Jump to content
Dustloop Forums

Recommended Posts

  • Replies 184
  • Created
  • Last Reply

Top Posters In This Topic

  • 2 weeks later...
  • 1 month later...
Posted

I know Kyaro's name and that's he's very good, there were some vids of him awhile back also in CS2.

I don't know his previous history though, maybe LK does.

Thanks for the upload, I've been wanting to see more of him. :)

Posted

Yeah...i haven't mentioned it often but Litchis boobs and style of play has tamed me and she's one of my subs so i look forward to seeing good litchis though all im getting these days is Fio though he has really stepped it up lately. Shounen is top psr i think but i haven't seen him.

Hane VS Akira

http://www.youtube.com/watch?v=nAF15AWmdBI#t=4m18s

  • 2 months later...
  • 2 weeks later...
Posted (edited)

I have to wonder what the percentage of proficient or good Litchis actually is - since the Litchi population is smaller. (might get smaller after CS2 - looks to me I was worried for nothing).

Are Litchis usually better at their own than others are at theirs?

I must watch all these videos. Must absorb...

Edited by Star-Demon
  • 1 month later...
Posted

lf l may post these here.

http://www.youtube.com/watch?v=iW3Vq83ByPc

http://www.youtube.com/watch?v=ccS9hwuea7g

(the matchup times were thankfully put in the description)

this happened to be on my bday, so l wasn't the most sober playing.... haha

but yeah this is my litchi in a nutshell on a normal day. she is probably the the most unnatural character i've played in bb, but she's pretty fun. that's no excuse for my risky play though. not gonna lie, 3 years of playing her and l still cant play a good neutral game with her. its sort of embarassing - but thats why im here.

so, any and all critique accepted. dont spare me, l need it.

Posted (edited)
lf l may post these here.

http://www.youtube.com/watch?v=iW3Vq83ByPc

http://www.youtube.com/watch?v=ccS9hwuea7g

(the matchup times were thankfully put in the description)

this happened to be on my bday, so l wasn't the most sober playing.... haha

but yeah this is my litchi in a nutshell on a normal day. she is probably the the most unnatural character i've played in bb, but she's pretty fun. that's no excuse for my risky play though. not gonna lie, 3 years of playing her and l still cant play a good neutral game with her. its sort of embarassing - but thats why im here.

so, any and all critique accepted. dont spare me, l need it.

I feel excited and Hype when you cross-under and do Test-of-Fear Daisharins. I like seeing how other players will react.

I feel bored when you corner rape.

Yes, she has a strong corner game, but this is seriously making a lot of boring-ass one-trick Litchis. It's getting old.

If it wasn't for the fact it was a lot of work for her, I'd say CS should just be all wallbouncing and 10 Barrier Bursts, because the middle of the screen is really nonexistent.

Show me new and cool things with Litchi and I will put you over when I talk to others. Anything else is just practice mode with a player instead of a 100% CPU.

Anyways - more cross unders. More j.5A. more ippatsu-style crossups, dodges, and reversals. Make me proud to be a Litchi. Unleash the Jam.

Edited by Star-Demon
Posted
I feel excited and Hype when you cross-under and do Test-of-Fear Daisharins. I like seeing how other players will react.

I feel bored when you corner rape.

Yes, she has a strong corner game, but this is seriously making a lot of boring-ass one-trick Litchis. It's getting old.

If it wasn't for the fact it was a lot of work for her, I'd say CS should just be all wallbouncing and 10 Barrier Bursts, because the middle of the screen is really nonexistent.

Show me new and cool things with Litchi and I will put you over when I talk to others. Anything else is just practice mode with a player instead of a 100% CPU.

Anyways - more cross unders. More j.5A. more ippatsu-style crossups, dodges, and reversals. Make me proud to be a Litchi. Unleash the Jam.

what are you even saying?

anyway TD, ill just summarize what i saw - i watched all the matches

way too much liberal use of point blank 4d

too much wake up tsubame. everyone baits wake up tsubame - the reward for it is huge. its better to hold on to it - if you have meter, wake up daisharin is good

corner game is a bit weak

combos are lacking

you dont totally understand with combo theory (like for example, you go for 6c(1) > 4kote > 5[d] > 5b in places where you usually can't do it)

pressure is good

mixup is all right

your midscreen daisharin use is ok. personally i dont like using it to get in really, but you got it to connect most of the time so i cant fault you for it. your use of it defensively was good as well

overall, you just dont understand the character enough. your overall skill as a player gave you the wins

Posted

LK covered most of it but personally I found your pressure somewhat weak. Your set staff in the same place frequently (2C/5C[m]) and you don't really make use of kote and 5/2[D] during staffless. Try being more creative and loose, fluid. If you can't constantly keep the opponent on their toes your staff sets are going to get punished and you'll get mashed out of your staffless.

I feel excited and Hype when you cross-under and do Test-of-Fear Daisharins. I like seeing how other players will react.

I feel bored when you corner rape.

Yes, she has a strong corner game, but this is seriously making a lot of boring-ass one-trick Litchis. It's getting old.

If it wasn't for the fact it was a lot of work for her, I'd say CS should just be all wallbouncing and 10 Barrier Bursts, because the middle of the screen is really nonexistent.

Show me new and cool things with Litchi and I will put you over when I talk to others. Anything else is just practice mode with a player instead of a 100% CPU.

Anyways - more cross unders. More j.5A. more ippatsu-style crossups, dodges, and reversals. Make me proud to be a Litchi. Unleash the Jam.

Everybody has their preferences but you post stuff like this pretty often, to be frank none of us want to hear it and I don't think anyone agrees with you. Litchi is a corner-based character design and has been that way since CT. If you don't like it and find it so boring, maybe you should find another character. Your posts are disrespectful to those of us who main the character and do well with her or aspire to do so.

Posted

Everybody has their preferences but you post stuff like this pretty often, to be frank none of us want to hear it and I don't think anyone agrees with you. Litchi is a corner-based character design and has been that way since CT. If you don't like it and find it so boring, maybe you should find another character. Your posts are disrespectful to those of us who main the character and do well with her or aspire to do so.

If you think my posts are disrespectful then I apologize. I don't mean to be personally offensive.

Posted

thank you guys. l appreciate the crit. l do realize that l have not unlocked my full potential with her, and try as l might to improve with her, theres always something else to learn. maybe if l really went into the lab with her l could do much better than this.

but anyway.

a few points l wanted to address. sg said my pressure is sort of weak and to be creative. how so? l get that she's very freestyle, but what are some staple things l should be doing with(out) the staff?

also, l kind of take pride in midscreen daisharin. it reminds me of pumpkin, which l like (read: love). l love the space l can command with it. now lk, you say you dont use it but l did ok with it. so, ls it something l could use often in high level play if l mastered it?

lastly

lk you said my overall skill as a player won and not my knowledge of litchi. l should feel shitty but... was that a compliment? because l got kinda hype when l read that part... lol

Posted

star-demon, your posts arent "offensive". i think sG is just annoyed at what you actually post. these boards are for trying to better yourself and try to gain a better understanding of the character, and it's clear that you dont really understand the character. its fine to state your opinions and stuff, but for things like this (especially since CT is your main game - correct me if im wrong), just try to actually contribute or dont post.

if you realize that litchi's strong point is her corner game, than why discourage someone from doing it?

TD, i dont think using daisharin as an approach is legit at top level. thats 50 meter that can be used for something else. . . but this is my preference. using it defensively (as in, to reclaim your space) is ok. you compared it with using pumpkin. . . pumpkin only costs wind stock that recharges. essentially to "recharge" your daisharin meter, you have to get 50 meter (hitting them, ib etc). . .overall not worth it just to cover angles she could cover normally

as far as the last statement, just take it at face value, lol

you were just better than them. i know you play a bunch of characters, so it's tough to get the understanding you need to play her specifically well

Posted
star-demon, your posts arent "offensive". i think sG is just annoyed at what you actually post. these boards are for trying to better yourself and try to gain a better understanding of the character, and it's clear that you dont really understand the character. its fine to state your opinions and stuff, but for things like this (especially since CT is your main game - correct me if im wrong), just try to actually contribute or dont post.

if you realize that litchi's strong point is her corner game, than why discourage someone from doing it?

Just tired of seeing the same corner mixup over and over - especially when I see other Litchis doing cool stuff high-level and not lose. I want to encourage the latter.

No, I don't understand any of the characters. I suck.

More like Kyaro, Fio, and Warlord. ALthough Fio seems to lose a lot to Kaqn.

Posted (edited)

unfortunately, all those players would gladly run corner daisharin all day

if you really want to see only unique play, watch galileo

he's the litchi i watch when i need some ideas

EDIT: dont even know why youre mentioning ATG Warlord, he was 6a > corner carry all day

Edited by Lord Knight
Posted (edited)

a few points l wanted to address. sg said my pressure is sort of weak and to be creative. how so? l get that she's very freestyle, but what are some staple things l should be doing with(out) the staff?l

It's hard to elaborate fully since Litchi is, as you acknowledged, incredibly free-form. Litchi can set the staff off of any staff normal barring 6A[m] and 6B[m]. What you need to remember is when you are setting the staff, you are vulnerable. If you consistently set staff in the same place, people who are awake are just going to mash you out, there is no single advantageous way to command set the staff (this doesn't include j.2D[m] and 6D[m]).

Staffless, on the other hand, is nearly the complete opposite case. Litchi can call the staff out of any staffless normal barring 6C[m], effectively shortening it's recovery in most cases and leaving you at an advantage. Things like 5B]m[ 5[D] 5B]m[ are airtight. Rather than always just letting go as soon as you call the staff, try holding it down to get some more pressure and release when you need to cover the recovery of an unsafe normal or jump-canceled move.

An example of something you can use to make your opponent feel pressured is something like 5[m] 5D (set) dash 5B]m[ 6B]m[ 4kote (this staffless sequence will CH mashing between 5B and 6B and allow you to combo off of 6B after 4kote) 5B]m[ 5[D] 5B]m[ late 2C]m[

After 2C]m[ you can jump-cancel and at the pinnacle of your jump, release D to cover your jump-in. You can continue pressure from there with the staff and reset the exact situation. It looks like a long string and it has it's holes, but they're difficult to get out of and you have easy answers to punish the attempts. A strong knowledge of her latechains and normal chains with very small gaps along with being able to appear unpredictable with your pressure is going to make your opponents very scared to get caught on defense.

Never frequently set the staff after the same normals and experiment with staffless kote and [D]. Those are her only offensive "staples".

sorry about the wall of text :8/:

Edited by sG
Posted (edited)
What you need to remember is when you are setting the staff, you are vulnerable. If you consistently set staff in the same place, people who are awake are just going to mash you out, there is no single advantageous way to command set the staff (this doesn't include j.2D[m] and 6D[m]).

"Oh look, Litchi hit D! 66->6B."

This can be useful, though. One sec.

Staffless, on the other hand, is nearly the complete opposite case. (. . .) Rather than always just letting go as soon as you call the staff, try holding it down to get some more pressure and release when you need to cover the recovery of an unsafe normal or jump-canceled move. ( . . .)

A strong knowledge of her latechains and normal chains with very small gaps along with being able to appear unpredictable with your pressure is going to make your opponents very scared to get caught on defense.

Litchi has neat mindgames. Once you know when the stick is out, when it's on you - when you can or can't use it, you can really start messing with people. REal easy stuff is random Ittsu cancels or even late Ittsu 5C. People sometimes get really caught by it - hoping to punish you for doing Ittsu.

Setting the staff usually will cost you life. In a decent matchup, about 40% of it every time you mess it up. Don't be afraid to set it, though. Jumping anywhere and then D sets the staff while attacking, and a lot of people still eat it for some reason. You also have that great 4D and 6D, although I have to go back and check which way 41236D goes when you do either.

Yeah - know that too. It looks cool and hurts like hell if you know that stuff and use it right (very risky, but DANGER IS MY MIDDLE NAME) You can even squeeze in players that are otherwise above you in skill simply by being smart about how/where you set the staff and what you do with it.

I don't understand Litchi, though. I just Litchi Flowcharts, whatever that would be in this game.

I flowchart everything.

Flowcharts.

Ken.

Shoryuken.

Edited by Star-Demon
Posted

walls of text are fine lol... well l dont mind it unless lt dosent make sense.

ok so basically setting/recalling staff if very similar to pumpkin except it fully resets your options. i've seen frame traps, crossups, high/low/throw, throw feints (run j2c), and general safe jumpins when watching good litchis play. ls it good to have a 'plan' of pressure? this is a huge part of why my pressure sucks, l think. no plan. l mean l see lk (for instance) do something safe first like a frametrap or w/e, then a mixup, and l just wonder lf he plans this or is it just improv.

alright im starting to get an idea on how pressure -should- work. l guess the next step would be to work on my neutral, and then combos/char specifics. thanks guys

Posted
walls of text are fine lol... well l dont mind it unless lt dosent make sense.

ok so basically setting/recalling staff if very similar to pumpkin except it fully resets your options. i've seen frame traps, crossups, high/low/throw, throw feints (run j2c), and general safe jumpins when watching good litchis play. ls it good to have a 'plan' of pressure? this is a huge part of why my pressure sucks, l think. no plan. l mean l see lk (for instance) do something safe first like a frametrap or w/e, then a mixup, and l just wonder lf he plans this or is it just improv.

alright im starting to get an idea on how pressure -should- work. l guess the next step would be to work on my neutral, and then combos/char specifics. thanks guys

Normally you need to change how you go about your pressure depending on how the other person plays, this goes for pretty much all characters, since you play Rachel you know what it means to change your mixup game and do fake outs to people who are used to the norm.

It's good to plan ahead on what you're going to do, but make sure you're ready to change it while watching what the opponent does. If you're going to go for an overhead, try to set it up safely so that it's hard for them to see it coming. It's all pretty basic stuff there. The improv comes in whenever the opponent starts blocking the overhead a lot, if you're always doing 5B > 6A then do 5B > 2B or 5B > 3C. So I guess the easiest way to explain it would be: Plan your approach, keep yourself safe, consistently change up how you pressure, change your mixup depending on how well the opponent can block.

Posted

WoZ pretty much covered it. You need to be able to see how your opponent reacts to your plan and change it accordingly.

A good example of it verbally said is in LK's recent Vlog video he's netplaying, uses Daisharin and instead of going for a mixup he briefly defends and says "let's see how he handles daisharin". This is the kind of thing you need to be looking out for and telling yourself with your pressure.

Guest
This topic is now closed to further replies.

  • Upcoming Events

    No upcoming events found
×
×
  • Create New...