The Ninja Waker Posted June 9, 2015 Posted June 9, 2015 Bursts are fine the way they are. It provides a way to get out of a damaging combo or bad situation, while still carrying a degree of risk that it can't be used carelessly. Because of the lengthy startup and small hitbox, learning where there are good and bad points to burst in a combo is crucial towards making it effective. You also realize there are times where using the burst just isn't worth it, and you're better off just taking the loss and keeping it for next round. Being able to be hard read and have your burst blocked or thrown also stops them from being true "get out of jail free" cards. And of course there's the massive comeback potential that comes with landing a Gold Burst when things are looking grim. Not THAT is a competent argument.
youcanwonder Posted June 9, 2015 Posted June 9, 2015 Thanks for the update final. Also Thanks to the people who take the time to do translations for us. I'm sure it takes some work whether it short or long still appreciated
TheRealBobMan Posted June 10, 2015 Posted June 10, 2015 I believe you need 62.5% up front; doesn't a successful Rejected grant you back half your blitz shield's cost? I'm hearing split mechanics on the blitz charge; if you successfully blitz someone, is it a guarenteed combo with the charge move? Right, my bad. Unless you Blitz a projectile. heavymetalmixer and GunBlazer 2
00000000 Posted June 10, 2015 Posted June 10, 2015 Hey all, Maybe I missed it but did ArcSys mention the duration the newest Location test and/or whether or not there were going to be multiple rounds?
The Badgerine Posted June 10, 2015 Posted June 10, 2015 Hey all, Maybe I missed it but did ArcSys mention the duration the newest Location test and/or whether or not there were going to be multiple rounds? First one lasted three days and is already over I believe. Ishiwatari said in an interview that there are definitely going to be more loketests.
ChexGuy Posted June 10, 2015 Posted June 10, 2015 website says 6/19 to 6/21 http://ggxrd.com/rev_ac/ BladeOfJustice7, Jocelot and 00000000 3
youcanwonder Posted June 10, 2015 Posted June 10, 2015 Maybe they will drop the next char by next test woohoo lol
StylisH Posted June 10, 2015 Posted June 10, 2015 Maybe they will drop the next char by next test woohoo lol I wouldn't bet the farm on that one Yannick, jak d ripr, Blade and 1 other 4
Leonard-Helsing Posted June 10, 2015 Posted June 10, 2015 Watch the final slot end up being a brand-new final boss.
kosmos badgirl Posted June 10, 2015 Posted June 10, 2015 Watch the final slot end up being a brand-new final boss. Raven or the easy way, Elphet with a new coat of paint. They denied us that boss fight because how the story mode was done.
king of heart Posted June 10, 2015 Posted June 10, 2015 I imagine final boss to be Jack-O with lv3 Ghosts and indestructible pumpkins. Sent from my Nexus 4 using Tapatalk GunBlazer 1
rayplay Posted June 10, 2015 Posted June 10, 2015 Perma dragon install Sol with a 2.5 damage modifier, takes slightly reduced damage, life regens super fast, infinite meter, taunts you after winning a round, and you don't get any meter from it. GunBlazer 1
Poultrygeist Posted June 10, 2015 Posted June 10, 2015 Gear Ky with infinite Split Ciel emblems and instant charged stunedges.
king of heart Posted June 10, 2015 Posted June 10, 2015 Perma dragon install Sol with a 2.5 damage modifier, takes slightly reduced damage, life regens super fast, infinite meter, taunts you after winning a round, and you don't get any meter from it. We had this before. We call him gold Sol. Sent from my Nexus 4 using Tapatalk GunBlazer, D.R.F. and Blade 3
LockedAndClush Posted June 10, 2015 Posted June 10, 2015 I don't think that introducing new characters in the second loktest is likely. They will probably just focus on ironing out Johnny and Jack-O', polishing mechanics a little bit and all that. In my humble (and unpopular) opinion, I kind of prefer them to work very thoroughly on two characters and system mechanics, so they're all polished, balanced (ekhm, ekhm, 1.0 Elphelt) and overall enjoyable from the very start. I'd, personally, gladly pay $40 (taking BBCPEX price as reference point) for what is on offer here, if it's done to the highest quality standard. GunBlazer and Antaiseito 2
Antaiseito Posted June 10, 2015 Posted June 10, 2015 -snip- I respect that.. still hoping for a few more returning chars until the console release
River Posted June 10, 2015 Posted June 10, 2015 Jack-O in hot section of 9gag http://joxi.ru/gmv3GbqCDvjd2a
Poultrygeist Posted June 10, 2015 Posted June 10, 2015 I don't think that introducing new characters in the second loktest is likely. They will probably just focus on ironing out Johnny and Jack-O', polishing mechanics a little bit and all that. In my humble (and unpopular) opinion, I kind of prefer them to work very thoroughly on two characters and system mechanics, so they're all polished, balanced (ekhm, ekhm, 1.0 Elphelt) and overall enjoyable from the very start. I'd, personally, gladly pay $40 (taking BBCPEX price as reference point) for what is on offer here, if it's done to the highest quality standard. Going back to what Ishi mentioned in the interview about enhanced ODs possibly getting more properties if players asked for it, I would say that (and this is strictly my opinion, don't get it twisted) loketest 2 would be a solid opportunity to test that out and see what people think of it in real play.
Tokkan Posted June 10, 2015 Posted June 10, 2015 https://twitter.com/ARCSY_Event/status/608563733325991937 Arc Revo will be a 3on3 tournament. Off-topic but for people interested, P4U2 will be there as a side tournament. I've already posted about that in the P4U2 general so take that discussion over there. Appledash- and GunBlazer 2
Gear May Cry Posted June 10, 2015 Posted June 10, 2015 Jack-O in hot section of 9gag http://joxi.ru/gmv3GbqCDvjd2a Like seriously who doesn't like this? GunBlazer and LeonD 2
Pomparomp Posted June 10, 2015 Posted June 10, 2015 They might deploy to arcades with just two new characters, but if Jack-o isn't the new final boss then remember that Ram was added as a playable character post launch in arcades. There's also a 0% chance there won't be 1-2 additional characters with 1-3 dlc characters at console launch. GunBlazer and Antaiseito 2
Blade Posted June 10, 2015 Posted June 10, 2015 I said this before (in chat) but my prediction on new characters is: ---Jam Kuradoberi (I'm thinking she'll sit across from Faust cuz they're BOTH Chinese!) ---Dizzy (what fan hasn't wanted her back? Honestly...) I have my reasons, but they are reasonably sound ones, but mostly because these two characters are probably as popular as Johnny in Japan (moreso than Bridget guesses at least). And while I'm at it, here's an article on the fun of Camera Angles (for people who like taking screenshots of GGXrd, this may help!) There was also talk of Gold characters being in the works since they were unused color palettes in GGXrd. GunBlazer and CaliburWarrior 2
swordsman09 Posted June 10, 2015 Posted June 10, 2015 As much as I think of how legit that Zappa theory is, I need my Jam back. I just need her back.
zhaoyun99 Posted June 10, 2015 Posted June 10, 2015 BTW, anybody LTAO with Johnny Treasure OD against Zato, Johnny and Ram? Zato's EYEDROPS? AHAHAHAHAHAHA. Johnny with porn mag? Oh, you really understand our Johnny too well, Daisuke. Ram WITH BURGER? Holy Shit that was a new one. Character development through gameplay? Hell yeah.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now