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Everything posted by No Limitz
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Lambda's "j.2D" launches grounded opponents and is nearly a 45 degree angle down. Not sure if Nu will get this new angle of attack. Nu's Calamity sword falls from about a character space away while Lambda's falls right next to her. Edit: right it tracks now, thought that was only available in OD. Nu's sickle wall bounces if the opponent is close to the edge of the screen, will probably be necessary for combo extensions in the corner.
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I'm sure hype for paying to get the other half of my character back! I also heard from a friend that watched that Lambda also shares Nu's new j.6D in the sense that she has the move but wasn't sure if it was the same input.
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So j.6D looks like it covers almost the same angle as j.2D. A more horizontal hitting j.D will help in match ups like against Hazama. One of the screen shots I saw made it look like j6DD launched the opponent up from the ground but it's hard to say.
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I am currently in the acceptance step of the 7 stages of grief. :P The only positive thing coming out of this for me is that I was having problems determining a sub for the longest time so I guess ArcSys gave me a solution. I'm hoping the two are different enough that they can compliment each other's match ups.
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Then all we needed was a warning post to get back on topic. Man this forum sometimes... I wanted to make a post about Lambda but not in here. Speculation is just going to spill in here.
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Aaand there goes the speculation thread. So we're not allowed to talk about Lambda and the implications of her inclusion or something?
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I'm just venting, I really enjoyed having both Nu's zoning capabilities mixed with Lambda's oki and pressure and now having to choose either or at the character select screen instead of adapting mid match really depresses me.
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Because that 1% that stuck with Nu and learned all her new tools, which are incredibly versatile and fun once you've understood the fundamentals of the character, have just wasted their time because people were too lazy to adapt?
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Ugh why are they dumbing down Nu for this.
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^^^ Their team name will be "The Cute Shota Amazing-bu"
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Any tips on using WZC's BC? I'm still fairly new to this game. I mostly use it to run away with CC BC. I've tried to use it cancelling out of BR but I find that I'm easily punished since I'm not keeping momentum. I haven't tried the "pressing A" business described in the OP, does that mean I will keep momentum from my hop if I fire my BR?
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Dia Supra has head invuln on frame 4.
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GGs tubazo
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Nah I'm not complaining about any of the changes. Rather just disappointed in the lack of anything really meaningful, which I get since Nu's a hard character to balance due to her archetype.
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I think the negative penalty nerf is also an indirect nerf to our amazing backstep since they essentially left that alone. Ugh I was hoping for some hidden/more changes from the initial change list but it looks like Nu is mostly the same in neutral(slightly nerfed due to Negative penalty change)
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Seems like H tandem disappears on block? It's in the Millia vs Sol match at the end of a round in the Arc Live video. Can't time stamp on my phone.
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Lol this is all we got from your wishlist. Luna and Dia 214D/j.214D not sharing SMP only seems like it would help her corner damage. I'm not a combo designer kinda guy so I'll leave it up to someonewhodied to play around with it lol. The buffs are kind of underwhelming but atleast we didn't get nerfed I guess... :/
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Shout outs to putting you to sleep with my scrubby play, sorry bout that. Thanks for putting up with that. It was kinda laggy but I genuinely had fun. I do enjoy learning and trying to adapt so I don't mind getting bodied as long as i feel like im making process.
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For the less fortunate: \|RG.||JI.||NO.||TG.||TK.||RC.||AR.||LI.||CA.||BA.||HK.||NU.||TS.||HZ.||MU.||MA.||VA.||PL.||RE.||AM.||BU.||AZ.||IZ.| RG|-.-||5.0||5.5||5.0||4.5||4.5||5.5||4.5||4.5||5.0||5.0||4.5||5.5||5.0||4.5||5.5||5.0||5.5||5.0||5.5||5.5||5.5||5.0|+ 1.0 JI|5.0||-.-||5.0||5.5||5.0||5.5||6.0||5.0||5.0||5.0||5.5||5.5||5.5||4.5||5.5||5.5||5.0||5.5||5.0||6.0||5.5||5.5||5.5|+ 7.0 NO|4.5||5.0||-.-||4.5||4.0||5.0||4.5||4.5||5.0||5.5||4.5||5.0||4.5||4.5||4.5||5.5||4.0||5.0||4.5||5.5||4.5||5.0||5.5|- 5.0 TG|5.0||4.5||5.5||-.-||4.0||4.5||5.0||4.5||4.5||5.5||4.5||4.5||4.5||4.5||4.5||6.0||4.0||5.0||4.0||4.0||5.5||5.5||5.0|- 5.5 TK|5.5||5.0||6.0||6.0||-.-||5.0||6.0||5.0||5.0||6.0||5.0||6.0||5.5||5.5||5.5||6.0||5.0||6.0||5.5||6.0||5.5||5.5||5.5|+12.0 RC|5.5||4.5||5.0||5.5||5.0||-.-||6.0||4.5||5.0||4.5||5.0||4.5||5.0||4.5||5.0||6.0||5.0||5.5||4.5||6.0||5.5||5.5||5.5|+ 3.0 AR|4.5||4.0||5.5||5.0||4.0||4.0||-.-||4.0||4.5||5.5||4.5||4.0||5.0||4.0||4.0||5.0||4.0||4.5||4.5||4.0||4.5||4.5||5.0|-11.5 LI|5.5||5.0||5.5||5.5||5.0||5.5||6.0||-.-||5.0||5.0||4.5||5.5||5.5||4.5||5.0||5.5||5.5||5.5||5.0||6.0||5.5||5.5||6.0|+ 7.5 CA|5.5||5.0||5.0||5.5||5.0||5.0||5.5||5.0||-.-||5.5||4.5||5.5||4.5||5.5||4.5||5.5||5.0||5.0||4.5||5.5||5.0||5.5||5.5|+ 3.0 BA|5.0||5.0||4.5||4.5||4.0||5.5||4.5||5.0||4.5||-.-||4.5||5.5||5.0||5.0||5.5||5.0||4.5||5.0||5.0||5.5||4.5||4.5||5.5|- 2.5 HK|5.0||4.5||5.5||5.5||5.0||5.0||5.5||5.5||5.5||5.5||-.-||5.0||5.5||5.0||5.5||5.5||5.0||5.5||5.5||5.5||5.5||5.5||5.5|+ 7.0 NU|5.5||4.5||5.0||5.5||4.0||5.5||6.0||4.5||4.5||4.5||5.0||-.-||5.0||4.5||5.5||5.5||4.5||5.5||4.5||5.5||6.0||5.5||5.5|+ 2.0 TS|4.5||4.5||5.5||5.5||4.5||5.0||5.0||4.5||5.5||5.0||4.5||5.0||-.-||4.5||4.5||5.0||5.0||5.0||4.5||5.5||4.5||5.0||5.0|- 2.5 HZ|5.0||5.5||5.5||5.5||4.5||5.5||6.0||5.5||4.5||5.0||5.0||5.5||5.5||-.-||5.5||5.5||4.5||6.0||5.5||5.5||5.5||5.5||5.5|+ 7.5 MU|5.5||4.5||5.5||5.5||4.5||5.0||6.0||5.0||5.5||4.5||4.5||4.5||5.5||4.5||-.-||5.5||4.5||5.5||5.5||6.0||5.5||5.5||5.5|+ 4.0 MA|4.5||4.5||4.5||4.0||4.0||4.0||5.0||4.5||4.5||5.0||4.5||4.5||5.0||4.5||4.5||-.-||4.0||4.5||4.5||5.0||4.5||4.5||5.0|-10.5 VA|5.0||5.0||6.0||6.0||5.0||5.0||6.0||4.5||5.0||5.5||5.0||5.5||5.0||5.5||5.5||6.0||-.-||5.5||5.5||6.0||5.5||6.0||6.0|+10.0 PL|4.5||4.5||5.0||5.0||4.0||4.5||5.5||4.5||5.0||5.0||4.5||4.5||5.0||4.0||4.5||5.5||4.5||-.-||4.5||5.0||5.0||4.5||5.5|- 5.5 RE|5.0||5.0||5.5||6.0||4.5||5.5||5.5||5.0||5.5||5.0||4.5||5.5||5.5||4.5||4.5||5.5||4.5||5.5||-.-||4.5||5.5||5.5||5.5|+ 3.5 AM|4.5||4.0||4.5||6.0||4.0||4.0||6.0||4.0||4.5||4.5||4.5||4.5||4.5||4.5||4.0||5.0||4.0||5.0||5.5||-.-||5.0||4.5||5.0|- 8.0 BU|4.5||4.5||5.5||4.5||4.5||4.5||5.5||4.5||5.0||5.5||4.5||4.0||5.5||4.5||4.5||5.5||4.5||5.0||4.5||5.0||-.-||4.5||5.5|- 4.0 AZ|4.5||4.5||5.0||4.5||4.5||4.5||5.5||4.5||4.5||5.5||4.5||4.5||5.0||4.5||4.5||5.5||4.0||5.5||4.5||5.5||5.5||-.-||5.5|- 4.0 IZ|5.0||4.5||4.5||5.0||4.5||4.5||5.0||4.0||4.5||4.5||4.5||4.5||5.0||4.5||4.5||5.0||4.0||4.5||4.5||5.0||4.5||4.5||-.-|- 9.0 Edit: blah can't get this to work on my phone
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If you're playing on pad just do 6232C to avoid the 6 input(or y'know, practice more precise inputs). Now, linking after Luna Supra in the corner, that's tight.
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That's dependant on the spacing of the 2DD > CT. You want the 2DD to make them fall right on top of you while you CT I believe. I usually see it from 4B > dash/move forward 2DD > CT. Or did you want the follow up after?
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I don't feel like Kagura's a bad match up(so far), we just have to respect his tools and bait the 6D~C.