Jump to content
Dustloop Forums

Leonil_Requiem

Members
  • Posts

    609
  • Joined

  • Last visited

Everything posted by Leonil_Requiem

  1. could you make a special avi for me?

  2. good she pull a muscle in her back, she's kinda clumsy. she didn't even left the weights before she hurt herself

  3. xD, um... i'm a little bored of bb to, but asre you gonna be on that ss4?

  4. It's not spam, she's hurt, and i just really want you guys help
  5. Please, everyone, my girlfriend, Adrienne, is having problems with her back. Please, prey for her. I don't ask for much. I'm sorry if I've annoyed you. If you hate me, if you think i'm going to bust hell wide open when i die, if you are friend or foe, don't deny me this one time. Please just prey for, that's all i have right now, that's all i want right now. If you don't believe in God, swallow whatever you got, and prey to whatever made that thing that instructed you to breath before you could hear, cause I need you. I can't express the savirity of the situation through a message. But please just prey for her, and if you can spread this i'd appreciate it. Please, this is my most humblest form, I need you all you help me just this once. Please
  6. this is really all you need my fellow persona fan. oh and this is kinda important to http://s1.zetaboards.com/blazblue/pages/hakumen_data/ it will explain alot of your damage scaling questions, also as hakumen, try not to use mag to make openings, but you normals, oh and some moves off of 66 j.214C can only be landed late in the hop, cause he's closer to the ground, for the really high diff combos off of hop cancel tsubaki 66 > j.214C > 5C > 623AA > jc > falling j.C > land > 2C > hjc > j.2C > airdash > j.2C (been trying to make j.C work, but it seem impossible, Edit: I did the stupidest thing in a match, off of airdash j.C to letting them tech in a corner. hyperjump j.2C meatie (CH) > j.C > land > 2C > hjc > j.2C > j.2C > j.2C > RC > airdash > j.2C > j.2C > j.2C
  7. *nods* gives you a lot better position to your opponent, close and right overhead, you can, hyper jump grab, 6A, 2C, jump hotaru, get a counter hit, good damage off of it, but i did the nastiest combo ever yesterday, 2C counter (AA hit) > jc > j.C > land > 2C > hyper jump j.2C airdash > j.C > j.214C > j.B > land 5C > 236A > hop >5A he tech and got meatie hotaru-ed so i 6C shippu, omg i touched myself to that fight twice :3 that nu's a scrub in the jack vid, i know people who sub he and have better zoning and block. and if jack see this post, IB the second part of 5DD and kishuu to gain distance, when they start using the will, hyper jump IAD.
  8. http://www.youtube.com/watch?v=DIwEyKC2t4c ? i didn't even put this up. i get yal a real me vs. Blue fight. http://www.youtube.com/watch?v=qWakrzgIMgQ
  9. Mac if that's your idea of rush downing tager, then what do i do to them. http://www.youtube.com/watch?v=-BjAStax1Zs
  10. when it says 1 frame, it means it has not start up. and counter play a large part in 50% of his match ups. Counter take away you opponents ability to establish any type of oki. It also takes at your opponents ability to establish any type of false pressure, a lot of so called "block-strings", have openings at curtain links. Also, you have full invincibility the whole way through if they activate the counter. Ergo, for oki supers and moves like litchis multiple staff pressures, counter. Also j.D is an amazing tool in the next game. easy combo, technically, it's your best counter. hyper-jumping and canceling it crazy close to the ground to counter ground moves and land not be counter hit after the landing, it's your safest one to. And counters are their strongest when you know what your doing xD
  11. does 4C?
  12. well, no, cause most moves can be cancelled with yuki. and you should cancel them with yuki.
  13. i wouldn't say never rapid, i'm on countering all burst mode right now, and it wins game. when on the ground i 236236D in the air i rapid j.D
  14. u can't really do a loop off 6C shippu kishuu cancel, to much proration. if anything, shippu gurren 6B 3C. rapiding ad's hakumen because hakumen can counter burst for game wins. that's how a good haku is suppose to do it.
  15. Elementary my dear ZhePrime, I do it on purpose against tager, the momentum of things like magnetism and wind forces you both up against the wall and is stronger than the force that pushes you back of j.2C.
  16. 6C can punish 623B and C of jin, on block, it can also punish rag's 623C, litchi's 623, a wiff command grab of bang, tager's supers, noels ground super, and tao's super area grab. oh arakune's two super's and more. It's not hard to get a CH 6C but it's just that there much easier options to choose from.
  17. o.k. let me see if i can clean this up i'd like a black screen with Leonil Requiem in white, in some really cool text. then i want leonil to fade out and this to fade in. I'd like hakumen sitting up aginsist okami (his pet nine tailed demon fox) with a yellow main and his black outfit, the last of the newest dlc colors. I'd like Okami, http://i35.photobucket.com/albums/d1...0020751338.jpg, to be black with his tail end yellow and his fire different shades of grey. I'd like hakumen's sword grey , in okami's teeth with haku's hand on the handle. The handle is black and the jewel at the end of the handle red. I'd like his sheath on the ground infront of him.
  18. how you get those buttons on your stick.

  19. it's easy, but I've played haku for 6 or 7 months so... but yea, you need to IB, cause it's a block string, and kishuu is not instantly upper body invincible. Request to place these in the Haku vs. Nu match up thread please.
  20. lol, i have, does lord count as a good litchi? But yea, is it really guessing? you just need to learn the openings. Along with that, you have to learn to look for the projectile, not the physical attacks, and even then she only has 3 on ground overheads and one is a follow-up. Axis, hakumen cannot be meatied. his 6D, 2D and j.D have no start up: like a shory. Also, alot of her stuff you don't need to IB, it's nice cause you gain mag, but none of her links are block strings, and why would you care about the online litchi anyway? Do a tourney.
  21. well, it depends, kishuu often will get you counter hit. Personally, i find aerial entrances and countering anti air the best means of distance gaining. but kishuu is not always bad, goes under almost all of the critical counters of rachel and can get you out of nu's 5DD 4DD by insta-blocking the second 5DD and kishuu-ing. also, in fight with my brother, i get kicked out of hop... a lot, so i gain distance by never giving it up, time your opponent's wake ups, IB anti airs, counter those fake blockstrings, and never give up the corner, tech trap, end with your opponent having the lease options possible.
  22. ok send me a message on xbl cause my friend's is full, but i'll check your xbl profile periodically.

  23. would you like to fight?

×
×
  • Create New...