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Tari

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Everything posted by Tari

  1. Probably doesn't need to be said, but if in doubt for ground CH, 5A is your fastest possible follow-up.
  2. I'm this close to adopting your avatars as well, but I'll pass. You could just download your own avatar?
  3. Worth being aware that a number of characters can mess with you with those types of multi-hit moves. Notably, Lamda, Mu, and Hakumen.
  4. I've only done a tiny bit of netplay (or playing of CSE in general), but yeah. Can't stomach too much of it at once.
  5. Aha, so I'm not as uninformed as I suspected I might be! Let's hope it stays that way. :D
  6. Projectile 214D is combo-able. For the other items, you can use it as a combo ender, but yeah. Opponent flies away. Unless you're close to the corner or you rapid (which is still unstable combo material), following up a non-projectile hit from 214D midscreen isn't possible. Might be possible to do whiff combos with the non-projectiles tossed items. Not sure. Either a misinput or the player wanting to test the setup, seeing as how that was a virtually guaranteed win at that point, anyway.
  7. Welcome to the group. Netplay is mostly for trolling. >_>
  8. Glancing through it, looks mostly like a recap/compilation of all the stuff that was on the P4U website, with a bit more detail added. Could've thrown this in the main P4U discussion thread, though. shtkn edit: merged
  9. Not recognizing the name (キャーロチャサーン(ソ?)) from Rachel players, but eh, I don't pay that much attention to JP vids, so I might just not know about that player. Also, Labrys' voice is as awesome as I hoped it'd be.
  10. Okay, looks like I'm going to be staying down in Cali until SNCI, so I won't be needing a ride.
  11. I might be able to hit up GC while you're around, stunedge. We'll see if I can find a ride, haha.
  12. We theorized back before CSE came out that you could do some sort of combo into 236B... j.2C j.214C and follow it up with BBL or whatnot, but the usefulness of that particular setup for extending combos was/is limited and not as useful as we'd hoped it might be. Mind you, I only tested it out for a short while, so who knows, maybe there're more uses than my initial experiments made me think. Anyway, regardless of usability, it's still flashy as all heck.
  13. You know what I meant. :P Though... it would be hilarious.
  14. For whatever it's worth, I was under the impression that it was going to be run with every feasible tournament being run on a single day instead of split across multiple days.
  15. Don't we all? Going to be in Cali when this happens, though.
  16. Is it just me, or does Labrys speak in... Kansai-ben? O_o Not being overly familiar with Japanese dialects, I wouldn't know for sure, but man.... >_>
  17. Yeah, got on and edited the thread there already, haha. I'm never sure when it's a website having issues or when it's my router being ridiculous. xD
  18. Hahaha. I just meant it's like a day 1 grappler thing to always do more damage, right? :P
  19. Ho? I thought they were pulling all story mode videos from Youtube? Was that only a temporary thing?
  20. Added the Teddie videos to the Teddie thread here, but I can't seem to access MM at the moment to do it there, too. Guess I'll do it later. @Luna: He's the grappler character. >.>;
  21. I'm still waiting on the new robot girl student council president. xD She's now more likely to be my main than Yukiko, purely because of design. And Teddie, I guess.
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