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mAc Chaos

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Everything posted by mAc Chaos

  1. They probably feel embarrassed when someone who doesn't know about BlazBlue sees it.
  2. Well, for Tager it magnetizes the opponent no matter what, so this is pretty much his dream for getting in against zoners that he had problems against all these years.
  3. Noel didn't get sluttier. She just absorbed Mu's sluttiness.
  4. You should post some of it in the Haku forums. I wouldn't mind seeing what kind of comparisons they make if it's insightful. Not that different than what we're doing now over there.
  5. that was amazing
  6. "Which reminds me, close-range Carnage Scissors is Hakumen j.B now?" wat
  7. http://antioch.snow-fall.com/files/members/mAc%20Chaos/zuntastic.png
  8. theyre both so bad arghhhh
  9. At least now her astral will be super easy to land, like Hakumen's.
  10. You're not allowed to change from Hakumen. Once you're in, there's only one way out.
  11. There's no need to ragequit. Modern fighters are like seasons. If you don't like the current version, just wait a few months.
  12. What if we thought of his throw as Ragna's 22C. Instead of a shitty combo we could use the throw stagger for mixup. lool I'm guessing after 3C we might be able to do something like, 3C CH > 2B > 5A > j.B > j.2A > j.2C > Agito.
  13. He's a Hakumen player.
  14. Some people just play more casually than others and that's all they'll ever want to put into it. If you get serious about the game and destroy them every time then it can't be helped. Pointing out their mistakes doesn't really help either since they don't care and you come off as a nag. Some people can play a game casually and not care if they lose, but a lot of times if they're just going to get blown out and aren't interested in the game they aren't going to want to play it anymore. Basically, you can't force it. If they like the game they'll get into it on their own and start delving deeper. Helps when you're all starting off together too.
  15. You could still dodge the counter in certain circumstances. It wasn't undodgeable; you had to fall into the catch's hitbox. It was just really big. I had situations where a Ragna would Inferno Divider, I would counter it, and then they would cancel into another one and dodge it. Although now that I think about it, that might have been from ID invincibility. Still, same idea.
  16. I could see lots of strange mixup situations from that. Imagine being in the corner with Litchi staff bearing down on you, and you counter it. But Litchi is also there, maybe getting ready to throw in an overhead or a throw in between the next staff hit. If you don't counter her moves, you are forced to block, but if you do try to counter you might screw up the timing and get hit. On the other hand, you could still hit her if you counter her own physical attacks rather than the staff, if you manage to do it successfully.
  17. I stomp and burst all the time and it's just something I do. Doesn't have to do with the other person. It's more like "AW YEAH I WON I'M AWESOME".
  18. Fight Toan on XBL sometime with Tager.
  19. it seems that's pretty much everybody's opinion on every character maybe it will all balance out
  20. The time has come. The time for Microsoft. The time for XBOX.
  21. I thought the netcode for CS and onward was different than CT's.
  22. You would have liked CT Hakumen.
  23. Wait, so you can still counter normally? I thought the whole "counters are blockable" thing was the same as Zanshin Emma. Or is it that you can activate a counter but have no followup and just get a free star. Or maybe it's just 5D where you use Zanshin Emma but not the rest.
  24. Imagine you successfully countered something. Normally Hakumen throws out his hand and catches the person and smashes them onto the ground or throws them into the air. Instead you push A or something and he does 623AA which can be blocked or interrupted. Also 6 stars in the corner = 4.5k damage. yesssssssssssssssssss How are they buffing C normals? I'll have to look again. I just saw 3C being easier to punish.
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