Yeah, that's what I mean. First you have to point out that you're immune from throws in the air, even if you're one pixel off the ground and the throw is still reaching you. Then you have to mention that jumping isn't instantaneous, and there's a slight period where your character is warming up to jump, and that it counts as part of the jump even if they didn't visually leave the ground yet. It usually comes up with Tager related things.