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mAc Chaos

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Everything posted by mAc Chaos

  1. I don't think it's that big a deal. I don't even use 4C as much as I used to against good Tagers... you should be watching out for j.C.
  2. I saw it! Next time Axis won't be getting any random MTW wins. :P
  3. Yeah, it keeps messing me up. I block MTW in the air and expect a crossup and end up crossing myself up I knew something had changed! I thought I was losing my mind. :8/:
  4. You mean "don't think"?
  5. Tager can get close. It just takes slowly working your way in. It's just that if you're the kind of guy that just wants to go balls to the wall all out on someone then it's going to seem like a boring, grindingly slow match as Tager inches his way in. Basically, I guess what I'm wondering is what changed in the matchup, because from me playing it, it feels the same way it did in CT. As far as Haku zoning out Tager, he pretty much had the same toolset in CT, or at least moves that functioned the same way. In CS I use j.C to keep him out of the air and 4C on the ground, in CT I used 6A to keep him out of the air and 6C on the ground. You can keep him out until he gets you magnetized, and when he gets in he can end the round. It was 5.5 Tager's favor in CT and in CS it was considered 5.5 Haku's favor. So for it to go from 5.5/4.5 to 6.5/3.5 seems to be a bit dramatic. I never felt that Tager was helpless or anything; you poke him to keep him out doing a little damage, but if he gets in he makes it all up and more. I'm just curious what you guys are thinking. Looking at the overall matchup for Tager though, it doesn't make sense to me that Haku/Tager would be 3.5 for Tager but Mu/Tager would be 5-5... I'm pretty sure that Mu can shut down Tager a lot more effectively, so she would have to be much higher there, right?
  6. The Hakumen numbers make sense. I'm not sure if Tager Haku is 6.5 but maybe a Tager player can say something. Maybe 6/4? I dunno. Anything specific that made you put it at 6.5?
  7. Want to try and play tomorrow? As it happens I need Ragna matchup experience. :P Well, not really Ragna per se, but figuring out how to use CS Hakumen against Ragna effectively.

  8. I was curious about that too.
  9. lol, what difference does it make? I didn't know logic and knowledge were tied into BlazBlue rankings, although I would have done better if I was able to use my pad on 360 instead of stick which I was just learning. I was mainly there for the fun of the event though. But what exactly do you have a problem with anyway?
  10. I actually totally forgot about this, but now that you mention it I think I want to go... it depends how work looks by the time it rolls around.
  11. what lol, stay gdlk
  12. Nope.
  13. lol, it's not a serious matchup chart guys, why are you even asking :P They just threw some random numbers together and were like LOL LET'S TROLL.
  14. I like how the Hazama music comes in just as he trolls him just like in the story mode. You should make it so the dialogue boxes only appear when they say it.
  15. The gauntlet is thrown!
  16. Wait... Makoto vs Tager in Tager's favor? Whoa. In fact a lot of the Tager ones look off. :P Zidane, what do you think the Tager Hazama matchup is?
  17. I think you might be exaggerating some of Haku's matchups. Not by much though.
  18. #2 is what it is. If it still hits you it just means the move lasts so long that it outlasts your 5-10 frames of invul or you timed/spaced it wrong.
  19. You had a pretty good approach. It was hard to keep you out :P

  20. lol @ the wall post under this one. I haven't had a chance to play, actually. :| I got it opening night, played it for like 15 minutes before my eyelids got so heavy I couldn't stay awake, so I slept and it's just been work work work since then.

  21. A Hakumen player who messes around with Jin and Ragna who lives in Michigan and likes messing with arcade sticks... sounds... familiar. :kitty:

  22. Just for the record, I saw what Mike Z said about AC beating Hotaru so I tried it out a few times and Hotaru won every time, magnetized or not, coming in from the air or just TKing it. Are you sure it beats Hotaru? The timing must be very specific or something.
  23. He was buffering 720, which is why a 720 happened as soon as he landed. :P Yeah, it's hard to really say what you need to improve on here. You did what you needed to against this guy but we wouldn't really see what you need to work on until you fight someone that puts you on the ropes and exposes the flaws in your playing.
  24. He means "a good Ragna will run at you and Inferno Divider you out of any move you stick out (4C or 6C in this case) on reaction if you don't block." You can comment on that if you want. :P
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