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Dacidbro

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Everything posted by Dacidbro

  1. :c Secretly, these mockings cut me deeply and I have difficulty sleeping at night oh, and This match is VERY 5A. So strong. http://www.youtube.com/watch?v=SSjbavze2sE#t=5m20s
  2. I feel like I posted the most potentially offensive thing in this thread, and it's still there. Granted, it's an inside joke, but I think it is by far the most easily mis-interpreted.
  3. I agree. So when something is actually worse than a mechanic he had in CT (Air grab > Fever is greater than Air grab > Curse), it should raise a flag, even if it's only one aspect. But if we're looking at CS, no other character has (feasible, or easily applicable) one shot kills. That's another red flag, which would be mitigated if fever was hard to reach, but oh, the other problem of 100% curse combos comes in now. So he revolves primarily around 4 or so moves, instead of a full arsenal.
  4. Yeah, but instead of being exciting, it's "Oh, another air grab". I am actually arguing in FAVOR of what you want, you just forgot to pay attention to what I type.
  5. You just jumped the tracks, logically. We were talking about air grab giving you fever being a nerf, then you switched to saying "YO DUDE SINGLE HIT CURSE WAS WORSE". I KNOW that. That's why he was bullshit in CT, he gave my character the worst time of any but Tager. I know how bad it was. I'm saying his character design is still stupid, but it's closer to the mark this time. He just needs 3 or 4 slight changes for the worse, and a universal change for the better.
  6. No, because now you get fever mode from it, which is infinitely more than curse.
  7. The properties of my air throw were specifically buffed. Now I can combo it for 5k damage, meterless or not, in the corner. That's a 3k and oki buff to my air throw. I would consider that a direct improvement.
  8. He's more interesting than CT arakune, which was the most uninteresting pile of garbage ever. Thanks for being intelligent skye, you were responding with things that did make sense, I just disagree with them because I used to think the same thing but changed my mind after looking at more things. (accidentally implied, I think you will change your mind too, sorry if that sounds like a superiority claim. )
  9. Anyone who is saying air grabs are useless is stupid or blind, and in either case has probably not played top level BB, or observed it correctly. Gonna set that straight right there. I'm saying that Arakune's air grab, when used as an intelligent tool, is literally unreact-to-able, and if this 7 frame attack is landed (Either a failure to tech or a counter hit, the latter being more common in intelligent context), your opponent often INSTANTLY LOSES. This is RETARDED. I agree that it would hurt him, that's the idea. His normals at the moment are overall shit, lets improve those and remove his one-shot-bullshit. Right now he's just the most unbelievable gimmick character ever, with constantly rolling MASSIVE reward hard to punish gimmicks, and if one hits, you probably lost unless your defense is gdlk. So he's a stupid character, and I want him to be less stupid, and more interesting. SJ; Of course they buffed air grabs. You never lost a match for getting air grabbed in CT, and rarely even lost half your health. Don't tell me you forgot about follow up when you gauged improvements? My posts are making Ara seem like god tier because I'm only assessing his stupid elements. I know his normals are horrible, I know his defense is 2 faceted (IB Jump out, IB backdash, or if you're really bold IB reversal super). I understand his weaknesses, I am communicating his strengths because people don't understand their power. Also, you're really comfortable with being forced to burst literally every time you get hit by a 7 frame aerial? Is this because your character has godly disjointed air attack hit boxes and can avoid it, or because you don't think it's a stupid game mechanic.
  10. You know, at Goryus' house? You were trolling me with "who are youuu", and it was filmed, and it was said that "I wasn't Tao", and I retaliated with "IM BAAAANGG ^_^"? Hella long ago
  11. Yeah, but it's completely different. Air grab is not committing, it's fast as hell, and you don't have to set it up or anything. Unlike a DP, it is virtually unpunishable and deals MASSIVE damage, while still being just as fast as most DPs (important note; not invincible lol), and unlike 720, you don't need meter, you won't get punished on whiff, more mobility, and much much easier to land. Also; air grabbing is not dangerous. It's roughly as committing as jA.
  12. If the top japanese players are getting air grabbed, and your only perspective is "they need to learn basic gameplay better", you're overlooking a ton. This is a common American mistake. Don't feel bad. Kyo; For sure, Hakumen is easily the calmest under curse. Unfortunately for him, he has incredible difficulty avoiding zone-curse, as follow clouds with teleport supporting it is brutal when you only have shitty hops. But I think Haku is probably one of Ara's most delicate matchups, if not hardest.
  13. Well I would love to, since I don't get to meet PNW Blaz very often. :] Seeing scooter at burnt toast was cool.
  14. Yeah, you know what's universal? Every single player in japan gets hit by the aforementioned air grabs, a lot. Some characters have a lot more ways to avoid it, like Ragna and Litchi with godly pokes, but it always sneaks in there eventually and removes half+ health. They deliberately ramped up air grabs MASSIVELY in CS. Having played it, a lot, and watched way, way too many japanese videos, I understand this. Arakune happens to have the most ludicrous follow up; it is not an equal advantage. You are given curse, for free, instantly, off a 7 frame air attack. If you hit ANY hit during that curse, in which people are primarily unable to retaliate, you can follow up with probably 5k as a minimum (One shot as a max), with something like 70 percent curse and maybe oki for free. Curse was meant to be a build up; but it's ending up nearly the same as CT curse, except it doesn't end when you get hit and can be set up for more afterwards (granted, that part isn't as bad as CT's, but fever itself is SO much more devastating) Sol: Intentional stupidity was an option. It was more a hint to ban him than anything else. There are threads you troll and threads you don't. This is just a failure of the online community that plagues all internet based anythings that is degrading our actual BB community; a failure to understand right place right time.
  15. ... What When's the last time I ate a 6C Hell, wasn't the last time I played you when I 3-0'd you before the only tourney I went to in Norcal, and won? Also; If I share gas, can I drive down to socal with you guys? Would be fun to spend an extra two days or so with PNW.
  16. Yep. Everyone else is at 4. It means a lot more than it would seem to, Ara and Litchi are so slippery for it. But, on the inverse, catching them with yomi AUB or air-command grab nonsense is a hundred times easier if the litchi/ara is auto-piloting jump because of it. So use it responsibly, or it may turn into a disadvantage.
  17. Yeah, ATG. It's another reason she's sooooo gdlk. It makes 2A > rising jB an even faster instant overhead, too.
  18. What is this thread for if not discussing the ways characters can counter other characters?? Seriously, this thread is completely pointless if I can't say Tager should yomi colider characters with fast jumps to reduce their crazy advantage.
  19. It's not that easy to jump out unless you're ara/litchi. Sol, if people be jumpin out a lot yomi colider them, it's a hard counter if you're right. :v You have a better solution than most. Use that shit ALL DAY against CS Ara/Litchi, aight? Also, you are throw invulnerable the very first frame you jump, so that's not a valid argument.
  20. Dude, are you fucking kidding me? When you have to burst every time a 7 frame AERIAL GRAB hits you, something is fucking WAY off. That's a jab, with magnetic, circular range. Are you really this dense?
  21. What were you expecting, all this thread ever is is the same clueless people posting things they don't know about like they're fact, later to be proven wrong and be ABSOLUTELY STUNNED.
  22. Yeah, you know, I said the same thing about the air grabs. Then I realized, they're 7 frames and can counter hit. And I actually watched a shit ton of Japanese video; almost literally every Arakune win is "Oh air grab counter lol"
  23. No, smoosh, those are completely foreign concepts to using your air grab over and over and over again and gaining the potential for a one shot kill as a result every single time.
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