Jump to content
Dustloop Forums

mAc Chaos

Super Moderators
  • Posts

    10,069
  • Joined

  • Last visited

Everything posted by mAc Chaos

  1. His counters aren't what they used to be. IB > counter isn't what you want to fall back on anymore... you have to rely a lot more on zoning. As for Haku's mission statement... I always played him in a jiu-jitsu like style: make them overextend and make them pay for it. I used counters a lot more than other people though. You'll need to block a lot, and you'll need to get just as good an understanding of your opponent's options and blockstrings as they do.
  2. You need to be creative with your mixup though.
  3. If you have 720 and they go for Jayoku, I'm pretty sure you don't even need to block it, you can just 720 them out of it during the superflash and then they won't be able to RC.
  4. I was just curious, how have you adjusted to playing CS Hakumen?

  5. I wonder if our connection would be any good...

  6. Well, even if he WAS CT Bang, he wouldn't be as bad as CT Bang relative to the rest of the cast because there wouldn't be a CT Nu, Arakune, etc. Same goes for everyone else's changes.
  7. lol he was just hitting C with no idea of what to do :P oh well.
  8. you just had to show shervin that 360 > gf whiff > 360 business :P

  9. Hope you guys had fun today! I heard there was a lot going on. I was actually thinking of coming but my family ended up wanting to visit :C Which isn't bad but that means my weekend plans went up in smoke. :P

  10. The way I see it, you guys did fine in CT and he's going to come out ahead of his CT incarnation so everything will be fine regardless.
  11. After my experience ordering CS I'm never pre-ordering again. :P I'll just go to the midnight release. It's always worked for me before. It's Halo; they'll have a million copies. The airgrab's working? Whoa. Hmm, off which of their moves? I haven't tried 5A yet.

  12. ^Uh, I think his advice was from when nobody knew how to use Arakune yet. We're back to having to claw our wins from again :P
  13. i didn't LOL As for your problems... 1) You don't ALWAYS need a super jump. It's become a situational thing in CS. Sometimes doing a normal jump is what lets you connect the combo. You just have to figure out when. Although for his normal 623AA midscreen business, you need the super jump I believe to still connect all the links. If you can't hit him with IAD j.2A after the first j.2A, you must be inputting the airdash or the 2A too late. 2) The hop 5A stuff just takes some strict timing. Just practice it. 3) His j.C as a combo ender is specific to characters and situations. Sometimes it won't connect in which case a slightly different combo might be better.
  14. I thought you could just go 6A > 2C > 4D if they block.
  15. Wasn't Rachel-Nu 5-5
  16. That's a 720 tech trap too you know. He reels you in, you think AHA I GOT HIM and then -- 720.
  17. 1000 damage combos would be terrible.
  18. Pretty soon they'll just disable his D button.
  19. I wonder if CS [patched] will be able to play with BBCS2 online?
  20. @Henaki: what do you mean Tager would be the worst S tier grappler to fight against?
  21. lool, awesome. Alright, gotta run~ WORK

  22. AW YEAH Well, I think Hazama will still be fine unless they Rachel him, and even then Haku and Tagers managed :P TAGER TIERRRR It'll be fun to play your Valk when he comes out! I won't play as him since I always play as Haku but I'll buy him :P

  23. Which one's his 5B?

×
×
  • Create New...