 5A s6C (360B) 2A s6A (360B) 2A s5B 2A s2B (360B) 2A s6B (360B) 2A s5C (360B) 2A s2C (360B) 2A s3C (360B) 2A s6C (360B) s5B s6A (360B) s5B s6B s5B s5C s5B s3C (360B) s5B s6C (360B) s2B s6A (360B) s5C s3C (360B) s2C s6C (360B) 5A 5B 2A 5B 5B 5C 5B 2C 5C 3C IB 720C 5A 2A 2A 2A s5B s2C 5C 2C 2C 3C Arakune Note: This won't help you with the matchup at all IB 360A 2A 2A 2A 32C 2A 5B 5A 6A (360B) 5A cl.6B 2B 2B 6A 6B (360B) 6A 5D (360B) 6A 5C 5C 5D IB 720C 5A 5A Iron Tager Note: Hate mirrors with a passion IB 360A 5A 6A (360B) 5A 5B 5A 2B 5A 6B (360B) 5A 5C (360B) 5A 6C (360B) 5A 2C (360B) 5A 3C (360B) 5A 5D (360B) 5A 2D (360B) 5A 4D (360B) Sad, I know. 2A 2B 2A 5C (360B) 2A 2C (360B) 2A 3C (360B) 2A 5D (360B) 2A 2D (360B) 2A 4D 5B 6B (360B) 5B 2B 5B 5C (360B) 5B 2C (360B) 5B 5D (360B) 5B 2D (360B) 5B 4D 2B 2C 2B 3C 5C 6A (360B) 5C 5B (360B) 5C 6C (360B) 5C 5D (360B) 5C 2D (360B) IB 720C 5A 5A 5A 2A 2A 2A 2A 5B 5C 3C Bang Shishigami Note: This section isn't short due to lack of gatlings... IB 360A 5A 2B (360B) 5A 5C (360B) 5A 2C (360B) 5A 6A 2A 2A 2A 5B 2A 2B 2A 2C 5B 5C 5B 6A (360B) IB 720C 5A 2A 5A 5B 5C 2C Lambda-11 Note: Testing for all C moves done after 8 hits IB 360A 5A 2A 5A 6A (360B) 5A 5B 5A 2B 5A 6B 5A 4B 5A 5C (360B) 5A 2C (360B) 5A 6C (360B) 5A 3C (360B) 2A 5B 2A 2B 2A 6B (360B) 2A 4B 2A 5C (360B) 2A 2C (360B) 2A 6C (360B) 2A 3C (360B) 5B 6B 5B 5C (360B) 5B 2C (360B) 5B 6C (360B) 2B 5C (360B) 2B 2C (360B) 2B 6C (360B) 2B 3C 6B 5C 6B 2C 6B 6C (360B) 5C 6C 2C 6C (360B) IB 720C 5A 5A 5B 2B 5B 3C Haku-Men Haku-Men has no gatling normals outside of 6A 6B. And that's airtight. Hazama Note: 5C (1) is like the safest move ever. IB 360A 5A 6A (360B) 5A 5B 5A 2B (360B) 5A 6B (360B) 5A 5C 5A 2C (360B) 5A 3C (360B) 2A 2A 2A 5B 2A 2B (360B) 2A 5C (360B) 2A 2C (360B) 2A 6C (360B) 5B 6B (360B) 5B 3C 2B 6B (360B) 2B 5C 2B 2C (360B) 2B 3C IB 720C 5A 5A 5A 2A 5B 2C 5B 6C 5C (2) 3C Tsubaki Yayoi IB 360A IB 720C Mu-12 IB 360A IB 720C Makoto Nanaya IB 360A IB 720C Valkenhayn R. Hellsing IB 360A IB 720C To be finished...
  14. You guys don't know trolling. I'mma record some real trolling pretty soon.
  15. Where you live in Illinois?

  16. Real Talk: Michigan for free-est players ever...In America. Top tier at trolling though.
  17. Modok looks like a crummy version of Cable with Aegis reflector. I think they hired this guy for Magneto's voice. http://www.youtube.com/watch?v=P_jfkzVL8vk
  18. Super tested. On IB you can 360A between 5A 5B 5A 2A 5A 2B 5B 5C 5B 2B 5B 2C 2C 6B 5C 236B/236C 6B anything afterwards except 6C. On IB you can 720 5C 236A Everything listed above On all wolf cancels mashing 5A will beat out the wolf transformation so watch for the flippy. 6C will be used to bait 360/720. Just block it and mash A afterwards. Wolf gets stuffed and you'll get a free gadget if no wolf cancel.
  19. Just had to ask, this is close range?!? I thought you were talking midscreen tech? If it's close range off of like 3C and you went for stein instead we can quick getup 720 soo...=/ If it's midrange we could duck under 4D and negate any bad juju primer breaks from explosions.
  20. I haven't seen a scary Noel in America yet at all. I've seen Random, I've seen Crazy, I've seen Decent, but nothing that makes me go 'Hey, I really don't wanna fight that dude'. Usually whenever I watch a Noel it's like 'Free money'
  21. Of course if you'd rather play on defense alone, like I do, then I suggest you learn every nasty bit of frame data and get your punishments down 100% robotic.
  22. I would ban that stage. It annoys everyone. Only CvS2 got training stage right.
  23. Help to the rescue If a Ragna is doing the same 22C mixup everytime, just 720A~C and you'll tech instant 720. Should've done it a few times during the match instead of blocking 3C/2C. Needs more IB. 5C anything but 2C is beatable by IB 5B/360A spacing dependant punish.. The instant you see 2D you should already be 360A'ing through that slow ass move and punishing him for using it. 5D IB both hits and if he dashes 360B is free. If he does dead spike, 236A is free. If he does nothing, he has to mash DP to avoid being put into blockstun. 3C on IB you should just throw out AC or 5A depending on whether or not you think they'll use the jump cancel or gatling to 5D. 6B, that's already free if you notice it coming. Otherwise it hurts. If it truly was a laggy screen, much respect for the IBs and especially the throw techs. I can't even tech purple throws online so I can only imagine what it's like to have delay offline. Unplayable. I'd have asked for another set since Technical Tager depends on IB punishment and if you can't do that you can't play. Good showing though Coopa.
  24. So you want to do meaty sledge on wakeup? Stay free.
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