Yukikaze Posted July 19, 2010 Posted July 19, 2010 Ye I was just gonna post that... Im pretty sure Carl is faster than Haks, atleast it seems that way in the CT fights I had with you Zong. Unless you and the other good carls, just had some very good setups. Sorry if this post is irrelevant.
ZONG_one Posted July 19, 2010 Posted July 19, 2010 Ye I was just gonna post that... Im pretty sure Carl is faster than Haks, atleast it seems that way in the CT fights I had with you Zong. Unless you and the other good carls, just had some very good setups. Sorry if this post is irrelevant. Not irrelevant at all, I just noted that it would be part of a very different discussion for another time.
Dacidbro Posted July 19, 2010 Posted July 19, 2010 Zong even Gold burst isn't free. MTW goes over it.
ZONG_one Posted July 20, 2010 Posted July 20, 2010 Zong even Gold burst isn't free. MTW goes over it. MTW? (I'm bad with tager abbrevs. took my forever to understand what the hell getb was. ) I guess maybe not 100% get out of jail free card, but it's plus on block, which gets you out of a hard guessing game, if Tager doesn't have 100 heat. ...seriously.. wtf is MTW? AHA! Magna Tech Wheel, eh? That's a new guessing game in itself, if Tager has 100 Meter. Touche.
Dacidbro Posted July 20, 2010 Posted July 20, 2010 Magna TECH Wheel And if you're real ballsy you can also XMH (cross my heart) over gold burst too
Leo7 Posted July 20, 2010 Posted July 20, 2010 MTW = Magnatech Wheel, the spinny super. Carl's 5C can get stuffed by Tager's 5C at max range. 5A and 5B CAN stuff it if you space yourself correctly.
ZONG_one Posted July 20, 2010 Posted July 20, 2010 Ahh you ninja'd my edit. "/ Typical of a bang player to ninja someone.
Heroic_Legacy Posted July 20, 2010 Posted July 20, 2010 The way you wrote that synopsis makes it seem like Tager is in control of the entire matchup. What will a Carl user do to in fact make sure those situations do not occur at any time?
rei-Scarred Posted July 20, 2010 Posted July 20, 2010 I keep telling people, if they're going to bitch about Bang, bitch about the right things. His command grab rapid combos are fucking stupid Thisx100 these better not exist to the extent they are at after the balance patch... I feel dirty everytime I do one, easily Bang's best use of 50 meter And to those that don't play Bang, he gains over 50 meter in 2 5As. If he opts not to end that second combo with daifunka (i usually dont) and lands a command throw in his next mixup (either one) unless you are Tager you are probably going to die if you dont burst. 2 5A combos = almost 6.5K + a little over 5K = 11.5K. Only Tager and Hakumen survive methinks. Haha, we can get into specifics if you'd like. But seriously IB gtfo/360/720 is gonna be your best frienddddddd. I started reading that as "genesic tager... wait... "
A.X.I.S. Posted July 20, 2010 Posted July 20, 2010 The way you wrote that synopsis makes it seem like Tager is in control of the entire matchup. What will a Carl user do to in fact make sure those situations do not occur at any time? thanks zong and hawkeye...that was just too good, I am 1000% satisfied. tager is in control in many ways, carl can't run in and clap anymore so he has to resort to resets which tager can get out of, especially if you know the carl player well, its very rare that I get caught by the same reset more than once unless I fuck up a block or something. and the only way carl can avoid the situation is to be: A: patient. B: never make a mistake/guess right a lot.
mundus Posted July 20, 2010 Posted July 20, 2010 Is there a link to a Japanese tier list? I can't find it anywhere, i take for a habit never to take anything but Japanese tier lists to seriously. Just look at Iplaywinners SSF4 tier list and then compare it to the Japanese who is 30 times more accurate.
Zeromus_X Posted July 20, 2010 Posted July 20, 2010 Who wants a new tier list??? HEre you go! [bBCS] Character Ranking 2010 April "Arcadia" S: Litchi, Arakune, Ragna A: Arakune, Hakumen, Carl B: Hazama, Jin, Taokaka, Lamda C: Tsubaki, Noel, Tager D: Rachel Well it looked like they fucked up and didn't proofread, Bang is still probably number two. Doesn't seem like the tier list changed This is the latest one iirc.
Yukikaze Posted July 20, 2010 Posted July 20, 2010 There wasn't a tier list in that issue... Which issue had the last one then? and could you post it?
ZONG_one Posted July 20, 2010 Posted July 20, 2010 The way you wrote that synopsis makes it seem like Tager is in control of the entire matchup. What will a Carl user do to in fact make sure those situations do not occur at any time? Carl is in control, it's just TOO EASY to throw it away on something stupid. The best way to do that is to space and zone until you have a free in. (hence time out happening a lot.) As long as the Carl player avoids the guessing games, maximizes damage, and confirms his CH, he'll have control. thanks zong and hawkeye...that was just too good, I am 1000% satisfied. tager is in control in many ways, carl can't run in and clap anymore so he has to resort to resets which tager can get out of, especially if you know the carl player well, its very rare that I get caught by the same reset more than once unless I fuck up a block or something. and the only way carl can avoid the situation is to be: A: patient. B: never make a mistake/guess right a lot. There you go. If you can pressure him into making two big mistakes/guessing wrong out of something, the round should be yours. (Barring an unforseen mistakes you make. >.<) Mind fuck him before he mind fucks you. Make him scared, and you can force him into making mistakes.
Spirit Juice Posted July 20, 2010 Posted July 20, 2010 This is the latest one iirc. That was a troll post. The tier list was never confirmed to be in that issue. Which issue had the last one then? and could you post it? No one knows if there was a recent tier list from Arcadia.
tofurr Posted July 20, 2010 Posted July 20, 2010 I couldn't find my old post, so I'll just restate what I said before. The March issue of Arcadia had a tier list posted in it. It's the same as the one we have. S: Litchi, Bang, Ragna A: Hakumen, Carl B: Arakune, Hazama, Taokaka, Lambda, Jin, Noel, Tager, Tsubaki C: Rachel I don't know if the way it is listed is in a ranking format. Here's some image proof this time: [1][2][3] Sorry about the shit quality, I have a really old camera and haven't bothered to upgrade. Past April, I don't know if there have been any updates, I only have the March and April 2010 issues.
Dacidbro Posted July 20, 2010 Posted July 20, 2010 Thisx100 these better not exist to the extent they are at after the balance patch... I feel dirty everytime I do one, easily Bang's best use of 50 meter And to those that don't play Bang, he gains over 50 meter in 2 5As. If he opts not to end that second combo with daifunka (i usually dont) and lands a command throw in his next mixup (either one) unless you are Tager you are probably going to die if you dont burst. 2 5A combos = almost 6.5K + a little over 5K = 11.5K. Only Tager and Hakumen survive methinks. Or, if you play patient and IB a lot, you probably only need one combo to get to 50 meter. And his command grab is unreact-to-able, in almost every way, in the 5A/5A>2A/5A>2A>2A string. 14 frames is not slow at all.
A.X.I.S. Posted July 20, 2010 Posted July 20, 2010 dacid 14F is definitely doable, he gives you a tail before he does it unlike tagers 360B which just snags your ass. I actually 360'd bang trying for a command grab, hell I even j.2C'd it just because he thought he was smart. bottom line 14F is reactionable, especially if your buffering something.
ZONG_one Posted July 20, 2010 Posted July 20, 2010 And his command grab is unreact-to-able, in almost every way, in the 5A/5A>2A/5A>2A>2A string. 14 frames is not slow at all. QFT and shit. If this guy only knows one thing about Bang, it's about his command grab, yo. He's easily the best command grabber in the US, get at him. Axis: that was yomi, not reaction. MUAHAHAHAHA. EDIT- lol @ Sprite Jews always being on top of the most current tier lists, but still being a scrub. <3
mAc Chaos Posted July 20, 2010 Posted July 20, 2010 dacid 14F is definitely doable, he gives you a tail before he does it unlike tagers 360B which just snags your ass. How can you tell? Usually he'll 2A you and then it could be anything after it. You'd have to guess. 5A/5A>2A/5A>2A>2A string Wait... does his 5A gatling into itself too?
Dacidbro Posted July 20, 2010 Posted July 20, 2010 dacid 14F is definitely doable, he gives you a tail before he does it unlike tagers 360B which just snags your ass. I actually 360'd bang trying for a command grab, hell I even j.2C'd it just because he thought he was smart. bottom line 14F is reactionable, especially if your buffering something. 14f vague animation is not fucking reactable. You don't play this game yet. Yo, if SPARK was not reacting to it, I know it's not reactable. REAL FUCKIN TALK
Skye Posted July 20, 2010 Posted July 20, 2010 14F (the frame data says 13F, but whatever) is reactable with practice.
mAc Chaos Posted July 20, 2010 Posted July 20, 2010 Maybe if you weren't doing anything else and just watching for it, but when you're in the middle of like 3 different 50/50 mixups...
A.X.I.S. Posted July 20, 2010 Posted July 20, 2010 if anyone is poking and they suddenly stop then you should know something is up. especially with bang and his grabby hands, then again I see command grab alot. everyone in MI knows Axis has 0% yomi, its all just me praying shit works. don't worry dacid BB:CS console is coming out on Xbox soon, we will settle it there. also tagers 360's are hard to react to because they come out than less than 12F. also spark plays haku-men, do haku-men look for command throws? not if your opponent is tager!
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