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Tigre

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Everything posted by Tigre

  1. Pai Chan and Akira Yuki pages added to the Miz wiki. If you have information about the playable versions of these characters feel free to add it.
  2. Yeah like I said I wanna see if we can expand the active playerbase, see if we can get the wcu students. I asked to pass the info onto the wcu gaming club, and it got posted to the second stores Facebook page so we'll see I guess. I don't plan on making this drive often lol
  3. From what we've seen, Aksys was flat out told the US version would not be compatible, the wording leads me to believe that this decision was made over their heads. Examu's response yesterday was "We have no idea, we had nothing to do with the netcode for AH3LM" which falls in line with what we knew before. Examu ordered a port of the current LM version from ASW, pretty much everything else was handled by ASW. If the game is giving you an error that you need <x> locale version of the game that's not just a patching issue, that's the game flat out checking the software region. The question is- where do we direct our concerns to at ASW. Aksys and Examu both had no clue about this, so next step is to question ASW.
  4. Learn how to speed homing (hitting the D button a second time), moves can cancel the animation for speed homing while still carrying the momentum, you will often times see players wiff j.A or air throw to cancel the animation, but be careful because you can not block out of speed homing in LM. If you are playing a character with jump cancelable normals, learn how to jump cancel them and integrate homing back in to your pressure. If you are playing the game like it's Street Fighter (i.e. staying grounded for most of the game) you're probably doing something wrong, most of the best damage starters are from air to ground.
  5. https://twitter.com/nadakaineko/status/514822872851038208 looks like this decision was made from one of the jp companies.
  6. Confirmed as in this was intentional, or confirmed as in it is currently not possible
  7. Tari asked me to update the OP with links to posts concerning frame data, they have been added!
  8. this is not the thread for that question, please ask in the Q&A thread. this thread has served it's purpose, locking.
  9. Who are you?
  10. I think it's still possible for it to come out in the US, the SAO presence would sell some copies alone. I don't know what the license situation is for game rights for most of these franchises, as far as it being a niche in a niche- Aquapazza came out in the US so who knows.
  11. also should throw out that if anyone who lives around the GJ store wanna carpool we can see what we can workout
  12. Sucks that we couldn't get a second session in this weekend Temple was fun though, even if we didn't have enough setups lol. So we just opened a second Game Junkie store- in West Chester. How many of you guys would be up for hosting a session out there next weekend? I know it's as far, if not closer for Setra, jimmy and butters, it's about 40 minutes for me going out (I made better time getting home). If at least a few of you guys are willing to meet up there I'll try to get in contact with the head of the gaming club at WCU and see if we can't drag some players out from there. Store's address is 929 S High St, West Chester, PA. It's literally right off 202, ample parking, right next to an apparently well known bar, Chinese place, Pizza place (with horrifying google reviews lol), McDonalds. etc. The only stipulation is we'd need to supply monitors (and our systems ofc), I can bring my personal monitor, and I can probably grab two of the monitors from my store too. Worst case we can just meet up at the Glenside store lol
  13. Oops, I just woke up so I'm not 100% here yet, fixed the name on the wiki.
  14. Added pages for Selvaria and Alice to the mizuumi wiki, if anyone has info to add go for it zzz
  15. So turns I learned a few hours ago that my Sunday is freed up (birthday party has been postponed), so I dunno if that changes anything but I want games this weekend!
  16. This weekend is the weird weekend of the month for me, where I'm not entirely open on either Saturday (niece's birthday), or Sunday (I believe I have another family birthday to attend for some of the day). Friday I was trying to hit up the Temple session, my co-worker is covering my shift so I'm free that entire day. I'm okay with driving to get buttons in Saturday evening, or probably Sunday evening too depending on what's going on too.
  17. I cannot attend TFC, school and shit
  18. Training mode is still very much the vanilla training mode (same code base, etc), there are probably a number of reasons for it but the bottom line is it's the same old bare-bones training mode.
  19. Straight up I don't know if anyone in this community (this community being Philly) is taking P4U2 seriously. I think most of us still just want to mash AH3LM or UNIEL, or at least that's the vibe i'm getting. I don't want to speak for anyone else though, so what I'll say is personally I'm just mashing those two games, and let everyone else chime in.
  20. I'm interested, I gotta play offline more :v
  21. Once again, why would they address balance in a bug fix. I'm not even discussing what should or should not be balanced in the game, but rather that the purpose of this patch- which is to fix bugs that they overlooked in development. It would be pretty odd for them to suddenly nerf Gordeau out of the blue like that when his gameplay is as they intended in design. Rebalancing Gordeau should (and probably will!) be left for a balance patch or more likely a new version of the game. Means that this is a bugfix and not a balance patch it's not really to be expected to see characters adjusted like that. Even if the charcters changed by the bug fixes get significantly weaker the overall balance is still not really a talking point because means these functions were bugs and not planned it's very unlikely that they were factored into the characters design to begin with and are unintentional side effects of the bug. While the balance of the game will be adjusted by these bugs being removed, the over-all balance of the game is not the goal of this patch. It's to remove bugs, simple as that. An overall balance patch is outside of the scope of this.
  22. I'm not sure what's to "lol" about if they leave Gordeau untouched in a bugfix patch. Gordeau is currently, for better or worse, pretty intentional.
  23. I don't think we'll see a straight up balance patch for UNIEL, but I expect a new version with balance changes at some point. Hopefully they give us some actual time with the current version, game's are more fun for me when I'm not waiting for rapid updates.
  24. Very interested in Temple next Friday. Asked my coworker if he could cover my shift that day
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